My 50 Dwarf (after new immigrant wave) Fort is coming along nicely on some fronts, not at all on others.
Entering the second year spring (immediately after first year).
Construction:
1.) I will soon have 80 3x3 rooms. They will all be smoothed stone. 20 of these rooms are set up around 2 military barracks.
2.) I have removed all ramps around the hill my fort is based in, except for a 3 wide rampway.
3.) The dining hall is completed and smoothed, but there are no tables and no chairs yet (leveling crafters)
4.) I have over 100 stone blocks for
5.) Have 12 unsmoothed 3x3 tombs, soon to be smoothed.
6.) have massive soil level storage area.
7.) Have not breached caverns yet (preferring it that way so far)
Labors:
1.) I have 4, soon to be 5 legendary miners who are also adept or better engravers
2.) The carpenter/mayor is a master carpenter. The mason is on accomplished, and proficient building designer.
3.) I have well over 30 dwarves with no defined jobs as haulers currently, this might change
4.) legendary stonecrafter.
5.) No food production whatsoever, trading for food and what I brought with me.
6.) No booze production whatsoever, trading for it.
7.) Legendary bowyer (produced an artifact blowgun in a mood.... yeah... *sigh*)
8.) High master weaponsmith and armorsmith immigrant.
Industries:
Carpentry: Set up nicely
Masonry: Set up nicely
Leather: Set up, still needs work.
Forging: not set up at all.
Farming: not set up at all.
Textiles: Not set up at all.
Military: Nonexistant. 7 wardogs though.
1.) Need plan to train military without armor currently.
2.) Need trap setup around sole access rampway.
Question: Should I just make tables and chairs out of wood given that my carpenter is so much more skilled than my mason?