You know how I said my fort was going perfect? Yeah, not so much anymore. For starters, after the annual Elven caravan arrived and I did my business (Not planning to start a war with them until I build my manpower), a a fire imp came out of the magma I was using for my forges. Needless to say, it came out of the forge area, went all the way to the entrance of my fort, and lit up the single migrant I had (Since I turned the settings to give me 1 max migrant, the rest of my fort will be grown up babies), who promptly ran around in circles on fire until he died. I had to set my Woodcutter to military and sent her to hack him into little pieces. After that was done, a SECOND imp came out of the pipe without me knowing and went for my trade depot. Or so I thought. My woodcutter chased it through the depot but instead it ran into...The booze stockpile.
Like the little bastard it was, it threw a fireball into the booze stockpile. After cutting its head off, I realize I am NOT going to be able to save my stockpile, and best to start fresh. Shortly after that, TWO kobold thieves tried to get into my fort. I killed one and the other one ran away. After I got another migrant a few minutes later (A Fish Dissector), I set him to my military along with my Woodcutter, who are both now geared in full copper plate with copper battle axes, training hard in the barracks. My booze stockpile remains on fire and I'm churning out barrels and new booze as quick as I can to replace it.