The aforementioned moody cook who wanted shells went mad. Berserk, to be precise... got a farmer who happened to be near and injured some militia who tried to help. Good for me, as I saw 2 things:
1. Militia will arrive
fast if you give a direct kill order. In 40d, at least half would be drinking or sleeping. Now, everybody instantly aborted whatever they were doing and rushed to the target, beating the poor guy to death with wooden training axes... wow
2. I got a chance to put my hospital to use. One axedwarf had a red/yellow arm and leg and some internal wounds, yet he's almost fine again after a few months. Another only had a few scratches and is training again already. Probably because my dabbling surturer found no thread and therefore couldn't do any more damage to the patients...
In other news: Ordered some exploratory mining downwards. There's a whole lot of underground now
One cave with trees and GCS webs (didn't find the GCS yet, luckily) and assorted underground baddies at -30z. Another similar one at about -50z. I will explore them, once my militia has some proper armor, weapons and training.
At -110z, there's an underground lake of epic proportions. My Miner had to dig a staircase inside a rock pillar, because I saw no way around that much water - only a few feet of rock between him and a whole ocean.
Further down at about -150z, a similar cave - only difference: It's filled with a magma as far as the eye can see and there are veins of pure adamantine all over the walls. I'll have to see, if anything dangerous lives down there, otherwise houses with balconies of adamantine overlooking an endless sea of magma sounds sound rather dwarfy to me.