Gearholes has been through the most tumultuous sixth year I've ever seen a fort experience: two sieges (42 Goblins captured between them, at least that many slain too), three caravans, four new species for breeding stock (fox, raccoon, deer, wolf), two and a half towers constructed, a mess of metals smelted, and somehow no Dwarves died in spite of all that happenstance. 206 is going to go down in Gearholes history as the most eventful year ever.
Long-standing mayor Nish Openwinds was knocked out of his position by one of his fellow original seven, Melbil Ponderpaddled. He's still a little hurt about this fact since Melbil is a mere farmer with no clerical skills at all, but his smelting keeps him busy enough to not care that much. Countess Prickreleased and her cohorts have been staying true to her last name, and been total pricks released upon the fort in their rampant banning of exports and mandating pointless constructions of goods that will never be allowed to be exported anyway. What's a Dwarf to do, I ask you?
The fort's animal population has gotten so huge that 6 butcher shops are needed just to keep up with the obscene birth rate. Keeping the military well supplied with bone bolts is proving a simple task as a result, and everyone is taking crossbow lessons now. Keeping the fort clothed is also easy with so much leather being made from all the baby animals being slain. It's slightly morbid, but this fort is largely being kept alive by bestial infanticide. And it will only get worse as the new herds grow in size.
207 is almost here, and if it's even half as packed as 206 was, Gearholes is going to be the craziest place to live ever. With almost 5 million wealth, it's a shining beacon of Dwarfkind, and a fine target for marauding Goblins too.