The fortress/city of Strikehelms moves on, progresses, lives and shapes the valley around it.
The moment I embarked here, I knew the place had THAT SOMETHING that dwarves love. And I found out exactly what in about 7 days to the game year. The river which goes through the other half of the map, while strong and constantly flowing, also was flowing slow enough for flooding to occur. It was due to the waterfall above, which spewed water constantly, and with more force than the river below could remove.
Instead of beds and tables for my dwarves, the first thing I had to do was build a dam/floodway for the entire river, and at the moment of the construction, the river had already started to flood the level I decided I'd start the fort on.
By Autumn, I finally had the beast under control, and finally, the mass of 7/7 entered the floodway and began it's slow journey to the end of it.
It should be noted, that I got this idea from both boredom, and having my previous super-fort places all fail to crippling below 10 FPS speeds, with 15 dwarves. So I decided "I wanna do something like New Crobuzon, with corrupt officials and so on!" Then again, I can't make this big city big enough to fill several map areas but OH WELL.
About 7 seven years to the game, the city has finally managed to get ahead of housing the inhabitants, and our first actually free flat is currently being finished. Everything built after the dam/floodway has been of obsidian/snowflake obsidian blocks, walls, floors, furniture... Trade has been erratic, having to juggle between housing and making goods is troublesome, but luckily, the dwarves I trained for military are exceptional at defense, given how the only attacks so far have been of kobolds, and raids of rhesus macaques.
The years also brought up another issue with the river. It freezes during winter for a few days. But not all of it. Only the lower half of the river freezes, and during those few days, the waterfall pushes extra water, which these days starts a whole new wave of flood on top of the pre-existing extraflow.
Each Winter at this point onwards, I have to remember to pull the anti-flooding lever, or the lowest level of the city is sure to get flooded. And that's never good.
For productivity's sake. My mayor and clerk live down there.
Here's a crappily taken screenshot.Once I manage to get nobles to show up, I figured I'd carve them actual rooms inside stone like normal dwarves would do. Somewhere near the waterfall, for them to be all "oh my, would you look at that", instead of "why are those dwarves sleeping on mud? Oh well make me HFS mugs!"
I also need to start up on the roads to connect everything.
Yep yep. Life is good, unless you live right next to the floodway. At that point, life is slightly dangerous.