Fortressrasped is on it's 4th year. Already it has had 3 sets of two goblin ambush squads, and has lost 11 dwarves in my shitty effort to get steel up and going.
Now i'm going strong with 35 dwarves, 10 of which are doing good in a military with full steel with adamantine axes (one has a spear since he likes spears and was good with them before) and have been trained on the various unicorns running about that i've caught, random goblin snatchers and thieves, and a 3x3 danger room of wooden training spears.
Out of the eleven dwarves that i've lost, 2 were to my own idiocy of not stopping a repeating steel spike trap after sending in dwarves to hoover up the goblinite. 8 were when i forgot to forbid a door to the outside, and then forgot to set the option to automatically forbid corpses which created a spiral of more dwarves running out, getting killed, and then another doing the same thing. The last was some picky dwarf getting a mood that needed plant fiber cloth which I don't have.
I tried to get my hospital going but realized I have no plaster material on the map even after extensive cavern diving, and then I noticed there are no webs for threads either, and the caravan I killed testing my spike trap had neither thread nor plaster.
Completely decimated a new goblin ambush and now i'm sending my squad around the map in search of the other group.
All in all this fort has a much larger amount of fun that my previous forts. I'm eager that a siege or titan will appear once I get some migrants.