Here's where we started, in a little cut-in into the hill. The bit to the left is the initial dorm, which was abandoned pretty quickly. To the right is the main fort entrance (coated in less vomit than I expected), where wagons and dwarves now go to get into the fortress. The area in the middle that is separated from the other two is the pasture that was used for the llamas and crops, before we breached the caverns and bought some seeds from the traders, respectively.
I recently cut down all the trees on the surface and paved most of it over with wooden roads, so the woods stockpiles and minecart tracks are mostly continued clean-up from that.
Here's the level below, where my dwarves lived until we were properly set up in the lower fortress.
It's been a little overrun with cavern plants in the years since it was abandoned.
The area to the left was where farming industry was, while the various paved rooms were my social bits, guildhalls, tavern, temples, etc. The area directly right of the entry tunnel was where my other industries were, and the clear area up in the left was a stockpile of some sort.
The down staircase up above leads further into my fort, and the pool next to it is our water source, until I get off my ass and set up a proper cistern.
The staircase above that leads to the apiary, which we'll see shortly.
We left a bunch of old wooden furniture and a pile of hair thread when we moved to the lower fortress.
Here's the level up from where we started, with a archery range that, as far as I know, was only used once. The upper level is just some fortifications, which were also never used.
To the north is the apiary,
Those 3x3 stairs go down to the up stairs in the old fort. The circular bit is a tower, but I haven't used the top for anything.
A fair bit down in the stone layer is the entrance area to the new fort, where the trade depot is.
The rooms off to the side are for military squads to prepare in, and there's some space up top...
For marksdwarves.
A fair ways below that is our first cavern layer, which I'd call less than friendly
We haven't actually ventured into any of our caverns yet, because they've generally been filled with forgotten beasts, including the webber seen here.
That pool in the cavern goes two layers deep, and serves as a second reservoir for our waterworks. Not that we really need it.
Speaking of, here are the waterworks.
Each of these tubs are 4 z levels deep, and the tubes in the middle are for filling it from the aquifer, though the caverns filled our need for those.
Here's the third level of that, where the aquifer tubs are.
Here are the exits from the aquifer, the only ones in use right now are for the farms.
Here's the mechanism to fill the aquifer.
There's a hole in the roof next to the blood splatter that leads into the caverns. As you may be able to imagine, there was quite a lot of water pressure opening that hole, so there's a staircase on the other side of the blood splatter that goes up few levels, then comes back down. It managed to save the dwarf who breached into the caverns, but juuuust barely. (The blood splatter was washed off that dwarf when the water came pouring down).
Here you can see our farms and pasture, flooded by that waterworks system.
We're growing sweet pods, cave wheat, and pig tails in the plots, and the pasture has llamas descended from our original herd, and the unicorns we caught and are slowing domesticating. The cage traps are just in case one of the unicorns looses training, so we don't have one loose in the fortress.
On the other side of the hall is our industry area.
To the right is our textile industry, cloth and leatherworks. Up north is our butchery area. The stockpile left of the workshops has several wild boars in cages, waiting to be tamed and butchered. The room further left holds the wild boars we're attempting to domesticate. The bit to the right has wolves that we are trying the same with.
Then, left of the main stockpile area, we have bonecrafters, brewing, chef, quern, and screw presses.
Here's our drain from the pasture/farming area, which exits into the second cavern layer.
Then, a bit further down we have our bedrooms. Not too much to say here, other than that some dwarves evidently need a second dresser.
Here's the level below, with the tavern, temple, and two guildhalls.
I've also got most of my artifacts in the tavern.
The level above is our noble area mainly, hosting our duke, mayor, captain of the guard, and offices for our nobles.
We've also got a small jail, and the tombs.
It also has the magma holes for our smelting operation in the crafting area above
The wood and stone are stored in QSPs, but those bins hold some of our metal stockpile. Some, seeing as we smelted down most of the ore we found...
That big mass of bins in the lower right holds the rest. We've got a bunch of anvils from when I was buying them from the traders because our embark doesn't have any iron.
The big mass of ballista arrows are due to our duke's mandates, and seeing as we're overflowing into the wooden furniture stockpile, I probably need to start doing something with those.
Here's the little magma pumping operation, where we filled the minecarts used to bring that magma up.
Here's our world
And here we are, in the south.
Those forest retreats and hillocks in the picture are all economically linked to us.
And the hillocks are our holdings.
That fort, the red/pink + in the upper left hosts our king and a couple others.
Since shortly after one of my dwarves was promoted to king a few years in.
That T in the lower left is a tiny goblin town that I managed to convice to pay tribute to us, though I don't think I've actually seen anything from it.
Here are our 62 dwarves, a good deal of them training to go rescue our king.
The fortress only recently expanded to 62, we were at 35 for most of it.