What's going on in my fort... where to begin this (literal!) madness? First off, I have only gold and platinum for metals currently, and my nearby brook is frozen for 3/4 of the year (melts only in summer). I've also had trouble trying to get bedrooms for all my citizens - the exact number is 97, but 10 of those are babies. A migrant clothier went stark raving mad some time ago so I memorialized him; now I have a moody diagnoser-turned-miner who wants a cloth type I don't have. Both my clothier and my diagnoser are/were possessed; two other dwarves became moody and successfully produced artifacts, both secretive dwarves. I have no military of any kind, but might be able to assemble a marks squad. I have no weapons-grade metals despite having lignite. I'm rather wishing neither of my successful dwarves could produce artifacts - my total wealth is nearly 200,000 and I've already been attacked by a werebeast (said werebeast killed somebody and left somebody else with a broken heart, so I don't actually have 97 citizens). My dwarves produced a: gold goblet with an image in chalk, offered to parent civ and worth 74,400; and a lignite mechanisms with two images in lignite and one in (I think) cherry wood, claimed as family heirloom and worth 8,400. I also have too many legendary dwarves for my liking - two legendary miners (through skill), two legendary armorers (through skill gained in worldgen), a legendary metalcrafter (strange mood) and another legendary dwarf, the one who produced the mechanisms. May have forgotten some dwarves. Don't have a hospital or well because for a reliable source of water I'll need to breach the caverns, which hasn't been done since my dwarves are defenseless if attacked from the inside. As you can see, I'm not in a great position here. Four stills are still (not intended) having trouble keeping up with my dwarves' alcohol needs, though there's food aplenty and I have rope reeds so can make clothing at any time of the year.