What could possibly go wrong?
In other news... I haven't decided on whether to use upright spikes or a minecart shotgun for the Gauntlet (Marksdwarf's nest would be vulnerable to shotgun, methinks), but I've decided to make maintenance of it a little easier by adding bridges both alongside the path and under it.
Naturally, this requires mechanisms. Some 180ish mechanisms. Welp, might as well dig out the King's Quarters. Although, we only have a queen...
In addition to the Gauntlet, I'm thinking of adding a Minecart Piledriver
TM with an alternate cage side path for whenever a dragon or
POWsofferings to Armok appear.
No elves this year and the humans apparently bailed when they saw the field of rotting and mangled corpses lying alongside the highway. So now there's a bunch of items hanging out there that the dorfs are paradoxically reluctant to grab. Socks? SHINY! Caravan cargo? Pffft.
Come on, guys, there's good cheese out there in the refuse stockpile!
Also starting have my first
xenoscumhumans gaining citizenship. In hindsight, accepting all those dancers and consorts may have been a bad idea. Mercenaries I don't mind, though.
As a final note, I'm purging the goat and rabbit pets. For too long have they consumed our grass for their pathetic existence. Let the reckoning begin.
Question: I have a bunch of captured wild unicorns, breeding pair too. Is it possible to add [PET_EXOTIC] to them in the current save? I want to set up a unicorn breeding program just to spite the holier-than-thou elves. And also because I hear their butcher products are valuable.