Welp, everyone died horribly. Highlights of the Totally Not a Siege*:
-One dorf became an Elite Wrestler by wrestling an elephant, and in the same instant, said elephant threw him into a wall hard enough to make him explode. The best part is that "died after colliding with an obstacle" didn't count in the elephant's kill list (even though the elephant still had five other kills any and got a title). I think I have a new favorite dwarf.
-A founder dwarf, a one-handed miner, began to mine the brains out of elves and lions with shocking ease. Unfortunately, none of my dwarves fared well to being ganged up on, and she was no exception.
-By sheer luck, the last dwarf alive was the one I was using to narrate that year in the journal-type thing I'm doing; he had discovered one of the ambushes, got mauled by a jaguar, and then they all left him alone for some reason. Even better, once he was totally alone, he began to hobble about on a broken leg, killing an injured tiger (it was even trailing its guts behind it!) and wasting the goblins' time with a chase before they finally got him.
While the civ "Strongcity the Ageless God-forsaken Bear-Bitch of Martyrs" is no more, I'll probably reclaim its land, whose name was chosen by the game itself: Hollowtomb. Fitting.
*No one can convince me that the elves and goblins had not intentionally teamed up against this place.