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Author Topic: What's going on in your fort?  (Read 5969402 times)

Kamsko

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Re: What's going on in your fort?
« Reply #46980 on: April 04, 2016, 12:15:50 am »

Today I bring you the Mystery of the Missing Horse.

First off, the fort to be in question is the outpost Emgashlogem "Riderpaints" is a small logging and farming village with about 18 members sat in a very helms deep like area. Forrest to the west rising form the river valley to the hills. To the east is the steep face of the mountain. From north to south runs the river and on the river is the mott and baily with basic needs covered. The dorfs are eager to spread production else where but for some reason the last few years the home land really wants us to strip the forest because logs are fetching a high price. All was well during the first two years. We sold enough lumber each year to stay in fresh cloths and maintain ample stocks of emergency supplies. However there was a small hiccup in the first winter.

There was construction problems that postponed some crucial work on the farm plot. A lazy lever puller flooded the plots on the first try so a small drain area was dug out. Soon the plots were built and being seeded but by then it was mid autumn. Right away I got them digging a well on the surface level. However right as I was about to connect the well to the river winter fell and the river was frozen. So great, first winter is a no drink winter. Not even booze. The farms yielded some plants but not enough. A month passed and I was watching the drinks count dwindle. There were plant gatherers out in the forest, hopefully they might find some thing. Eventually they did but by then winter was two months in. We lost 5 dwarves. Among them the original expedition leader. Early the following spring I had a small tomb dug across the river to the east in the mountain face. Water thawed and well filled thirst was quenched and soon after there were enough plants grown to fill the booze stocks. Since then all the needs of the outpost citizens have been met by either hard work or trade.

Now you may be wondering, where is this horse? Now is the time I remember I had a horse, because I was going to butcher it for some meat. Only I had no horse. Since when? I haven't been attacked yet, nothing dangerous wandered by either. Took a quick look around the fort and into the first two under ground levels. At that time the first two levels held populated areas. Couldn't find it. Guess it ran off.

Fast forward to late next year. With the new tavern bringing extra attention to the outpost I found it a good idea to expand the farms. So far no migrants have come since the first winter dehydration deaths. I'm still stunned I avoided a total loss by sadness spiral and survived the dehydration. It probably has some thing to do with nothing special going on besides the logging industry. Seriously, the home land is paying well, the new expedition leader is embezzling it all but still. He has one fancy office and home. Suddenly I see a notification, Missing Horse Found, starved. WHAT? zoom to location.

After zoning out the new sewers to match the expanded farm one of the miners uncovered the horse. It some how stumbled into the original drain plan but that area was sealed off.... Until now. What happened next is why I tell this story. I hit resume and watched the miner that found the horse just stop digging and stand there for a second or two. Then he just picks up the horse with hands only, and drags it all the way out of the fort to the surface and out back to dump zone. Like he was all "Great, since no one else picked this up in two years I guess I gotta do it", and just throws the horse over his back like it aint no thang. Had a good chuckle.
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Chevaleresse

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Re: What's going on in your fort?
« Reply #46981 on: April 04, 2016, 12:26:39 am »



Congrats. You have smelted dwarfite bars.

I think that might be a personal record of mine, actually. "Most Dwarves Killed in Two-Week Span." I can't recall a time that i lost more dwarves at once, other than possibly a zombie siege, but iirc that fort only had a pop of around 30 - putting it below the death toll of this enlightening little experiment.
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Random_Dragon

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Re: What's going on in your fort?
« Reply #46982 on: April 04, 2016, 12:36:15 am »

That is impressive, yeah. Let's see...the time I lost 30 dwarves to a forgotten beast. Or the time two dozen kobolds got curbstomped by dwarves bliztkrieging over a camp's wall. Or the time I plunged a drunk fort's bedroom complex into a magma central heating system because the designer left a tempting "do not touch" level in the open...
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Keoru

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Re: What's going on in your fort?
« Reply #46983 on: April 04, 2016, 01:49:42 am »

I have no idea.

I'm playing with the Dark Ages mod and a legendary dwarf came visiting my tavern but just chilled in a 7/7 pond for a few days and now is inside my fort toppling all of my statues...

Should I kill em? I'm so confused as to what is happening
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Droggarth

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Re: What's going on in your fort?
« Reply #46984 on: April 04, 2016, 02:19:28 am »

Welp, a few lessons learned from yesterday, adventuring save reverted a bit, my two adventurers (female: Dhorna the minothar Sword Lady/Hero and male: Kothir the minothar Axe Lord) retired in the "fort" I've created with the help of DFtool. Now I start attempting to try fortress mode in the hopes of building something from something (preferably stone) and get my two adventurers to love each other and be part of the dwarven guild I created.

Name of the unbuilt fort is 'Helmsdeep', I have a personal reason for picking that name after realizing I could pick it. Plus the building in questing is similar to the actual 'Helmsdeep' from LOTR in terms that it'll have have a tower and walls and an underground area but first... the learning cliff of building it without creative mode. *sigh*
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NJW2000

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Re: What's going on in your fort?
« Reply #46985 on: April 04, 2016, 05:08:21 am »

Construction isn't very hard, you just have to be able to visualize what you're trying to make a bit, and micromanage for ages. I mean, sure, if you aren't careful, there'll be the odd construction accident, but dwarves are essentially expendable.
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Droggarth

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Re: What's going on in your fort?
« Reply #46986 on: April 04, 2016, 06:00:59 am »

Construction isn't very hard, you just have to be able to visualize what you're trying to make a bit, and micromanage for ages. I mean, sure, if you aren't careful, there'll be the odd construction accident, but dwarves are essentially expendable.

Visualizing something in my mind isn't an issue. However.. removing grass/ground and setting up workshops and having my adventurers be able to do jobs too is an issue.

I'm a bit amazed though how fast my superdwarfs with DFtool hackery are able to mine and woodcut plus fort mode is the only place I've found where I can use DFtool to crank up my adventurers abilities to 5000.
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SOLDIER First

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Re: What's going on in your fort?
« Reply #46987 on: April 04, 2016, 07:12:33 am »

The first mistake of my most recent fort was embarking in a "very deep soil" area and making my fort the usual depth, i.e. one level beneath the ground. I had no stone for a long time.
The last mistake was using cave-ins to clear water from a flooded farm-to-be (Why? Why didn't you close, floodgate? I have no idea.) and crushing both miners.
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Libash_Thunderhead

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Re: What's going on in your fort?
« Reply #46988 on: April 04, 2016, 07:13:54 am »

The fort's current resident, a fire agate forgotten beast just ignored my dwarves. Perhaps the doors blocked its sight of view. Anyway I sealed its chapter with walls just in case. Then I moved the king's throne room to its next door. Say hello to your new neighbour, your majesty.
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FoiledFencer

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Re: What's going on in your fort?
« Reply #46989 on: April 04, 2016, 08:41:14 am »

A year in. Just had the first dwarven caravan. Population in the low 20's. Then a wereelephant showed up.

No drawbridge yet, so it tore right through the trade depot ripping the escorts limb from limb, then barged right into the fortress itself and killed the majority of the colonists including the father and three kids of a recently immigrated family. The mother survived but... not taking it well. After having painted the main corridor with blood and bodyparts (preferred kill method was to bite off heads), the beast transformed back into human form and a ranger bashed his brains in with a bronze crossbow.

All production has been redirected towards coffins and lavish meals to prevent tantrums.
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Random_Dragon

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Re: What's going on in your fort?
« Reply #46990 on: April 04, 2016, 12:44:32 pm »

but first... the learning cliff of building it without creative mode. *sigh*

Practice makes perfect. I've lost many, many forts to assorted mistakes. As they say, Losing is Fun. Same issue with adventure mode, you find out what works and what doesn't over time. The wiki also helps a bit.
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Droggarth

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Re: What's going on in your fort?
« Reply #46991 on: April 04, 2016, 01:23:22 pm »

but first... the learning cliff of building it without creative mode. *sigh*

Practice makes perfect. I've lost many, many forts to assorted mistakes. As they say, Losing is Fun. Same issue with adventure mode, you find out what works and what doesn't over time. The wiki also helps a bit.

Heh, in my case the losing is about getting the order of things wrong both with retiring the adventurers and doing stuff arse-backwards in the fort mode. Had only one dwarf (more like a dorf in this case) die by chopping trees somehow but that was in the morning when I still struggled with the menus. The final attempt proved successful.

Even though I didn't get stone and didn't really care to, I dug a few natural cave rooms into the side of a hill with workshops and stockpiles, beds and cabinets, tables and chairs, all I could build pretty much was out of wood as mastercrafts though, spent the last hour or two adding burrow zones and decorating and getting my adventurer's room ready, some of the rooms have wooden walls like some sort of a orc/barbarian habitat. It may look like crap but then again the minotaur labyrinth looked a lot worse and at least the "fort" of mine is something I built. 8) Which means alot more to me than some generated/ready made building.
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Random_Dragon

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Re: What's going on in your fort?
« Reply #46992 on: April 04, 2016, 01:29:19 pm »

True. Still sounds like it's going well for an early attempt. It can always go worse, like pretty much any embark in an evil biome. XP
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ZM5

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Re: What's going on in your fort?
« Reply #46993 on: April 04, 2016, 01:52:28 pm »

Yeah, trial and error definitely help. I had my own share of embarassing fort collapses - first one ever was because I didn't set up a well in time, the river froze over and everyone dieded.

Sometime later I tried again and flooded my entire fort because I didn't put a floodgate where I channeled the river into a cistern...so the thing started overflowing and...yeah.

TheFlame52

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Re: What's going on in your fort?
« Reply #46994 on: April 04, 2016, 02:24:45 pm »

That is impressive, yeah. Let's see...the time I lost 30 dwarves to a forgotten beast. Or the time two dozen kobolds got curbstomped by dwarves bliztkrieging over a camp's wall. Or the time I plunged a drunk fort's bedroom complex into a magma central heating system because the designer left a tempting "do not touch" level in the open...
One time, I had a fort of ~200 dwarves. I was getting bored and wanted to make a new fort. So when a weremammoth bit five dwarves, I didn't quarantine anyone. Then the dwarven caravan arrived and everyone was hauling items to the depot. The full moon arrived.

There was a spray of blood and limbs. There were thirty survivors. I lost 170 dwarves in a single day.
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