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Author Topic: What's going on in your fort?  (Read 6111293 times)

DreamCarver

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Re: What's going on in your fort?
« Reply #40875 on: April 16, 2015, 08:47:33 am »

Unfortunately a necromancer managed to find the tomb floor. So all 357 dwarves who've died at my hands rose up to slaughter the living. That being said my mayor turned to be surprise, surprise a vampire along with his new friend marksdwarf #7 the vampire so they just ignore the undead and the undead ignore them. Now its just two dwarves slowly killing them one by one.
350 dwarves suddenly rising out of their coffins in synch?
That sounds amazing.
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"Anything man can imagine is a possibility in reality."
Electrum, pedophilia, and necrophilia at the same time!?
I just found a barrel which contained a wheelbarrow. Inside the wheelbarrow was another barrel. I don't even understand how that is possible.

Dwarf4Explosives

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Re: What's going on in your fort?
« Reply #40876 on: April 16, 2015, 09:54:53 am »

That sounds truly amazing. The fact that you have two dwarves who are unaffected by the issue and can just make the necessary security adjustments without being slaughtered makes it even funnier.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

TheFlame52

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Re: What's going on in your fort?
« Reply #40877 on: April 16, 2015, 01:52:11 pm »

350 dwarves suddenly rising out of their coffins in synch?
That sounds amazing.
Back in Murdermachines, I managed to mod cats to resurrect the dead.

Murdermachines has miles of catacombs.

It was epic.

Naryar

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Re: What's going on in your fort?
« Reply #40878 on: April 16, 2015, 03:30:24 pm »

350 dwarves suddenly rising out of their coffins in synch?
That sounds amazing.
Back in Murdermachines, I managed to mod cats to resurrect the dead.

Murdermachines has miles of catacombs.

It was epic.

Catromancers. I know what will be my next modding task.

Max™

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Re: What's going on in your fort?
« Reply #40879 on: April 16, 2015, 03:55:36 pm »

WHY DO PEOPLE THINK THIS SEEMS LIKE A GOOD IDEA?

The other day in the hip adventurer cousin of this thread:
well lost a fort attempt to zombies, completely unaware to what went down reclaim the site order a guy to dismantle a door and lost the fort again to zombies.
I only realize now that I kinda gave cats the ability to raise the dead and my locked in goblin fort all died to a zombie outbreak.
so much for that plan on ghost adventurers.
2057 A.D.
The Nevada Desert

A massive block of obsidian rests slightly tilted in a flat expanse of sand and stone.

Carved into one face, two meters off the ground, are these words:

"Humanity
~200,000 B.C. - 2015 A.D.

'I kinda gave cats the ability to raise the dead' ~Rumrusher

We won't be missed."
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IRON_GAUNTLET

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Re: What's going on in your fort?
« Reply #40880 on: April 16, 2015, 04:08:09 pm »

My expedition leader just happened to be worshipping a deity of war, death and fortresses. The best part? The deity is a SKELETON! And her name is ULAR:




I'm just blown away at how badass this is. My expedition leader is from this moment on known as Skeletor. Praise ULAR!
« Last Edit: April 16, 2015, 04:31:21 pm by IRON_GAUNTLET »
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bay12: the place where the simulated mass murder of children is acceptable and even encouraged, but a demographic survey is controversial.

Graknorke

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Re: What's going on in your fort?
« Reply #40881 on: April 16, 2015, 04:17:23 pm »

Uhm, Ular is a she m8.
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IRON_GAUNTLET

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Re: What's going on in your fort?
« Reply #40882 on: April 16, 2015, 04:32:13 pm »

Uhm, Ular is a she m8.
got carried away there. Fixed. But what does gender mean anyway, when we are talking about a skeleton god?)
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bay12: the place where the simulated mass murder of children is acceptable and even encouraged, but a demographic survey is controversial.

Graknorke

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Re: What's going on in your fort?
« Reply #40883 on: April 16, 2015, 04:50:34 pm »

Bone structure? Or maybe skeletal doesn't mean literally a skeleton, just with skin clinging very tightly to bones.
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utunnels

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Re: What's going on in your fort?
« Reply #40884 on: April 16, 2015, 08:02:33 pm »

Started on a terrifying land. A zombie giant mantis came and slaughtered the dorfs...
I reloaded the backup save and now the first wild animal wave didn't have any undead, lucky.
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The troglodyte head shakes The Troglodyte around by the head, tearing apart the head's muscle!

Risen Asteshdakas, Ghostly Recruit has risen and is haunting the fortress!

klefenz

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Re: What's going on in your fort?
« Reply #40885 on: April 17, 2015, 01:57:19 am »

A were lizard attacked and 3 civilans who were collecting wood managed to kill it before the militia arrived, one of these guy was a woodcutter.
I had a hospital and doctors ready, so they got their wounds treated without problem.

Then I remember werebeast curse is contagious, and therefore the 3 of them wuld turn into lizardsthe next full moon.
So I installed beds and put food and booze in one of the abandoned mining tunnels and sealed them there.

Were creatures dont attack each other right?

aiseant

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Re: What's going on in your fort?
« Reply #40886 on: April 17, 2015, 04:14:08 am »

I just learnt my civilization was ruled by a dwarf necromancer at year 1 ... I'm unsure how I feel about that.
Looking at statues can be very usefull sometimes.
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Heck, only the elves would tame a leech. [...] Just for this, I'm starting up lead goblet production. Anyone who tries to sell me a tame leech deserves to die from lead poisoning.

TheKaspa

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Re: What's going on in your fort?
« Reply #40887 on: April 17, 2015, 04:16:06 am »

Looking at statues can be very usefull sometimes.

Even outside Doctor Who
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Tai'shar DwarfFortress

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My fucking armok, you broke the game.

Iamblichos

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Re: What's going on in your fort?
« Reply #40888 on: April 17, 2015, 05:31:54 am »

Had a problem I haven't had in a very long time... WATER problems.  I cut down a mushroom that was blocking my pump's access to water.  The pump led to a drop shaft so I could muddy a room and then plant some farms.

When I cut the mushroom, with no warning, the room started flooding... because the game decided that the mushroom roots were part of the ceiling.  I was so aggravated at the room full of water I retired the fortress.  I will reclaim in a few years and see if they managed to resist the urge to open the forbidden door...
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

utunnels

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Re: What's going on in your fort?
« Reply #40889 on: April 17, 2015, 08:25:22 am »

Some zombie albatross came to the map. Fortunately they don't know how to open doors.
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The troglodyte head shakes The Troglodyte around by the head, tearing apart the head's muscle!

Risen Asteshdakas, Ghostly Recruit has risen and is haunting the fortress!
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