mining for tetrahedrite clusters around the first cavern, need more copper. no inmigrants nor caravans nor sieges which is strange.
first goblin siege in the fort, just a contingent of bowmen. easily dispatched, had to rebuild the magma forges due to a troll which sneaked in. took out the hospital in order to put the strand extraction in process, it should have enough for producing some adamantine wafers.
a group of fire imps appeared in the cavern, it seems there was magma openings around the spire, sent a militia to kill the buggers and ended with a gigantic fire in the map. fortunately i was able to seal it and repairs are being done, have to cover the openings with smelters for now.
the holes have been theorically sealed, have had more deaths after a forgotten beast came, it was a lesser one, still producing wafers. and trying to acomodated the inmigrants, population is 109.
more migrants, lost a trade with a human caravan, but everything is going alright in the fort. producing more furniture for the rooms. have some wafers smelted but there's still several ore to be threaded. plenty of copper and silver to extract along with gold. building the cover for the pillar.
the enclosure has been finished, now dealing with the typical animal attack and with the need of expanding the graveyards, already done, some dorfs died but it must have been sequels of the forgotten beast attack. for now population keeps stable at 110. no works with the adamantine wafers yet. slow process to make them.
a forgotten beast appeared, a webbing pterosaur, it almost kills all the militia, and even some civilians, down to 79 dorfs now. digging more space for the deceased.