I'm making the hospital of Abbeycreep the Angelic Burial of Ancients, but I got sidetracked, and due to a clerical error about zones being rectangles, I am making a 'waiting room'.
I also think I'll make on floor residencies for the staff, of two. Along with a Cafeteria.
I started this post hours ago, forgot to post.
Anyhow, since then I made the lobby, got the Hospital Running.
Had a snatcher, around 8 thieves. Okay, two snatchers, one failed, the other died.
Also Elven Caravan.
We had a forgotten beast.
Amsir, a gigantic dimetrodon with external ribs. It has a broad horn and it appears to be emaciated. Its sky blue scales are oval-shaped and overlapping.
Beware its deadly dust!
FUN FACT: It went south, maybe 10 squares from where it appeared. I feared it was making a b-line for the fort, and had my TWO lashers on guard a good distance stationed away just in case.
Amsir then turned left, and made a b-line for the water.
Amsir jumped in, and then swam around for a few seconds.
Then Amsir, stayed in the same spot.
For another half year.
Amsir began moving again, as a pond grabber swam near.
As it left, Amsir resumed sitting in that same tile.
Amsir is still there, and I've had a pump operation to make a grazing area for my livestock below ground nearby. He hasn't cared, and the livestock are good.
I am expanding the aqueduct to accomodate a prisoner drowning room.
EDIT:
On another note, somehow my dwarves stranded two children.
The floor was being removed from the side of the resevoir, and two children were playing I believe. Anyhow, they are now there, stuck.