Wallchance, year 133, after power outage
Got a re-roll on the FBs, instead of the hairy alligator, a skinless fire-spitting horse came, and the fire-spitting firefly got replaced with a winged scaly leech, who had poisonous gas, so I guess that evens out.
The horse made a charge on my fort, luckily the entrance has some rocky patches, which helped in lessening the casualties, one axedwarf made quick work of the beast, but his drink caught on fire, so he decided to run into the lower levels of the caverns, setting up a wildfire in the process, he died being surrounded by flames. Somehow in the wildfire my count burnt up too
he probably was bringing dropped clothes into the stockpiles, I'm going to disable all labor for nobles in the future. At least I still have my vampire queen.
Two other dwarves caught fire in the battle, both survived the flames, but the swordsdwarf bled out afterwards, the other one survived with her head fat gone, she seems to have some injuries on her lower and upper body but they are not listed, I guess they are minor burns.
I started paving down the cavern entrance area too.
The leech was easier, a couple of bolts took it to the ground, then a masterwork silver short sword (deja vu) brained it out.
Vanilla raws are POPULATION_NUMBER:1:1 for gremlins. And my poplist for the current fort showed 1. GCS are 3-4. I had a (female!) one appear in cavern 1, but while I was installing cage traps and deconstructing a wall (all caverns are sealed off pending establishment of military guardrooms) for it to enter the traps by, it seems to have wandered off the map.
Right, I thought what he meant was that, they are going to die out or something after 1-2 visits, I was talking about total population, not how many can visit your fort at once.