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Author Topic: What's going on in your fort?  (Read 6189049 times)

Bludulukus

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Re: What's going on in your fort?
« Reply #30000 on: July 07, 2013, 02:39:47 am »

The Queen is all set in Fortressbowel, her royal chamber featuring an artifact floor hatch that menaces with spikes or somesuch. A golden sarcophagus has been set in her newly mined royal mausoleum.

Goblins ambushed the 3 elven merchants, scattering their wooden crap all over the place. Foolish goblins, after centuries of warring against the Decent Palisade(dwarf) and the Great Kingdoms(humans led by lizard demon) the are not an inch closer to victory and are in fact terribly outnumbered 1:7.

Glory to Fortressbowel!
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Snaake

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Re: What's going on in your fort?
« Reply #30001 on: July 07, 2013, 06:01:50 am »

...
Is there any way to advance world legends about 30 or 40 years past when a fortress falls? Besides reclaiming about a dozen times.

I don't know, but I think that could be quite useful for several things... If I get Minedshadow to "the state I want it in," I eventually plan to try returning in Adventure Mode. Of course, getting there might take that long if I start the attempt without a time-advance...

AFAIK world history doesn't advance at all while you're in fortress mode, just what happens in your fort, to the historical figures that come to/visit/attack your fort. And similarly for adventure mode. All of this is about to change with the next release. Which will also feature fortress retiring, which would allow you to retire your old fort, start a new one (or just spam-create + abandon/retire many forts), and then return 30 years later, if you want.
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PDF urist master

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Re: What's going on in your fort?
« Reply #30002 on: July 07, 2013, 07:17:57 am »

due to poor design of my silk farm, my crundle got shot dead.


hilariously, it was propelled to the top of a fortfication.


more hilariously, i cannot climb up to dump the corpse.


right now my farm is filled with miasma. i decided to let it skeletonize before disposing it.
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Oaktree

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Re: What's going on in your fort?
« Reply #30003 on: July 07, 2013, 08:33:05 am »

Year 1 completed in Relicblaze

Population of 22 (1 child) with the initial two migrant waves.  Magma Sea (~35 levels down) and two caverns discovered.  With the arrival of the autumn caravan from the Mountainhomes some iron and steel was acquired and now cartloads of magma are being shuttled upward to make the metal, glass, and clay industries more effective.

Since it has become clear that the surrounding terrain is never going to thaw the miners went out and dug an outer ditch, cutting through the stream and ponds as necessary.  A small gatehouse was erected at the only spot the ditch is bridged.  This should provide additional security for the Keep and also make the direction attackers come more predictable.  More elaborate defenses will be constructed below ground for dealing with large attacks.

The main concern of the fortress is getting a water supply.  The two caverns have moss and trees, but no underground lake.  The surface has the stream and ponds, but they remain frozen.  Construction is underway for what hopefully will be a magma-based stream thawer.  With this the stream will be thawed, the water pumped off into an underground cistern, and then the remaining water allowed to refreeze.  Repeat as needed until cistern is full.  Hopefully the system will be completed and running before the fortress has any injured requiring water for treatment.
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Larix

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Re: What's going on in your fort?
« Reply #30004 on: July 07, 2013, 10:59:41 am »

still only has a Mayor. He's very busy. He also hoards food like nobody's business... I keep having to view his coffers, and dump out all the food he keeps ignoring in favor of a meal in the main hall.

He's probably in a military squad set to "carry food" in the provisions menu ('u' from the military screen), and the squad's not on constant military duty. Better switch 'carry food' off for that squad, it only saves very little time, prevents squad-assigned civilians from enjoying the dining room and causes miasma trouble because they keep messing up and 'storing' their 'owned' meals in their coffers to rot.
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VerdantSF

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Re: What's going on in your fort?
« Reply #30005 on: July 07, 2013, 11:47:47 am »

Relicshield, pop. 73, Spring of 324 (Year 73)

Kol II and Ilral Treerooms welcomed their son, Shorast, into the world, the first child born since the unrest of the previous year.  The last of the riots have finally died down, with all citizens at least content.  Meng Roughwhips stepped down as mayor to once again devote time to the dragons of Relicshield.  The new mayor, Mosus II Anguishedpages, has proven quite popular with her lack of demands and mandates.  With no other nobles at the moment, the legendary weaponsmith has become the de facto leader of the Ancient Gravel.  Dishmab Vesselbrain, the heiress apparent, has deferred her ascension to Queen until the capital has fully recovered.
« Last Edit: July 07, 2013, 11:59:07 am by VerdantSF »
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PDF urist master

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Re: What's going on in your fort?
« Reply #30006 on: July 07, 2013, 12:32:05 pm »

i recently realized that due to a shortage of ramps, dwarves constantly injure themselves due to overcrowding.

i decided to keep this since it gives my medical staff tons of experience.
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NotaPirate

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Re: What's going on in your fort?
« Reply #30007 on: July 07, 2013, 01:10:27 pm »

I need to stop sending my military to fight near pools of water. I've lost a few promising swordsmen from that. Of course, Ferain still refuses to die even after dodging into water more than a few times. I'm beginning to think that she's invincible.

On another note, the Queen had arrived to the fort, and arrangements have been quickly made to grant her the required rooms. One thing I don't get is that she is apparently 'unquestionably weak', yet she'd racked up a few kills including one semi-megabeast (native to Suika fortress), and is skilled in axes. Maybe I should enlist her in the army for !!!Fun!!!.
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dewboy

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Re: What's going on in your fort?
« Reply #30008 on: July 07, 2013, 01:25:58 pm »

One of the mace dwarves of SteelHolds military fought an ettin, ON THE EDGE OF A VOLCANO! (un) fortunately neither fell in the rest of the squad quickly surrounded the ettin and pounded it for about 2 weeks before it finally died. My next squad will be axedwarves.
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WEEEEEEEEEEEEEEEEEEE

NotaPirate

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Re: What's going on in your fort?
« Reply #30009 on: July 07, 2013, 01:34:03 pm »

One of the mace dwarves of SteelHolds military fought an ettin, ON THE EDGE OF A VOLCANO! (un) fortunately neither fell in the rest of the squad quickly surrounded the ettin and pounded it for about 2 weeks before it finally died. My next squad will be axedwarves.

But but but. Clubbing things to death is fun! Why would you want to end a battle on such a boring note such as bisection or beheading?
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dewboy

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Re: What's going on in your fort?
« Reply #30010 on: July 07, 2013, 02:03:27 pm »

One of the mace dwarves of SteelHolds military fought an ettin, ON THE EDGE OF A VOLCANO! (un) fortunately neither fell in the rest of the squad quickly surrounded the ettin and pounded it for about 2 weeks before it finally died. My next squad will be axedwarves.

But but but. Clubbing things to death is fun! Why would you want to end a battle on such a boring note such as bisection or beheading?

So that when the beasts head(s) is(are) severed from its body I can watch as it falls into the volcano that gives life to the people I just saved
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WEEEEEEEEEEEEEEEEEEE

Lich180

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Re: What's going on in your fort?
« Reply #30011 on: July 07, 2013, 02:09:13 pm »

That's why I just dump stuff into the volcano, providing fitting burial for dwarves, sacrifices for fun, and ridding my fortress of corpses able to be reanimated by errant necromancers.
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Diablous

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Re: What's going on in your fort?
« Reply #30012 on: July 07, 2013, 03:37:36 pm »

Wounddrinks is currently in the winter of it's second year. Not much has happened since I the beginning of the year. Another artifact was created.

Spoiler (click to show/hide)

Whitetramples the Silky Ears here is worth 16,800 urists. When I first saw it I worried that the carpenter who made it was an elven sympathizer, but the iron studs eased my fears.

Wounddrinks has been peaceful so far, and with this peace I was able to get this fort up and running, but it looks like our peace won't last for much longer. Already thieves have come, brought forth by tales of wealth. A few kobold thieves have shown, but all fled before they got their hands on anything. One managed to stab a woodcutter in the foot, and that motivated me to get around to creating a hospital. But the kobolds aren't anything to get worried about.

Goblins, on the other hand, are. Snatchers have come for the children. None have succeeded, but it's worrying. It's only a matter of time until they get bolder. Three have been captured in cage traps and are currently waiting in the stockpiles until I think of a suitable fate for these filth.

In response to all of this, I've started assembling a militia. Nothing too fancy yet, just two squads with two dwarves each, outfitted in high quality iron armor. I think I'm starting to get a hang of the military interface and I've set them up so that one squad guards the entrance for two months while the other trains, and then they switch. They haven't really been tested yet. A giant came to the fort and the military did engage it, but the human caravan was here, so they had the caravan guards for help. So I'm not really sure what they can do on their own. Either way, I'm going to want more than four dwarves for goblin attacks and when I breach the caverns.

Spoiler: Status of Wounddrinks (click to show/hide)
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PDF urist master

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Re: What's going on in your fort?
« Reply #30013 on: July 07, 2013, 04:20:44 pm »

a giant earthworm with deadly spittle showed up at my fort. not threatening, but i did plan to capture it.

everyone managed to escape the cavern except this one bowyer. in an effort to save him, i temporarily made a squad so i can station him somewhere safe, but he ran back anyways.

being a soldier, he kamikazed into the beast. i expected him to die since he was completely inexperienced and lacking in armor.

the deadly spittle apparently doesn't do anything since i only saw bruises. this bowyer managed to fight it to a standstill despite overwhelming odds. once my  military got there, he gained two levels in wrestling. i think i'm gonna make him a permanent member. he's fought a monster and lived to tell the tale.

 
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Mentalpatient87

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Re: What's going on in your fort?
« Reply #30014 on: July 07, 2013, 04:32:33 pm »

What are his stats like? Slow to tire? Mighty?
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Whoever appeals to the law against his fellow dwarf is either a fool or a coward. Whoever can not take care of themself without that law is both. For a wounded dwarf shall say to his assailant, "If I live, I will kill you. If I die, you are forgiven." Such is the rule of honor.
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