Six years in, the City fort of űzzuglar, or Growlship (such an awesome name), has seen: several sieges by goblins, the latest two being within the same calendar year; an attack by a spessartine Mountain Titan, during which foolish decisions by military leadership cost the lives of eight dwarves and risked a tantrum spiral*; a single murder by a vampire; the realization, years later, that the decision to send fourty untrained and unarmed dwarves out to fight the Titan also killed said vampire by sheer luck; the successful de-skying of a goblin-carrying cave sparrow; two to three melancholic or berserk caravans trapped within the walls of the fort during said sieges; one attempt to let a dwarven caravan escape through the caverns, which appears to have failed miserably; the capture of a (potentially) breeding pair of giant cave toads; significant advances towards the ultimate domestication of ravens, keas, and wolverines; the curious elevation of an eighty year old untrained peasant (apprenticed as a glassmaker) to the position of Baron; and the creation of an artifact sheep wool thong (*shudder*). Plans are in the works to create a retracting bridge pit trap with optional drowning capabilities.
All in all, the Elves are much more laid back than I expected, given all the times we have offended or managed to kill their caravans. Also, all the skeletons of their kind that litter the trade depot entrance.
*Edit: During this incident, one of the Dorfsquads deployed was unfortunately (or fortunately) spontaneously/prophetically named The Dead Merchants. Disbanding that squad was the biggest mistake of the fort so far.