So another goblin wave showed up in Ancientmines, and promptly thrashed the necromancer (I think; he might have ran instead). I've seen two distinct necros running around, so I suspect I still have fun ahead me of. Still need to figure out how to get one of them in a cage (thinking I'm just going to have to spam cage traps and pray I get lucky).
Fort had a baby boom, and now have 50+ children running around. Found my vampire (a ranger with no useful skills) so I walled him in. Miners made it down to the magma sea five years after founding, and are digging out the storerooms and places for the forges.
Two moods failed resulting in berserk dwarfs one right after another, but the peasant army managed to kill both. Five dead (no one useful I think). Since most of my fort been idle, everyone is friends with everyone (I have a few with legendary social skills), and a party been going on for the last three years.
My coffin industry finally has things to bury as I decided to put all the generated corpses the necromancers arrived with in coffins (not sure if they can generate ghosts; they show up as "Dwarven Corpse" when they get burried). Need to get a garbage disposal going to clean off the surface. Work on an greenhouse begins (laid the stone walls, still making enough clear glass for the roof (I consider it a bit too exploity to just use stone) as well as foresty clear-cutting as I ran out of wood being underground for so long.
During the insane dwarfs rampage, I lost a legendary miner, and my great miner managed to off himself and his pick when he failed the all powerful mine-and-run for connecting my forges to the magma sea. Immediately made some charcoal and forged a new set of picks and drafted a couple of new miners. I've gotten some good luck with exploration mining and found levels with flux, iron ores, and *lots* of copper and gold so my 8 smelters will be busy for a *long* time. I'm currently building a minecart system to bring the ore from z-100 to z-0 (magma forge level). First time using minecarts, so I'm just going to use guided for the time being and leave a fully automated system for another fort.
Saw some webs in the first cavern layer so may try and grab a GCS for silk farming.
I've got a great armor/weaponsmith (lucky migration), and will probably train up another one. Will probably start creating a marksdwarf army soonish with others soon to follow. Might be macedwarfs given my mayor keeps mandating I build them and cages (which I have no issue with, easy mandates are easy).
Tempted to build a squad with exotic weaponary (Knife User, or Lasher. I've never seen a blowgun in fortress mode), and then going after the HFS. Found candy, too afraid to mine it ATM. Last time I mined candy brought a quick end to my last fort.