Rimtarigam in the Bad Ass Mountains, has just turned 1. Lost last one to unplayable lag. Under 8FPS = death. 180 dwarfs and a chickenslosion, ended it really. It was a 5x5. Decided to roll up another 5x5 but in a new 33x33 world this time around. Found a suitable embark location, temperate, max rain & max forests, 0 slopes, untamed wilds.
[WORLD_GEN]
[TITLE:DISCWORLD]
[CUSTOM_NAME:Bad Ass Mountains]
[DIM:33:33]
[EMBARK_POINTS:1274]
[END_YEAR:105]
[BEAST_END_YEAR:5:-1]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:800:800]
[RAINFALL:30:70:140:140]
[TEMPERATURE:30:70:140:140]
[DRAINAGE:30:70:140:140]
[VOLCANISM:0:100:800:800]
[SAVAGERY:0:100:800:800]
[ELEVATION_FREQUENCY:1:10:15:20:25:30]
[RAIN_FREQUENCY:3:0:18:64:18:0]
[DRAINAGE_FREQUENCY:3:0:18:64:18:0]
[TEMPERATURE_FREQUENCY:3:0:18:64:18:0]
[SAVAGERY_FREQUENCY:1:15:30:10:30:15]
[VOLCANISM_FREQUENCY:1:15:30:10:30:15]
[MINERAL_SCARCITY:1725]
[MEGABEAST_CAP:100]
[SEMIMEGABEAST_CAP:400]
[TITAN_NUMBER:0]
[TITAN_ATTACK_TRIGGER:0:0:0]
[DEMON_NUMBER:0]
[NIGHT_TROLL_NUMBER:0]
[BOGEYMAN_NUMBER:0]
[VAMPIRE_NUMBER:0]
[WEREBEAST_NUMBER:0]
[SECRET_NUMBER:0]
[REGIONAL_INTERACTION_NUMBER:0]
[DISTURBANCE_INTERACTION_NUMBER:0]
[EVIL_CLOUD_NUMBER:0]
[EVIL_RAIN_NUMBER:0]
[GOOD_SQ_COUNTS:5:0:0]
[EVIL_SQ_COUNTS:5:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:3]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:5]
[RIVER_MINS:3:3]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:1000]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:20]
[CAVERN_LAYER_OPENNESS_MAX:80]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:20]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:80]
[CAVERN_LAYER_WATER_MIN:20]
[CAVERN_LAYER_WATER_MAX:80]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:30]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:3]
[CAVE_MIN_SIZE:30]
[CAVE_MAX_SIZE:90]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:9]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:34]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
I'm still trying to figure out the new features, like how to lay tracks, hoping this world & embark gives me the chance to learn it. Took this with me.
[PROFILE]
[TITLE:KNUTOR]
[SKILL:1:MINING:5]
[SKILL:2:MINING:5]
[SKILL:3:CROSSBOW:1]
[SKILL:3:SNEAK:1]
[SKILL:3:SITUATIONAL_AWARENESS:2]
[SKILL:3:RANGED_COMBAT:1]
[SKILL:7:DESIGNBUILDING:1]
[ITEM:2:WEAPON:ITEM_WEAPON_PICK:INORGANIC:COPPER]
[ITEM:1:WEAPON:ITEM_WEAPON_AXE_BATTLE:INORGANIC:COPPER]
[ITEM:1:ANVIL:NONE:INORGANIC:STEEL]
[ITEM:20:DRINK:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:DRINK]
[ITEM:40:DRINK:NONE:PLANT_MAT:GRASS_TAIL_PIG:DRINK]
[ITEM:10:SEEDS:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:SEED]
[ITEM:5:SEEDS:NONE:PLANT_MAT:GRASS_TAIL_PIG:SEED]
[ITEM:10:SEEDS:NONE:PLANT_MAT:GRASS_WHEAT_CAVE:SEED]
[ITEM:5:SEEDS:NONE:PLANT_MAT:POD_SWEET:SEED]
[ITEM:10:SEEDS:NONE:PLANT_MAT:BUSH_QUARRY:SEED]
[ITEM:5:SEEDS:NONE:PLANT_MAT:MUSHROOM_CUP_DIMPLE:SEED]
[ITEM:15:PLANT:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:STRUCTURAL]
[ITEM:5:THREAD:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[ITEM:5:CLOTH:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[ITEM:5:BOX:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[ITEM:5:CHAIN:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[ITEM:3:QUIVER:NONE:CREATURE_MAT:DOG:LEATHER]
[PET:2:DOG:FEMALE:STANDARD]
[PET:1:DOG:FEMALE:CHILD]
[PET:1:DOG:MALE:STANDARD]
[PET:2:CAT:FEMALE:STANDARD]
[PET:1:CAT:FEMALE:CHILD]
[PET:1:CAT:MALE:STANDARD]
[PET:2:BIRD_CHICKEN:FEMALE:STANDARD]
[PET:1:BIRD_CHICKEN:FEMALE:CHILD]
[PET:1:BIRD_CHICKEN:MALE:STANDARD]
First thing I did was give the fastest male of the non-trained dorfs, woodcutting. Turned off wood hauling for them all. I told him to lop down 10 trees and used the 2 oak logs to make a bowyer and a craftdwarf stations, and 1 log, not sure type, to make a downward stair. I then dug down to z-20, with the two miners. I set up pens for the hens. I set up workstations, and made a xbow and ammo for the Hunter. Hes now using the 3 female dogs to hunt. My expedition leader is a builder, that's his only job. He's bin busy, but will soon settle into this 10x10 meeting area and flirt. Its an untamed wilds, so I have to fill the hunter up with decent ammo. Luckily my wood crafter hit a mood, and is now legendary, so I'm making high quality wood ammo. Have two free quivers, gave one to a migrant hunter, that had nice stats for hunting, but no skill in it. And the third quiver, I figure the Militia Commander will pickup. Made 3 wood blocks, to build a Depot. Some tables and chairs, and lots of beds. That's about where I am. 4 10x10 rooms, and 8 5x5 rooms. A well has been made, but the fishing down there isn't happening. Starting to wonder if I need this fishery on this map or not.