It's been one year since we've taken shelter near the ocean and today the oddest thing happened. Some survivors arrived at the gates and asked to start living with us. Even though it's great to see some of our kind survived the ordeals, we thought we were the last ones. I mean, we don't even have any sort of royalty, last High Queen was a Kobold, for Iron's sake. Let's just say after all the royal family was wiped out in an ambush, the small kingdom was .. in chaos.
Anyway, enough with the relatively distant past. We've been getting kobold thieves almost constantly for the last year, no doubt a scouting force working for .. other elves, humans or goblins. I can't imagine the stupid creatures seeking us out on their own accord. We've built some fortifications, and got a physical training room for the military. They're using pumps to build muscle. I've asked the commander how did the last year's training went. She told me they were now talented at using their halberds. I can only assume that's a good thing. She also thanked me for the iron armor and weapons we've produced. I told her with these new migrants, we'll get her squad to full strength in no time. She told me instead of that, we should get 2 squads of 5 each. I told her I'll do as she says. The only thing I know about warfare is running away from it.
As for the migrants... there is a metalsmith whose work we've heard about in the capital. His work will be valuable. And there are some miners and masons. Good for finding more metal and building fortifications, I suppose. The rest are.. craftsmen. We don't really need those, since we need to survive first. We'll just enlist them in the army.
There're a few people who've seen wars, there's a cute girl who's pretty good with a sword and shield. I think we'll make her a captain and fit a squad with swords and shields to hold the corridors when the inevitable comes. Maybe we can even get a marksmen squad, we've already started building their tower over the farms. It was meant to hold the windmill, but apparently the wind here is not strong enough.
We've also built a small temple. Right now only one of the gods have a statue, but we'll build more temples as we can. We've also dug out an elaborate crypt for the inevitable losses. The silver we've found will be used to decorate the final resting place of our kind. Our chief engineer says he can find a way to make the ocean flood the entrance hall to the crypt to deter any grave robbers to disturb our remains until the end time.
[ And that's the first year, I'm very surprised with that migration wave of .. 19. It shouldn't have happened since the civ looks to be dead with no sites or lords or a monarch or anything like that. Of course I've dropped the pop cap to 10, but the waves that are already on their way will be here anyway. Oh well, they will form the army as the ambushes and the like should be on their way as well. I'm pretty far from any kind of civilization but I'm sure I'll start seeing them this year. I should also breach caverns and make a small community there as well, just in case the surface fort falls ( it probably will ). And well, I have no underground plants so I'm farming on a small walled area. Would be nice to get my hands on some quarry bushes. No deaths so far, but then only thing we've fought was a giant lion tamarin who got cleaved in half by a halberd. ]