(modded version, masterwork)
Well, it's year two, and my fort is about 40 in population, few if any idlers, and a few corpses awaiting to be slabbed, things have become quieter since I made my militia mainly into ranged dwarves and they are now shooting any nymphs and satyrs they see. Thiefs and kidnappers are becoming more common, in the last race to kill one I found three on the way. I am watching out for the rashakas out on the map, they are in ambush and are basically blinding my animals primarily, but also dwarves and either having them blow up through bloated bodies or become unable to do anything. There is a giant gargoyle about, but learn from experience to attack from afar with them and just fill them up with bolts. The wall is going well nicely, three tiers now, planning on continuing to expand it. My weapon and armor manufacturing in the metal sense is currently poor, so hoping for some more migrants. That third migrant wave was a god save for me and have promptly created an altar to Armok.I have few animals, most being killed by other creatures but do have three armored mastiffs, which I bought two since my other two died. They are more or less border patrol for thieves to scare them away from the children. Have not yet breached caverns, I am not fond of the fungi spam but will have to at some point, I may have too many high level stonecrafters, mechanics, and masons (saw blades, mechanisms, and walls respectively)
I won't be able to depend on walls and traps forever, so that is why I am focusing on my militia hunting enemies around the map now. Since the biome is completely random I have no idea what to expect to come. Oh! bought a blackbear recently and hoping to encase it in armor, but tetarhedrite (copper/iron ore) is rare on my map but thankfully have a ton of flux and coal. I am suspicious of the elven influence on my dwarves, so far two artifacts, both of them made out of wood. One a cabinet which I donated to the local hospital "Oh my god, I'm bleeding to de-hat is a beautiful cabinet." and the other a statue which I placed in the dining hall. The menacing chitlin spikes likely came from some crayfish one of them ate. The statue commemorates an early militia commander who lost his whole squad twice (so maybe 8 in total, 3 for first, 5 for later) and I believe eventually got stabbed by a kobold thief and probably died more of humiliation than the rusty iron dagger in him.
The world is on year 7, so I don't believe I have to fear vampires, bloodbeast, or vampires. Thankfully no vomit plague yet, but grinding remains for bonemeal has created some vomiting. Hopefully the elves will bring some more exotic creatures than a bear, I mean its great, but still meh. Will likely build a trench within my next wall segment to prevent fire from spreading into my fortress, the last forest fire took four dwarves from me, curse those burning or flaming skulls. Anyways who, my forts rarely last long, so I am probably at my peak right now, will see how it goes.