The Rustic RabbitHut
04) Spring Growing - Part 105) Spring Growing - Part 2
Butchering the 2nd Yak goes fine too.
In fact, I wonder if the 2nd Yak slaughter chamber is under a good-biome part.
Maybe nothing will rise-from-the-dead in this chamber ?
And I get that funny error message too when a dwarf partial-deconstructs something.
In order to control
where an animal is slaughtered, I have to forbid/mark-for-deconstruct all the
other butcher rooms.
But this one I forgot to lock it.
...
The mechanic (with help) finally links up all the floodgates to flood my farm.
I have 2 floodgates: the one at the farm and the one above the farm (where we will open the pool).
So one dwarf goes to mine-open the spot to release the murky pool, and the other goes to close the top-floodgate immediately after.
I only want the farm to flood, not the floor above it.
My timing is perfect. No water was lost on top-side, everything is draining into the farm.
However, my dwarves never have time to clear out a huge farm, so once again the farm starts flooding too-much-too-fast.
Sigh, move the seeds, close the floodgate, and let the water spread elsewhere.
My miners
are busy, because I'm on a time limit.
Once summer hits us, migrants will clog the surface. If they get zombifyed up there, I'll be in trouble.
So my miners start working on migrant tubes, and I use burrows to help them focus.
Otome is now novice in mason/mechanic. Not a moment too soon.