BunnyBunches the Rabbit-Hut
I keep seeing this title, and I keep thinking that you've modded your game so that rabbits replace dwarves. Until I actually *read* your posts, that is.
They will
eventually replace the dwarves. In the end.
BunnyBunches the Rabbit-Hut
17) MegaProject Report 3 - Stupid Elves18) Always dangerous at sunset
Things are going good. Second summer, just got stuff from elves, and migrants are now working hard.
Everyone gets ready to slaughter a Water Buffalo Calf.
Want that meat, don't want that undead part, so station the militia in a closed room and begin.
I was actually able to sneak in a second session of trading with the elves.
Got more food, some cloth, a crutch and a splint. Having a legendary stonecrafter from that mood is great.
Right now my butcher is busy, and so is my cook and farmers. In fact all my dwarves are busy, which is good.
A foul vapor drifts nearby. It is on the east side of the map, sweeping west.
My only wildlife, a barn owl, seems to be avoiding it for now. Good.
More good news, my medical experiment actually worked.
My doctor was finally able to practice his diagnostics, so he's not rusty anymore.
I was worried the dwarf would bleed to death after falling 4 levels, but thankfully bleeding stops and
the internal organs are fine. Just some broken appendages. None of my dwarves wanted to recover wounded
(even my nurse who likes helping people) so at last the doctor went to get his patient.
Of course, there was an accident afterwards.
Someone went to put the bridge back down (not sure why), and Chinami decided to obey the non-existing burrow
order to stand in the bridge area ... so looks like I have my first permanent missing case / death.
I was able to clean-up the pasture-project a little better during this time.
(Multi-tasking and micromanaging many tasks is Fun !)
Then I notice a downer.
The barn owl has swooped back and has become a foul vapor husk.
Now I'm not sure it will ever leave the map. Thank bun I got the other megaproject developments done and roofed.
Now the elves are leaving through the wrong exit. They will meet the barn owl husk when
migrants have arrivedThankfully, the migrants are on the other side of the map.
The barn owl husk gets distracted with one of the elves's camels.
For some reason, the elves try to flee onto the roof of my pasture.
So the elf is dragging his unconscious and crippled husk across the map.
At least the migrants can make it inside safely.
This may be the last migrant wave to make it alive, but hey, 4 successful migrant waves for a fort ain't bad at all.