Rolled another fort to experiment with training; untamed wilds, grasslands. After the prospectors report showed almost 15k candy on the 5x5 I decided it'd be a fun place to build(I always check for flux to make sure the sitefinder behaved itself).
I tried to sink a shaft to the magma sea to get some forges going asap, unfortunately I didn't strike magma till about 120-130 Z levels down. I was rather disappointed, but my third wave of immigrants showed up a little afterwards with 21 dwarves. I noticed about four fisherdwarves/animal caretakers so I decided I'd just send them into the fist cavern to die. Lo and behold they discovered a magma chute straight to the first cavern layer only about 10z levels down. Additionally I have underground lakes in the first and second cavern layers. Realizing I'd need a lot of haulers I decided to let them back into the fort. Magnetite and limonite practically cover the first couple z levels of the map, so I now have four magma smelters cranking out iron as fast as they can. I'd guestimate that the marble quarry is at least 130 tiles Z and another 150 tiles x/y to the smelters, so my dwarves are definitely gettin some cardio.
My two starting military dwarves made legendary fighter/spear fighter/swords summer of the second year I think; armed with iron weapons they carved up the first goblin ambush admirably. Unfortunately however, my legendary swordsman has bonded to his copper starting sword.