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Author Topic: What's going on in your fort?  (Read 6190082 times)

Broseph Stalin

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Re: What's going on in your fort?
« Reply #18480 on: January 23, 2012, 06:45:01 pm »

I've created a pillbox style above ground fort with a magma moat and a 5  z tower with the top room being my expedition leaders solid gold bedroom, throne room, and dining room. All this is just the tip of the iceberg, there's a much larger fort below ground.

raptorfangamer

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Re: What's going on in your fort?
« Reply #18481 on: January 23, 2012, 08:04:02 pm »

im going to drain a river just to retrieve the socks of a dead hunter, I see shoes, I hope there are socks in them
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"Tobar, whats that on the wall?"

"That, Urist, is a reminder not to piss me off..."

Phantom of The Library

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Re: What's going on in your fort?
« Reply #18482 on: January 23, 2012, 11:03:16 pm »

First siege just arrived.
Me: "Yaaay! goblins to capture and train my dwarves with!"
*Turns on alerts and positions dwarves*
*Takes a look at the goblins again to see their numbers*
THEY'RE ALL CROSSBOWGOBLINS.
EVERY SINGLE ONE.

Spoiler (click to show/hide)
*Checks again before hitting post.*
My apologies there's one swordsgoblin leading them.
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

Niccolo

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Re: What's going on in your fort?
« Reply #18483 on: January 23, 2012, 11:20:25 pm »

Quote from: Niccolo
I just embarked, for the first time ever, on evil terrain.

Was greeted about a month later by a werewolf - and it got absolutely hammered into oblivion by my three-strong militia. None of my militia have armour. They had copper warhammers and the amazingly protective pig-tail-fibre clothing.

I've had tougher fights from turkeys. What the hell.

Ah, hubris. Thy name is Dwarf.

A second werewolf came to visit and mauled my Expedition Leader's leg off. He lay around dying while two of my hammerdwarves got torn into itty-bitty pieces... The second werewolf was eventually accounted for by my last remaining hammerdwarf.

Then a third werewolf visited.

Long story short: It wasn't even time for the first immigration wave and I've lost three dwarves and a fourth (my only carpenter) has gone berserk.

That's what I get for saying it was too easy.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Urist McKiwi

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Re: What's going on in your fort?
« Reply #18484 on: January 23, 2012, 11:39:56 pm »

My fortress has had quite a few problems. First, Plan A for breaching the aquifer failed when the plug turned into red sand on impact, thus converting into MORE aquifer. Then, the bloody BADGERS turned up and started wandering around the walls and around the river valley.....then the metalsmith gets a funny mood....and has to be sealed away (since the aquifer breach failed, I can't make ANY furnaces, or mine any metals). On the surface. With the wood stockpile, prickle-berry farm and all my carpenters workshops.....And we're short on beds thanks to the recent group of migrants. Fortunately, I don't think that smith has been around long enough to make any friends...and if he gets suicidal, I can just unlock the hatch and let him out to drown himself in the river.
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Farmerbob

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Re: What's going on in your fort?
« Reply #18485 on: January 24, 2012, 12:46:23 am »

I'm waiting for my death pit under the entrance of my fort to fill with magma at .025 fps. I think next time I'm going to have to find a less flamboyant way of powering my pumpstacks. Or maybe dig the pit deeper so I don't have to pump as much.::)

Save.  Turn off temperature.  Start game, let reservoir fill.  Save.  Turn on temperature.

If you have not already tried this, that is.
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Phantom of The Library

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Re: What's going on in your fort?
« Reply #18486 on: January 24, 2012, 07:26:47 am »

My fortress has had quite a few problems. First, Plan A for breaching the aquifer failed when the plug turned into red sand on impact, thus converting into MORE aquifer. Then, the bloody BADGERS turned up and started wandering around the walls and around the river valley.....then the metalsmith gets a funny mood....and has to be sealed away (since the aquifer breach failed, I can't make ANY furnaces, or mine any metals). On the surface. With the wood stockpile, prickle-berry farm and all my carpenters workshops.....And we're short on beds thanks to the recent group of migrants. Fortunately, I don't think that smith has been around long enough to make any friends...and if he gets suicidal, I can just unlock the hatch and let him out to drown himself in the river.
Do you not have trees you can burn for fuel?  Given the fact that you have badgers there should be at least a few sitting around.  If you really want to save him you could melt down a few spare metal items lying around as well.
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

Vehudur

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Re: What's going on in your fort?
« Reply #18487 on: January 24, 2012, 07:30:47 am »

Random beekeeper + 3 bears.

This did not have a happy ending.
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Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Lagslayer

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Re: What's going on in your fort?
« Reply #18488 on: January 24, 2012, 09:07:31 am »

Random beekeeper + 3 bears.

This did not have a happy ending.
Those poor bears. They would have made fantastic war animals. And that useless dwarf lived...

FearfulJesuit

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Re: What's going on in your fort?
« Reply #18489 on: January 24, 2012, 09:09:26 am »

Yeah, I rank beekeepers slightly above lye and potash makers but below cheese makers and milkers.
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@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

Vehudur

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Re: What's going on in your fort?
« Reply #18490 on: January 24, 2012, 10:19:40 am »

Random beekeeper + 3 bears.

This did not have a happy ending.
Those poor bears. They would have made fantastic war animals. And that useless dwarf lived...

Close, but not quite.

The bears chased the dwarf as a vile force of goblinite arrived, which killed him.   The bears wandered off to do their thing as I closed the main gate so the goblins would go through the dodge-me trap instead.  This dodge-me trap contains a very long fall into a very deep hole.  There are some cages at the enterance to catch critters, but the goblins filled them (and a lot of the rest died horribly). 

One of the squads of walking goblinite hung around outside, so in the process of marshaling my military to handle them I got to watch two of the bears wander into the dodge-me trap and die...   I'm not sure where the third is.
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Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Garath

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Re: What's going on in your fort?
« Reply #18491 on: January 24, 2012, 10:45:30 am »

lye makers can be useful

what is NOT happening in my fort:

no ambushes, thieves or sieges
no mega beasts
no titans or forgotten beast

and, weirdest of all: in a wet tropical forest, NO RAIN.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Jimmy T. Malice

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Re: What's going on in your fort?
« Reply #18492 on: January 24, 2012, 11:36:40 am »

My dorfs are currently gearing up to attack a water-elemental Forgotten Beast that seems happier to splash about in an underground lake than actually wreak havoc.
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kisame12794

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Re: What's going on in your fort?
« Reply #18493 on: January 24, 2012, 12:20:12 pm »

Squirtle, squirtle.
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Garath

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Re: What's going on in your fort?
« Reply #18494 on: January 24, 2012, 12:50:13 pm »

note to self: magma trap works
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.
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