The Tombrabbits of Chaos has been in a state of, well, you know.
My dwarves just got finished an
undersea adventure, involving crocodiles, underwater treasure, and of course
death fun.
It all started with a mining "accident" in an attempt to fill a reservoir, well that lead to an ocean flooding my Rock-Crafts stockpile.
Treasure: Check
Well we walled that off, but the whole beautiful stockpile was flooded.
Then a goblin siege came, and for some reason a giant cave crocodile decided to "nest" in the flooded area (taking its rider with it of course)
Crocodile: Check
The croc kinda sat around for a few months, so I sent my fishers to fish.
Of course it's never that easy, and the croc chases down my starting 7 fisherdwarf and bites his butt to death.
Weaponization: Check
Of course the croc goes back down, and doesn't come out when my militia squats outside.
So, being a good dwarf, we decide to solve these 3 problems with 3 good solutions:
: Engineer some pumps and windmills to drain/wall off the area (ala drilling through an aquifer)
: Use the engineer civilians to lure out the croc from
his lair our flooded stockpile
: Let the water flood even further during completion to serve as mud for a tree farm
And on the seventh day Armok saw all he had made, and it was good.
Above ground
Below ground