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Author Topic: What's going on in your fort?  (Read 6197073 times)

Intro1827

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Re: What's going on in your fort?
« Reply #16950 on: October 22, 2011, 07:14:58 pm »

Coalvirgin has decided to go where no dwarf has gone before (at least in my game) and mined out 3 layers of bluemetal surrounded by rock. Now everyone's looking at the raw candy, trying to think of something appropriately awesome to do with it
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In mid air, the dwarf continued to take hits from both the minecart and his own falling axe.

Zinc23

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Re: What's going on in your fort?
« Reply #16951 on: October 23, 2011, 01:44:29 am »

Well.  My mining designations weren't getting done, so I looked up my miners.
One is DEAD.
And one is in the hospital with a broken rib and a broken wrist.
And nobody wants to pick up the dead guys pick.  If you were wondering, I sort of.  Had my designations for channeling placed ahead of time, and some of the dwarves took it upon themselves to cave in the skylight.

Edit!: He's finally fixed!  Of course, his wrist is broken, and he pretty much lacks one rib, but he's still mining.  Just hope he survives the infection from lack of soap.

Edit2: And now my fort is in a major tantrum spiral.  From a goblin ambush because I had made too much gold and too little weapons.

Edit3: And now a guy got a fell mood, and killed YET ANOTHER GUY.  FUUUUUUUUU.

Edit4:  And my mayor mandated Circus Tent fabric.  Apparently, he really likes it, and demands we make items of it.  Also, the fell guy finished, and made a Dwarf Bone Spear.  I find that appropriate.
« Last Edit: October 23, 2011, 03:05:54 am by Zinc23 »
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Newbunkle

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Re: What's going on in your fort?
« Reply #16952 on: October 23, 2011, 06:23:22 am »

The lavaduct is finished and the injured dwarf managed to survive, although her nose and leg are still broken. I've just built my first pump stack because the top of the volcano was a few levels lower than my plateau. I thought I followed the stack design accurately, but the pumps refused to power each other. Odd, but since I only needed four dwarves to operate it I let them do it manually. In any case, the moat has been filled successfully.

In other news, I was so busy with the lavaduct and pump stack that I forgot I disabled eggs from my food stockpile. We've had so many hatchlings that the chicks now outnumber dwarves 4 to 1. They're all running around the dining room, where they're beginning to attack each other and passing dwarves. We've lost a few, but there are still plenty more.
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nightwhips

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Re: What's going on in your fort?
« Reply #16953 on: October 23, 2011, 10:58:00 am »

Thukut Urvadibesh, one of my originals, the legendary mason, has recently been noted striding around the fort wearing nothing but two sets of sutures.
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: Miner dwarves? In my volcano?

:I put childs into danger room...
They die, and their parents care nothing because legendary dining room.

Telgin

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Re: What's going on in your fort?
« Reply #16954 on: October 23, 2011, 01:29:03 pm »

Had my first truly deadly forgotten beast attack my fort.  Deadly dust is no joke!

My guards managed to kill the coral-thing, but roughly half got caught in several blasts of the dust.  30 seconds after the battle was over, they're all dead in pools of their own blood.  :(  I just can't keep my military alive long enough to get them past noob skill levels.

At least I ordered my civillians to burrow in the dining hall.  Only lost about 5 of them to the dust.  But now it's all over the floors... I get this feeling that I'll be experiencing Battlefailed soon enough.
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Through pain, I find wisdom.

BeefotronX

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Re: What's going on in your fort?
« Reply #16955 on: October 23, 2011, 02:17:08 pm »

Shezrôdmingus Kitïg, "Crotchmaggots of Business" began yesterday well enough, starting some fine traditions like reserving a grand mausoleum for anyone who holds the office of mayor.  The population blossomed and food became scarce, until the forgotten beast Imust Buryechoes the Cavernous Lust attacked.  Though nine dwarves lost their lives, the beast was eventually slain and the survivors feasted on its flesh.  The slain were buried in a nicely finished mass tomb and it seemed that the survivors would be able to move on.

But as the dwarves delved deeper and began to build up their magma-powered industries, another forgotten beast attacked.   This one had paralytic venom that left many helpless to suffocate from other causes, mainly the putrescence of decomposing poultry.  This time there were too many dead to build enough coffins and places to put them before the tantrum spiral began.

The gemcutter Limul Virtuecastles was the first to go on a murderous rampage. Many others followed, but most killed only one or two before getting killed by the next dwarf.  The last engraver tried in vain to put the last history of the settlement on the wall of the main corridor, but only got as far as the appointment of the chief doctor and a finely designed image of thin crosses before being struck down. Only Iden Minehandles had a body count rivaling the mad gemcutter.  The last three dwarves died of thirst, having been too crippled to get water.  The mayor, holed up in the infirmary and crippled from the loss of both feet and a leg went last.

So ends the history of the Artificial Fish-Whisky of Autumn at Crotchmaggots of Business.
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uggi

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Re: What's going on in your fort?
« Reply #16956 on: October 23, 2011, 02:59:40 pm »



So, I embarked in The God-forsaken Shameful Glacier with seven peasants carrying nothing but their clothes, an iron anvil and a piece of tetrahedrite. Forged a copper pick, slaughtered the animals for food and set up a base camp in the first cavern. All the dorfs were already dehydrated when they finally managed to brew the first pot of booze.

Then it started going downhill. A giant cave spider ate the expedition leader. The miner melted while finishing up the magma workshop channels. A giant bat dismembered the next expedition leader and a farmer. The three remaining dwarves beated the unconscious bat with their fists spamming 70 pages worth of combat reports, until the damn bat woke up and slaughtered another dorf.

The two dorfs managed to escape, only to get attacked by troglodytes. They killed one and are now both safe, relatively uninjured, but miserable. It's mid-summer. I'm thinking of sealing them inside the magma workshop area and wait for the reinforcements to come.

Spoiler (click to show/hide)
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JDF117

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Re: What's going on in your fort?
« Reply #16957 on: October 23, 2011, 08:41:04 pm »

 I made a small altar to Armok for my dwarves to pray at.

Spoiler (click to show/hide)

 Laughed at a FB. It menaces with spikes of fail.

Spoiler (click to show/hide)

 Finished up my magma forges. I was too lazy to build a piston, so I just put my smelters and smiths' beds and dining rooms in the layer above the sea, where the forges are. Haulers bring them food, booze and ore.

  Wall surrounding the outside is complete. All that is left is to make a trap corridor...

Spoiler (click to show/hide)

  Pay no mind to the dwarf corpses outside. Migrants like showing up during ambushes, and goblins like ambushing migrants.

  FPS continues to plummet in my 2x2 Town.
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AWellTrainedFerret

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Re: What's going on in your fort?
« Reply #16958 on: October 23, 2011, 08:49:04 pm »

Fort was dieing a FPS death. At 198 pop, and last migrant wave comes in: 2 dwarfs and 21 animals. W...T...F...

So, I gather my entire fort in the rock garden. It's a lovely rock garden suspended precariously above the magma sea.

Ooops! a single support breaks and they all fall. As the only survivor, I decree that the weight was too much for the lone support.
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Newbunkle

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Re: What's going on in your fort?
« Reply #16959 on: October 24, 2011, 05:12:24 am »

We lost two thirds of the chicks in the chicken battle royale. The rest of them managed to grow up, although most were sporting injuries. In the end I just decided to abandon the chicken farm and had them all put out of their misery.

A child stole my gold bar from the trade depot for a mood, but luckily he couldn't get what else he needed and went insane. I built him a wooden casket for his insolence, and suspended it over the volcano. After his burial I had the support removed and sent him down into the pit. The only down side is that the mason who removed the support got pulled in with it.
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MadocComadrin

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Re: What's going on in your fort?
« Reply #16960 on: October 24, 2011, 07:12:09 am »

I think...I've produced...too much booze. D: It's seriously being produced quicker than I can create space to store it. I have a 22x22 square food stockpile, and 95% is booze!
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Gizogin

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Re: What's going on in your fort?
« Reply #16961 on: October 24, 2011, 08:37:17 am »

I finally got that fire put out!  I think it's been almost a year now since it started.

The last elven caravan that came to my fortress didn't bring anything worthwhile, so I naturally locked them into the depot and !!flooded!! it.  The magma drained and dried quickly enough, but there was a constant cloud of smoke in the drainage room, and I couldn't figure out why.  Eventually, I realized what it was: the elves had brought a fluffball with them!  Fluffballs are a modded creature I put in.  They are absolutely unkillable, as they have no organs or blood or anything that can be damaged.  They can, however, catch fire, and stay that way.  Forever.  I ultimately had to redirect my waterfall pipe into the depot to extinguish what had effectively become a living fireball.  Anyway, I just succeeded in doing that, and I now have the ability to flood the depot with any liquid of my choosing (I can't obsidianize it, however, because there isn't enough space for the magma to spread out over the top of the water).
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eggrock

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Re: What's going on in your fort?
« Reply #16962 on: October 24, 2011, 11:46:10 am »

Shezrôdmingus Kitïg, "Crotchmaggots of Business" began yesterday well enough

That sounds like a something that needs an immediate government bailout. :D
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Newbunkle

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Re: What's going on in your fort?
« Reply #16963 on: October 24, 2011, 12:36:09 pm »

When I set the population cap to 7, I forgot to adjust the birth rate. There are two kids per adult now and they're getting in the way of everything. Worse, they've pushed the population up to the point where we've elected a mayor. Fortunately this occurred while working on my new magma-powered glass furnaces, so I've built a sterilization system into his new bedroom.
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darthsuegar

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Re: What's going on in your fort?
« Reply #16964 on: October 24, 2011, 05:13:15 pm »

I'm currently starting a new fortress, fighting off harpies and badgers. And giant badgers, the messengers of Fun to come in a terrifying biome~

Luckily, the worst injury so far is a very broken left hand on my woodcutter/axedwarf.
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