Playing on my netbook, in the style of fortress driven procrastination everywhere
Over-extended myself with the mining/stone dumping of some large rooms, causing a complete lack of food and booze when a metric fork-tonne of migrants arrived. The only source of water was a small murky pool on the surface, which, thankfully, hasn't evaporated due to my turning temp and weather off. A cat decides to drop a dead something in it. Bam. Had to abandon the fortress, but not before pulling up the main draw bridge.
Start the reclaim without preparing carefully, find stuff strewn -everywhere-, spend the next few years collecting said stuff (It's still on-going as of today). One of the dead dorfs from the previous fort comes back as a violent spirit.
Cue Id Ilalath wandering out of the entrance to chop some wood. He gets hurled back by the ghost, loosing his entire right arm. He's the only brewer, cook, and planter for the fort, so naturally, I fear the worst. But no. He merely shakes it off, and wanders downstairs to get drunk. The copious amounts of blood, and his rotted arm are still there. Despite receiving no medical treatment, his blooded stump heals, and he continues to go about his business.
A few months later, while merrily carting items between stockpiles in the lower fort, and still the only real dwarf capable of planting and brewing, the ghost travels down through the earth, and jumps him. His kidney is torn out, and blood goes -everywhere-. But, again, he manages to heal without any form of medical treatment, diagnosis, or hospital rest, and simply has a quick scrub-down by the newly constructed well
'Wordbolted' must mean 'Wolverine' in Dwarvish.