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Author Topic: What's going on in your fort?  (Read 5972646 times)

TolyK

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Re: What's going on in your fort?
« Reply #12090 on: April 02, 2011, 04:48:09 am »

Burning kobold bits and fires everywhere, lots of dead goblins from 4 ambushes at once, my 14-kill potash maker lying in the hospital (srsly, with his FISTS), and GCS's crawling up my alternate stairway to the outside to my cage traps, everything is going fine.

Except the 1 FPS ;( due to the fire.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

JelloSnark

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Re: What's going on in your fort?
« Reply #12091 on: April 02, 2011, 06:07:35 am »

Turned gravity off, suspended a full-sized ice castle in the air (took only a couple days to make), started a new fort, turned gravity back on, then switched back to my ice one.....
Out of a population of 143, with sieges on the ground, I had 8 dwarves alive, all the siegers died, and all my dwarves were to injured to move or stand.
It was freaking AWESOME.
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TolyK

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Re: What's going on in your fort?
« Reply #12092 on: April 02, 2011, 06:08:52 am »

you mean caveins?  ???
well if so, I love doing that   :D
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

jaxy15

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Re: What's going on in your fort?
« Reply #12093 on: April 02, 2011, 08:29:09 am »

Decided to play my raw-duplicating version.
I threw 3 humans in the military and gave them an axe, a sword and a spear.
They started sparring as soon as they got to the barracks.
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Dwarf Fortress: Threats of metabolism.

Newbunkle

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Re: What's going on in your fort?
« Reply #12094 on: April 02, 2011, 10:28:55 am »

Later I'm going to start my spooky Innsmouth-themed fort, but I have a quick question. If I want a terrifying ocean, does the ocean biome itself need to be described as terrifying, or will any ocean next to terrifying land still generate terrifying creatures? I had a quick look on my map this morning and couldn't seem to find any evil oceans at all. The ocean next to the evil biome was just "untamed wilds".
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JacenHanLovesLegos

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Re: What's going on in your fort?
« Reply #12095 on: April 02, 2011, 10:33:45 am »

Playing the new Corrosion mod, I'll have at least got two buildings up by the end of spring. Maybe three.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
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Urist Imiknorris

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Re: What's going on in your fort?
« Reply #12096 on: April 02, 2011, 10:57:38 am »

Later I'm going to start my spooky Innsmouth-themed fort, but I have a quick question. If I want a terrifying ocean, does the ocean biome itself need to be described as terrifying, or will any ocean next to terrifying land still generate terrifying creatures? I had a quick look on my map this morning and couldn't seem to find any evil oceans at all. The ocean next to the evil biome was just "untamed wilds".
The ocean itself needs to be terrifying.
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Newbunkle

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Re: What's going on in your fort?
« Reply #12097 on: April 02, 2011, 11:08:39 am »

Later I'm going to start my spooky Innsmouth-themed fort, but I have a quick question. If I want a terrifying ocean, does the ocean biome itself need to be described as terrifying, or will any ocean next to terrifying land still generate terrifying creatures? I had a quick look on my map this morning and couldn't seem to find any evil oceans at all. The ocean next to the evil biome was just "untamed wilds".
The ocean itself needs to be terrifying.

Damn, that means I need a new map. Thanks though!
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Psieye

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Re: What's going on in your fort?
« Reply #12098 on: April 02, 2011, 11:27:39 am »

Huh, my dwarves just organised a double party - one at the well the other at the dining room. That's a reminder to me that this temporary dining room of 5 tables needs to be made obsolete faster.
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Iados

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Re: What's going on in your fort?
« Reply #12099 on: April 02, 2011, 11:34:13 am »

created fort.


designated area to dig.


Urist Mc Miner has bleed to dead.
WTF?

Check area...

Insert image of 4 dwarves, 1 with a pick and 1 with an axe killing raptor-like modded beasts. Survivors: stonecrafter and woodworker.

Tantrum spiral.

YOUR FORTRESS HAS CRUMBLED TO HIS END.




I think Armok is finally pleased with me. Never had so much !!FUN!!
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Devstorm

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Re: What's going on in your fort?
« Reply #12100 on: April 02, 2011, 11:53:14 am »

This was fun. My 14 year old son asked to play Dwarf Fortress today.

So I got him set up: created a world, found him a decent embark site. Too swampy for my taste, but plenty of trees and it's pretty flat so he can build walls around. So far we've got supplies underground and are setting up workshops, got the farmer growing plump helmets. His first taste of FUN arrived with a badger sow who attacked his fisherman across the stream. The fisherman managed to dodge right into the water and drown before my son noticed fighting was going on and we zoomed to the site.  "I guess dwarves are really bad at swimming." he says.

It looks like we picked a good location, there's kaolinite four layers down under the ample soil layers. And coal!  He's already got his jeweler's workshop set up, cutting pink jade for the trade caravan. We're discussing strategies for trading now.

I'm enjoying sharing this experience with him. At his age we don't share so much anymore. Though it sounds really bizarre to be having a mother-son bonding experience over Dwarf Fortress. Does this mean I'm a bad parent?  ;D
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jaxy15

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Re: What's going on in your fort?
« Reply #12101 on: April 02, 2011, 12:09:24 pm »

The first human baby in the fort was born.
I'm drafting the kid into the military when he grows up.
He will be using swords.
If his mother does, why can't he?
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Dwarf Fortress: Threats of metabolism.

Naryar

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Re: What's going on in your fort?
« Reply #12102 on: April 02, 2011, 12:14:47 pm »

Four Giant Desert Scorpions appeared on the map. And a male. Just what I need with already two female GDS.

I make another statue trap, totally useless as my first, smaller statue trap caught them all !

GDS BREEDING HERE I COME

Ilikor

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Re: What's going on in your fort?
« Reply #12103 on: April 02, 2011, 01:15:48 pm »

a forgotten beast come, a huge hairy scorpion with three tails and poisonous bites, it rushed toward my entrance only to be met by my military.

First hit, a left punch bruises the brain and the beast dies.

Must have been a hell of a left punch
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Akura

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Re: What's going on in your fort?
« Reply #12104 on: April 02, 2011, 01:43:16 pm »

Though it sounds really bizarre to be having a mother-son bonding experience over Dwarf Fortress. Does this mean I'm a bad parent?  ;D
Dwarf Fortress. The joys of slaughtering elves and goblins, using babies as impromptu shields against crossbow bolts, and above all BLOOD FOR THE BLOOD GOD, generation after generation.
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