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Author Topic: What's going on in your fort?  (Read 6205316 times)

BurnCruise

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Re: What's going on in your fort?
« Reply #11955 on: March 29, 2011, 11:33:17 pm »

I had a dog start attacking a wild horse. After 25 pages of the horse being shaken around by its head i decided to send in my unarmed military. The final page count for the slaughter of this single horse was 165. Thats from 2 dwarves and a dog.
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Eric Blank

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Re: What's going on in your fort?
« Reply #11956 on: March 30, 2011, 12:39:40 am »

I've discovered that I have a magma pipe south of my shafts. I need to find out where it goes and see if I can get the magma a little closer to build forges. Can't afford to pump the magma to a site, and don't want to have my smiths go all the way down. If it exists at reasonable z-level I can just let it flow into a forge and cut back on the length of the path to it. Sadly it ends at the bottom of the third cavern. More efficient to walk to the magma sea than try to pump any amount of magma, via piston or otherwise.

My fps is actually feeling the burn on this one (or maybe it's just me, I'm used to low FPS, but I feel this is slow). I don't want to carve up the map more than I really need to, and then I need to wall off unneeded sections and tunnels as often as possible.

I have wood. Lots of wood, more than I could ever really use on bins and barrels and beds... I'll take to the entire surface with the axes and collect it all in stockpiles near a furnace. I even have massive veins of bituminous coal in the upper shale layers. I'll just use DFHack to make the pillars and forget about the magma.

There's adamantine though, lots of it. DFreveal shows the pillar I found is solid to the base of the magma sea, and there's another nearby.
« Last Edit: March 30, 2011, 01:27:45 am by Eric Blank »
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LionSilverWolf

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Re: What's going on in your fort?
« Reply #11957 on: March 30, 2011, 02:34:03 am »

So, my baron who I appointed for his leadership skills, was secondarily a weaponsmith. This came up within months of the appointment as he caught a mood. Baron McWeaponsmith made an artifact nickel warhammer (I do not have many metals) Oh the warhammer is an image of our deity Reg the Oily Ward, of mountains and fortresses.

I love this guy.
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Why is this covered in blood?

Pukako

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Re: What's going on in your fort?
« Reply #11958 on: March 30, 2011, 04:27:21 am »

Took most of summer and autumn cleaning up the pile of bodies and arms and legs and heads and whatever else from the Elven invasion. And there's still an eleven head sitting on top of the wall near the gates, watching us. Also had to set out a dozen coffins in a small cave near the entrance for all the dead pets.  Seriously, putting out coffins for turkeys, pigs, sheep and cavys is strange...

The captured Elven Princess is not the best - missing an ear, and massive scars EVERYWHERE on the visible parts of her body.  No sense trading damaged goods, so she's on display in a cage hanging in a corner of the dining room.  Must make some wooden tables, too.

Goblins continued the siege for all that time too, hanging at the top of the volcano not doing much.  Think they rebelled and crossbowed their leader when they entered the map, and then worked out that wasn't a good idea.  Sent two squads of legendary dwarves up to sort them out, which was fun.  One almost fell into the volcano avoiding a bolt, but managed somehow not to.  Lots of spare goblin limbs...

Then my haulers were assaulted by some yak cows looting the distant goblinite, so the Bronze Carnages went on a yak killing spree. 

Strangest of all, I've had fighters get attached to various metal implements before, and that's right and fitting, but a miner has just grown attached to a Giant Mole Skin Cloak. Kinky...
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Because DF players are heavily into pain.

machiosabre

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Re: What's going on in your fort?
« Reply #11959 on: March 30, 2011, 05:17:35 am »

I just killed a Tundra Titan, it was an eyeless fire breathing lizard. First time I got a Titan with an adjective!
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Langdon

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Re: What's going on in your fort?
« Reply #11960 on: March 30, 2011, 05:36:25 am »

Oh hell no.

Elven siege. My swordsdwarf squad foolishly charges out the gate, meeting the enemy on the narrow bridge full of traps designed to make enemies dodge into my refuse pit 5 z-levels down.

Of course, squad captain Meng gets stunned by an elven bowmaster, triggers trap, dodges off, drops to the stone floor below, breaks every bone in his right arm and shoulder, and most importantly, lets go of Amthusest, "Yawnedfury", his named steel shortsword.

5 z-levels above, the exact moment Amthusest hits the ground, in the middle of a furious melee, swordsdwarf Lor yells "Dibs!", drops his current sword, and starts shieldbashing elves left and right. I check his equipment assignment (military screen, e->P) and what do you know. He's claimed Amthusest as his new weapon. He continues bashing elves and camels until the entrance is clear, then gleefully runs downstairs to pick up his new toy.

So, squad captain gets carted off to hospital for multiple surgery, squad member immediately upgrades to his superior's weapon (with which Captain Meng already has fifty-six kills).

I think I'll just pop over to the forge and see if we can craft the captain a better sword before he recovers.

Edit: Oh, hell no. Amthusest is still assigned to the captain as well. Bug report time: http://www.bay12games.com/dwarves/mantisbt/view.php?id=4389
« Last Edit: March 30, 2011, 06:02:49 am by Langdon »
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jaxy15

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Re: What's going on in your fort?
« Reply #11961 on: March 30, 2011, 05:43:23 am »

Mayor mandated cotton candy items.
I hadn't hit it yet, and I'm not gonna do it yet.
Now, the mandate ended.
Poor soap maker's getting 101 days in prison.

EDIT: AND I JUST STRUCK COAL!
« Last Edit: March 30, 2011, 05:49:17 am by jaxy15 »
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Dwarf Fortress: Threats of metabolism.

stormyseasons

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Re: What's going on in your fort?
« Reply #11962 on: March 30, 2011, 07:42:38 am »

Started a new fort in 31.25. Once I breached the 2nd cavern - managed to miss the first, and I only generate 2 cave layers, realised I had the generic grass in cavern bug. Looked around and realised that there was a big chunk of mysterious semi-molten rock around.. If dfhack were playing nicely with .25, I'd run reveal just to see what' I'm dealing with. This is one of the odder forts I've had...

Honey badgers on the other hand are practically offering themselves up for target practice.
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Newbunkle

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Re: What's going on in your fort?
« Reply #11963 on: March 30, 2011, 09:20:26 am »

Ok, someone just gathered shed loads of items including gold and various gems, and made... a pine ring. Called "Smeardeer". :/

Well, at least it's worth 117600db.

Wait, what's this?

On the item is an image of goblins in pine. The goblins are laughing. The artwork relates to the defeat of The Mechanisms of Heating and pillaging of Graspedwire by The Oracular Monster in the late summer of 164 during The 66th Pillaging of Graspedwire.

Excellent. I was looking for a volunteer to breach the magma sea and flood the pipes to the magma forges.
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Doro

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Re: What's going on in your fort?
« Reply #11964 on: March 30, 2011, 09:20:43 am »

started out a fort in latest version and after my first year was over i noticed that how much i suck at organizing things. my fortress was a mess, i was digging deep and quickly and had couple of rooms ready to be built my i still had my meeting area outside and most of the workshops and stockpiles. at that time i had 3 artifacts already, all of them were because of possession so no legendary dwarves :/
Zombie Ettin came by to visit me by the end of second year. I got a bit dissappointed because it took around 5 seconds to kill him by my military.

But now my fortress has been going downhill. im on second year already and one kid got killed by snatcher (I think i forgot to remove meeting area outside) and now i have stark raving mad fish cleaner who failed to finish his artifact (and i forgot to lock the door...) I expect there will be tantrum spiral soon
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Urist Imiknorris

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Re: What's going on in your fort?
« Reply #11965 on: March 30, 2011, 09:23:02 am »

Stark raving mad =/= berserk. You have nothing to fear from him.
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Newbunkle

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Re: What's going on in your fort?
« Reply #11966 on: March 30, 2011, 09:23:53 am »

Except the sight of a hairy naked dwarf covered in grime.
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Doro

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Re: What's going on in your fort?
« Reply #11967 on: March 30, 2011, 09:42:19 am »

still. mad dwarf is always mad dwarf.... not that it differs from normal dwarf much.

btw, does any1 else have problems with broker not trading with caravans? My broker always seems to come up with more better ideas even though i have all his labours disabled. I got him into my depot for a few seconds but humans werent ready to trade with me yet and now my broker is either carrying items into depot, sleeping or drinking/eating. this guy is driving me crazy.
He just refuses to come into depot and trade and this traded has never traded even though he has been broker for more than a year now. this problem wasnt as big with my previous leader/broker/bookkeepper guy who was one of the starting seven

aaaand im thinking of flooding the entire world in magma by poking a few holes into my dear volcano.

Spoiler (click to show/hide)
« Last Edit: March 30, 2011, 10:15:31 am by Doro »
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Minnakht

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Re: What's going on in your fort?
« Reply #11968 on: March 30, 2011, 10:59:18 am »

Killed my first forgotten beast. An easy one... Oquari Dreamsubtle, a 14-ton giant cicada with curly green hair and spitting frozen extract.
Now it's going to be butchered... slowly. It died of a punch to the head, funnily enough.

On the other side, I'm locked in due to goblin siege I can't deal with, and a carpenter just made a pine statue of the goddess of wealth, worth almost 70k dorfbucks. I had to slaughter a puppy for it...

EDIT: GOBLINS BROUGHT LIKE TWO PAGES OF INVADERS, ALL MOUNTED
SRSLY GUYS HELAP

« Last Edit: March 30, 2011, 11:45:42 am by Minnakht »
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monk12

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Re: What's going on in your fort?
« Reply #11969 on: March 30, 2011, 11:54:41 am »

Summer is a bad time of year for Slaughtersboulders. Always has been. The goblins decided to lay another siege, since their first was unable to prevent me from doing anything I pleased, including building roads. This second siege has a squad of mounted crossbows, a squad of axegobbos, and a squad of mounted macegobbos led by none other than their civ leader.

Dostik Rakustkubuk, a huge warthog twisted into humanoid form with lidless eyes. Its buff hair is long and shaggy. Beware its poisonous vapors!

...dear lord, its Pumba. Pumba from HELL.

Trolls from the north got caught in the bridge traps. After I decimated the axegobbos under a withering hail of bolts, the first siege decided to pack it in and retreat. I lured the crossbowgoblins into swarming into my entryway, where I planned to deploy hidden squads to destroy them in melee. The wave of dwarves pushed them back to the bridge itself, which I had already ordered raised. Three dwarves were standing on the bridge when it raised. Instead of flinging them clear like I thought it would, it instead crushed them. And destroyed their masterwork armor, weapons, and clothing.

A brief survey shows the lowest happiness now belongs to my legendary clothier (who withdrew from society shortly before the second siege and is still gathering items.) She has nothing but happy thoughts, including legendary eating, dining, and drinking as well as face time with a loved one, all of which is now countered by the tragedy of art defacement. Apparently, she is also romantically involved with the miner, Olon Womangorge. He's such a rascal.

Apart from the three lost in the bridge incident, a stray bolt took a child in the kidney and a novice speardwarf was shot in the spine. They are both resting in the hospital now- the speardwarf has had severe nerve damage and will need a crutch, and the child has rope reed fiber dressings on his kidney. Upon closer inspection, the childs mother was killed in the bridge incident- he must have been standing in the courtyard and saw it happen. His father was killed in the line of duty years ago. Poor tyke- he's only three years old. And he apparently worships three gods, likes adamantine, toy hammers, rabbits and foxes, and... is susceptible to disease.

After giving my soldiers a few weeks R&R to recover (as many of them were hungry and thirsty from long patrol duty), I opened the gates, ready to take on the leader and his sole squad. Except the leader was perfectly content to hang outside in a muddy pool. Fed up with waiting, I moved my military outside, inching them closer. My marksdwarves got within range and killed two goblins almost immediately. A halfhearted charge was stymied when a fusillade of bolts shot their mounts out from under them, and the survivors fled. Although the demon made it off the map, the goblin civ says "no important leaders." I'm pretty sure its a bug, but I'd like to think the shame of this defeat forced the demon out of power.

The siege didn't lift after the demon retreated, and as it turns out the trolls were still stuck in limbo in my line of cage traps to the north. I sent my army north to deal with them- most of the trolls were killed by marksdwarves, and the few who closed the distance on the bridge were met by my soldiers countercharge. Unfortunately, the captain of the second squad dodged into the river and drowned.

I have now crushed the leaders of two civilizations, my clothier made an artifact glove with a picture of the deity of trade and victory on it along with an image of Slaughtersboulders, and the orphan looks to make a full recovery. My fortress population is at 82, and with luck I'll get promoted to a duchy when the dwarven caravan arrives. Life is good.
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