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Author Topic: snip  (Read 15271 times)

Dwarmin

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #30 on: May 24, 2015, 02:09:49 pm »

~snipped~

Never mind, FCFS and game is full. :P
« Last Edit: May 24, 2015, 02:12:40 pm by Dwarmin »
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IronyOwl

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #31 on: May 24, 2015, 06:35:33 pm »

Sheet here!

Tell me if anything is missing, and what I should use my remaining gold on, please!
Aw yeah, Feylock. We may have stolen each other's favorite classes. :P


~snipped~

Never mind, FCFS and game is full. :P
Aw. Dwarmin is best RPer. :(
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kj1225

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IronyOwl

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #33 on: May 24, 2015, 07:39:57 pm »

Much of the sheet is done. I realized I really don't like how restrictive the requisites for the skills are.
Oh yeah, can someone look over this and tell me if I messed up on something?
Thought your defenses looked oddly high. You seem to have Cha listed as +2, when it's only 10; that's throwing off your Will def and skills. You automatically start Trained in Stealth and Thievery. Other than that, looks good.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kj1225

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #34 on: May 24, 2015, 07:44:04 pm »

Much of the sheet is done. I realized I really don't like how restrictive the requisites for the skills are.
Oh yeah, can someone look over this and tell me if I messed up on something?
Thought your defenses looked oddly high. You seem to have Cha listed as +2, when it's only 10; that's throwing off your Will def and skills. You automatically start Trained in Stealth and Thievery. Other than that, looks good.
I thought I got a +2 bonus in any stat from being human? Or is that an addition straight onto the score?
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IronyOwl

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #35 on: May 24, 2015, 07:45:44 pm »

I thought I got a +2 bonus in any stat from being human? Or is that an addition straight onto the score?
Oh, yeah, that's added onto the score, not the mod.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kj1225

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #36 on: May 24, 2015, 07:46:12 pm »

Okay fixed it then.
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kj1225

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #37 on: May 24, 2015, 08:10:57 pm »

Actually, I know Mythweavers is really good, but I mostly update on an iPad and I'd rather if we had the character sheets like IronyOwl posted, for Mythweavers crashes my iPad.

sorry
That's such an eyesore though...

I'll get around to it... Probably. Soon if I do.
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My Name is Immaterial

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #38 on: May 24, 2015, 08:44:01 pm »

Actually, I know Mythweavers is really good, but I mostly update on an iPad and I'd rather if we had the character sheets like IronyOwl posted, for Mythweavers crashes my iPad.

sorry
Don't worry.

Ella Kendrick, Human Warlord
Init +1 HP 24/24 Bloodied 12 Healing Surge 6 (0 used /8)
AC 17 Fort 14 Reflex 15 Will 13 Speed 6
Str 17 (+3)  Con 12 (+1)  Dex 8 (-1)  Int 16 (+3)  Wis 9 (-1)  Cha 14 (+2)
Spoiler: 'Commander's Strike' (click to show/hide)
Spoiler: 'Wolf Pack Tactics' (click to show/hide)
Spoiler: 'Warlord's Favor' (click to show/hide)
Spoiler: 'Viper's Strike' (click to show/hide)
Spoiler: 'Inspiring Word' (click to show/hide)
Spoiler: 'Lead The Attack' (click to show/hide)

Spoiler: Racial Features (click to show/hide)
Spoiler: Class Features (click to show/hide)
Spoiler: Gear (click to show/hide)
Spoiler: Feats (click to show/hide)
Spoiler: Trained skills (click to show/hide)
Spoiler: Languages (click to show/hide)

Cheesecake

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #39 on: May 24, 2015, 09:15:49 pm »

Yanlias Coldsun, Eladrin Warlock
Init +0 HP 26/26 Bloodied 13 Healing Surge 6 (0 used /8)
AC 14 Fort 12 Reflex 13 Will 15 Speed 6
Str 8 (-1)  Con 14 (+2)  Dex 11 (+0)  Int 14 (+2)  Wis 10 (+0)  Cha 18 (+4)
Spoiler: 'Fey Step' (click to show/hide)
Spoiler: 'Eldritch Blast' (click to show/hide)
Spoiler: 'Eyebite' (click to show/hide)
Spoiler: 'Witchfire' (click to show/hide)

Spoiler: Racial Features (click to show/hide)
Spoiler: Class Features (click to show/hide)
Spoiler: Gear (click to show/hide)
Spoiler: Feats (click to show/hide)
Spoiler: Trained skills (click to show/hide)
Spoiler: Languages (click to show/hide)

Finished my thing. I don't get what AC my Leather Armor is. It just says +2 in the PHB.
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kj1225

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #40 on: May 24, 2015, 09:23:09 pm »

Artemisia, Human Rogue
Spoiler: Health and stuff (click to show/hide)
Spoiler: Saves and AC (click to show/hide)
Spoiler: Speed and Stats (click to show/hide)
Spoiler: Riposte Strike (click to show/hide)
Spoiler: Piercing Strike (click to show/hide)
Spoiler: Easy Target (click to show/hide)
Spoiler: Deft Strike (click to show/hide)
Spoiler: Tortuous Strike (click to show/hide)
Spoiler: Gear and languages (click to show/hide)
Notes
« Last Edit: May 25, 2015, 10:50:28 am by kj1225 »
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My Name is Immaterial

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #41 on: May 24, 2015, 09:29:07 pm »

Finished my thing. I don't get what AC my Leather Armor is. It just says +2 in the PHB.
What I meant by that is 10+3 (or 2 in your case)+Dex/Int, since you can use either your Dexterity or your Intelligence to boost your AC when you wear Light Armor.

Spoiler: MEH (click to show/hide)
I'll finish it later
Just hit the Generate Stat Block button in Mythweavers, and then add your Race, Class, Feats, Gear, Trained Skills and Languages.

kj1225

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #42 on: May 24, 2015, 09:41:17 pm »

Well, that was easy enough.
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My Name is Immaterial

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #43 on: May 24, 2015, 11:41:07 pm »

You'll also have to come up with a backstory for your characters, and we need to explain how they met each other.
Who wants to get started on this? My backstory is maybe half way done, and I'll post it here once it's done.
However, if anyone wants to tie together our backstories, here's the gist of mine: Ella was born to the Baron and Baroness Kendrick in Ice, received the education of a noble woman, including martial training and then has spent the last few years working with the local guardsmen. Now, she's been sent to the mainland on a pseudo-diplomatic mission to improve relations with the mainland nobility and earn honor for the family.

Cheesecake

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Re: [DnD 4e] Numolber, the Lonely Continent
« Reply #44 on: May 25, 2015, 12:01:41 am »

Well, the idea I have for the backstory is that Yanlias comes from the Lost Hills, where he spent most of his life when he left the Feywild. There he found the Master of Storms, an enigmatic fey spirit that made a pact with Yanlias. Yanlias now uses his self-styled title, Lord of the Sky, though it doesn't mean much to anyone else.

What the Master of Storms truly wants is unknown to Yanlias. The mysterious being is as fickle as the wind. All it has said is to 'follow the wind', but what that means is up in the air. Yanlias never plans anything, and it is pure happenstance that he has ended up North, with this adventuring party. He does not plan to stay with the party, for that would violate his pact (but later on he'll grow attached, drama, etc.)

Is that alright? I don't want it to be incompatible with any worldbuilding you've done, Caroline.
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Dying of laughter?
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