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Author Topic: Your first experience with fun  (Read 9875 times)

SimRobert2001

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Re: Your first experience with fun
« Reply #60 on: June 08, 2015, 07:22:09 am »

Wait, your vermin corpses produce miasma ? Are you playing 40d ?

They stopped doing that?  What version? I thought I was just getting better at making sure I had spare corpse haulers, and I always made sure to have an atom-smasher dump to take care of them before the miasma hit. 

When I started playing, I was pretty well-prepared, having watched youtube tutorials and having looked stuff up in the wiki. Therefore, my first proper fortress ran rather smooth, although it had a lot of idlers. Then I accidentally disabled cancellation announcements. Then I ran out of barrels. Then of booze. By the time I had fixed the problem, four people had already died of thirst.
Then, uh, tantrum spiral. When it died down, I had gone from about 150 dwarves to 20 and my militia commander had gained a title from killing the berserk dwarves. The fortress only survived because I had set everyone who was not insane to making coffins. Also a bunch of migrants arrived.
Everything was full of blood and discarded clothes belonging to dead people were lying around everywhere.
Sadly, I don't have the save anymore.

Doors are also useful in locking tantrumming dwarves in their room (or their workshop or whatever) until they cool down.

I don't recall them ever doing that, and I started with .31.04

Death. They calm down through death.
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kyle902

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Re: Your first experience with fun
« Reply #61 on: June 08, 2015, 07:25:13 am »

My first experience with fun was the time the goblins came with over 100 cave dragons
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NJW2000

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Re: Your first experience with fun
« Reply #62 on: June 08, 2015, 11:25:22 am »

Those were the days.
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HawaiianJon

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Re: Your first experience with fun
« Reply #63 on: July 26, 2015, 09:37:28 am »

My first experience with fun was the time the goblins came with over 100 cave dragons


When that happened to me (Not first time though) I had a bridge that extended for a LOT OF THE WAY.
I had just learned to make glass serrated saw blades...

Can you guess what happened?
Spoiler (click to show/hide)

Of course, then I encountered a steel blob titan.
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HDSlugMoar

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Re: Your first experience with fun
« Reply #64 on: July 26, 2015, 11:18:39 pm »

My first experience with fun was when i sent i group of five untrained dwarves with some weapons and armor from merchants to fight off the forces of evil in the caves. What fallowed was pure chaos. There were almost never less then 10 troglodytes, and 5 crundles, as well as a group of cave fish men. The cave fish men continually slaughtered anything that came near them and my dwarves hunted troglodytes for a while.
Finally after only about a dozen dwarves died and 230 various other creatures were slaughtered the dwarves became sad from constantly being in the military and even those not in the military "witnessed" all 200-250 deaths which in addition to wading through piles of guts and choking through miasma all day caused my fortress to go into depression.
Eventually gave up on the fortress because of the tantrums, and because the map was the largest it could possibly be as i had just figured out you could make your area bigger then the default, it had extreme lag. Even without the lag everyone would be to depressed to get anything done.

PS. legend says that the great war of troglodytes and dwarves was started when an elf made a comment about dwarves being "Only slightly smarter than troglodytes and less civilized than crundles", within earshot of the Militia Commander of The Bolt of Muscle.
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Iamblichos

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Re: Your first experience with fun
« Reply #65 on: July 27, 2015, 02:29:12 pm »

Not sure I remember my first experience, though there were some joyful times involving water and lots (and lots and lots) of flooding.

Most !FUN! I ever remember having was a peach of a fort which had already become the mountainhomes.  It was basically an entire mountain composed of gold.  Minerals were set to scarce, but apparently this location was the Fort Knox of the entire planet, because every level was swimming in gold nuggets.  I had gold doors, tables, chairs, statues, workshops, paving... you name it.  Gaudy as hell and pretty much every dwarf's wet dream.

A dragon arrived.  It burned through the gold drawbridge, killed four dwarves, and made its way to the central stair.  No sooner did it poke its head into the main hall below, though, than my legendary axedwarf whacked off its head and it was trundled off to the kitchens.  No problem, right?  Problem.  Turns out that one of the four hapless (useless) haulers who got killed was one of the two best friends and agony aunts of the whole fortress.  Lots of unhappy thoughts, grieving, and general malaise.

Before the corpse of the dragon was even to the kitchens, a forgotten beast showed up.  It raced over to the farming area in the first caverns and killed two farmers, a fisherman and a hauler standing near the fields.  The fisherman was the OTHER best friend of the whole fortress.

The first indication that I had that things were going poorly was when the king picked up a gold table and threw it the length of the dining hall, where it crushed a baby.  The baby's mother, standing nearby, punched the king so hard his brain came out his other ear.  Everyone standing in the dining hall witnessed these horrible acts... and that was all it took.  It turned into an all-vs-all war, and by the time it burned itself out a fort of 150 inhabitants was down to 10.  They were beginning to clean up and entomb the dead... when a ghost killed one of the last 10, and the fight started again.  The last two survivors went crazy and starved to death, one melancholy, the other stark raving mad.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Robsoie

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Re: Your first experience with fun
« Reply #66 on: July 27, 2015, 02:53:20 pm »

While it wasn't my first experience with them, it was the most odd :
http://www.bay12forums.com/smf/index.php?topic=46541.msg927012#msg927012

It was in old 40d, it's sad the screenshots that showed it are long gone, but the sequence in the graveyard is something that i never saw before and never saw since : they moved into the graveyard and lined in front of the tombs , they waited for a while lined in front of the graves then suddenly they rushed to the coffins and destroyed everything in that graveyard.
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Staalo

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Re: Your first experience with fun
« Reply #67 on: July 27, 2015, 05:33:04 pm »

My first real fun was with my first actually successful fort, in late .40d or maybe early DF2012: a bustling metropolis of two hundred dwarves with my first functioning metal industry (although with only copper on the map!) All was going well; the militia was training, booze was plentiful, everything was peaceful. Until a bronze colossus arrived.

I had heard about them, of course, and knew that this was no foe to be trifled with. I ordered the gates shut, manned the stockade and watched as the colossus approached over the endless dry plains surrounding my fortress. My battle plan was to soften the big guy with prolonged crossbow fire before engaging with my various weapon lords; I had plenty of bolts and the forges were now making them non-stop. Everything was set for an epic showdown.

The colossus helped my plan by simply strolling back and forth along the long stockade, allowing crossbow squads to leave and fill their quivers before returning to their positions. They kept peppering it for several weeks of game time; the bolts were used as soon as they could be made but I was in no hurry. Although the bolts were only copper, wood and bone they seemed to slowly have an effect: the colossus went prone and gradually its every part turned red in the wound tab. "Red means 'crippled'; that's good enough", I thought and opened the gates to let my two squads of weapon lords charge out, clad in copper armor and armed with copper weapons.

Yes, in hindsight I probably should thought that out a bit better.

To my horror the militia's weapons had no effect on the colossus, no matter how hard they hit. On top of that, even when the colossus was reduced into what I imagined was just a great bronze torso rolling around the plains, it could still push like a freight train. I watched as one by one my heroes flew from the melee and crashed several squares away into the ground, dead or unconscious. "I can still salvage this", I thought and recruited two new squads to draw the colossus away from the still surviving elites so they could be rescued.

As it turns out, dwarven military tactics aren't that sophisticated. Instead of new recruits drawing the colossus away, they charged the enemy outright and soon suffered the same fate as the veterans. I panicked and recruited most of the fort's adult population into militia and out they went, brandishing whatever weapons were left in the stockpile, including training spears and kitchen knives. As could be guessed, they didn't fare any better. There were now dozens of brave volunteers lying mangled and barely alive in front of my gates, and no one could be rescued while the colossus was loitering nearby.

Then the human caravan arrived. Two caravan guards joined the dance and by a stroke of incredible luck they led the colossus away from the gate, allowing me to start planning for a rescue and recovery operation. Unfortunately, as I had concentrated on what happened on the surface I was completely unaware of what was brewing underground.

As the death toll grew large enough, the dwarves remaining in their regular jobs coped with loss as dwarves do: the whole fortress erupted in madness and violence. I remember one blacksmith in particular: he was one of the first to go berserk and to rampage through the fortress. He first punched his dog to death and strangled a baby, then for some unknown reason he headed all the way to the surface to find more victims.

The victims in question were of course the injured heroes of the colossus battle. The berserk blacksmith went methodically from one injured to another, strangling and beating each of them to death. I remember actually shouting at the screen "NO NO NO NOT THEM FUCK YOU" or some words to that effect; then I abandoned the fortress so I wouldn't have to witness any more of that travesty.


« Last Edit: July 27, 2015, 05:42:47 pm by Staalo »
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Calidovi

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Re: Your first experience with fun
« Reply #68 on: July 27, 2015, 06:13:04 pm »

I started DF not knowing how to dig between Z-Levels and get stone, so I made a 1-level wooden fortress until a necro-siege came along and killed everyone as I watched in fear.

I haven't enjoyed fun since, but I just recently breached my 1st layer cavern in my current fortress. Are 30 soldiers too much? Will I experience fun?
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Iamblichos

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Re: Your first experience with fun
« Reply #69 on: July 27, 2015, 07:09:51 pm »

A web-spewing gemstone titan is a respectable challenge, for sure.

Eldin, you cursed me.  Literally five minutes after I read this...



WTF.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Calidovi

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Re: Your first experience with fun
« Reply #70 on: July 27, 2015, 07:15:43 pm »

A web-spewing gemstone titan is a respectable challenge, for sure.

Eldin, you cursed me.  Literally five minutes after I read this...



WTF.

Eldin, flatter us.
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Alfrodo

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Re: Your first experience with fun
« Reply #71 on: July 27, 2015, 10:32:00 pm »

at least you didn't get one made out of diamond..

Spoiler (click to show/hide)

I don't remember what the spittle did, but I didn't have enough soldiers to take out the giant dustmoth that came by a month later...
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Calidovi

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Re: Your first experience with fun
« Reply #72 on: July 28, 2015, 09:08:40 am »

at least you didn't get one made out of diamond..

Spoiler (click to show/hide)

I don't remember what the spittle did, but I didn't have enough soldiers to take out the giant dustmoth that came by a month later...

From that part of the image I thought it said that he had dealdy dust, not deadly spittle.
Did you kill it?
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Alfrodo

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Re: Your first experience with fun
« Reply #73 on: July 28, 2015, 10:27:07 am »

Did you kill it?

Yes. Actually.

Turns out, due to an Toaversight, diamonds are about as durable as other hard gems.  Meaning its not completely invincible.

I managed to get my military to beat it to death with steel axes, half of them then died from the spittle.

I like to think that they just hit the cleavage point.


The dustmoth forgotten beast that came by later and just knocked out everyone I sent to kill him with his dust.  Then ate them.  He then went up the staircase and ate everyone else.
« Last Edit: July 28, 2015, 10:32:51 am by Alfrodo »
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Calidovi

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Re: Your first experience with fun
« Reply #74 on: July 28, 2015, 12:55:54 pm »

Did you kill it?
I like to think that they just hit the cleavage point.

Is diamond naturally tetrahedral? Or am I confusing that with another gem?
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