Turn Update
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The bunch of you mostly stand around, not sure what to do.
After about 20 minutes the tech BFEL signed the contract with shows up with an astromech droid and a large powered lift, and removes the three escape pods from the Gentle Breeze. It takes him longer than he claimed, but after a couple hours he lets you know he's finished and that you can leave at any time.
Dammit, out of credits, we're gonna need more hyperdrive fuel with this bucket of rust.
"Well, I'd give you what money I have left, but I doubt that's enough to get any fuel. We'd need about 300 credits worth of it to make it here and back."
Actually, 350 credits worth. A rounding error like that, though expectable, can endanger this voyage. In any case, my calculations suggest that we should be able to acquire additional credits by taking on goods on our trip towards Ryloth.
Actually, you have
have enough fuel to get there already. Hyperdrive fuel is available for
50 credits per day's travel, and when
Ebbor plotted the course he concluded that it would take 3 days and ten hours each way, for a total of 6 days and 20 hours round trip.
The Gentle Breeze
already has five days worth of fuel. You therefore don't need to buy any fuel to get there, but will need to procure two additional days worth of fuel to get back. You can purchase it here right now, or on Ryloth later. Though since you've no idea whether it will be more or less expensive there, it probably wouldn't be a bad idea to buy the extra two day's worth now so you at least know when you're spending.
Two days worth of fuel will cost 100 credits.
Your party has at least 445 credits that people have admitted to having.
There shouldn't be any problem.
It also occurs to you that you might purchase a credstick to keep on the ship for communal funds that anyone can use. 150 of the 445 credits came from selling the ship's escape pods, and 150 came from contributions from individual party members stating their intent that they be used for communal purposes. If credits like these were placed on a credstick that anyone could access, say on the bridge, that would simplify credit expenditures when individual party members are...unavailable.
Yes, that's an excellent idea. You're glad you thought of it.
On the other hand, there are probably other solutions. You did, after all, come up with the idea of selling the escape pods and that turned out ok.