Mafia refering to the anti-town team, I know it's cult but I was at the start of a bad mood and starting to shut out everyone.
Not what I meant. I fail to see why scum would probably kill you tonight if you're town. However, bad mood makes your statement of that idea make more sense.
Re: Re: Cheese post 6: How is it not? I already said, putting the blame on an entirely different game is evasive.
You're looking through your conclusions again. Can you show evidence that this was evasion, and not the truth? I notice you skipped my previous questions/requests for information, including the one regarding the "
cult...is more difficult" stuff (which indicates to me that he was thinking conversion cult, and which fits the pre-game "cult harder" discussion of CM2 quite well).
Re: It "appears to be"?: It "looks like"? "seems a lot like"? I'm not sure what kind of detail you're asking for. That's litterally what I mean, it appears to be a tactic for the purposes on not doing anything else that he could be accused about.
Why only "appears to be" and what led you to see it as an active tactic? I'm looking for the link between your statement and your conclusion in particular.
Re: Third question: Yes, I'm telling you that he was finding a safe, supportable fake-claim, but NO I'm not saying he abandoned them for the werebear, I'm saying claiming werebear is the culmination of that. Given that we still have some absent players who could be the real werebear, it could still be a fake claim, but given that you and TDS believe him, it's obviously supportable, and it's a deterrent from town inspecting him at night, which makes it a safe fake claim.
So, basically, you think it's a safe claim most importantly because absent players. Your analysis was a while
before even most of the non-absent players had had a chance to counter (no TDS, no me). What did you think made it a safe claim then? Which absent player do you think OSG guarded?