Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Should I open signups to at least one new person?

New player(s), sure
- 6 (42.9%)
Eh, 10 is large enough
- 4 (28.6%)
I'm not a player and want to see results all the time
- 4 (28.6%)

Total Members Voted: 14


Pages: 1 ... 12 13 [14] 15 16 ... 60

Author Topic: FEF: Winds of Change OOC Thread: DON'T TRUST worry council  (Read 55475 times)

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #195 on: May 28, 2015, 06:26:38 am »

Why do I have 10 "AVO" when I have 5 AS and 2 LCK? :v
Logged

Swordstar

  • Bay Watcher
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #196 on: May 28, 2015, 05:37:34 pm »

Because I'm a derp. It's fixed now. Also link to OoC thread in main topic.
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #197 on: May 28, 2015, 06:53:40 pm »

So enemies see four tiles in the direction they're facing and the cardinal tiles right next to them. They can turn and walk, or walk in the direction they're already facing and then turn.

If we're spotted or engage in combat at all, we get spotted, even if we shank them in one phase.

Just go for it, I think. Can't really plan a path.
Logged
Old and cringe account. Disregard.

Swordstar

  • Bay Watcher
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #198 on: May 28, 2015, 06:59:35 pm »

They do have a preset path and I can promise no one will see Dar on the first turn.

Also:
Pillars block LoS and people standing on pillars cannot be seen

Edit:
Also they only move in straight lines
« Last Edit: May 28, 2015, 08:40:31 pm by Swordstar »
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #199 on: May 28, 2015, 10:06:50 pm »

Actually then we should just camp out of a few turns and learn their patrol routes.
Logged
Old and cringe account. Disregard.

Blade Master Model 42

  • Bay Watcher
  • Edelgard did nothing wrong.
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #200 on: May 28, 2015, 10:26:36 pm »

Actually then we should just camp out of a few turns and learn their patrol routes.

That sounds like it could go badly if the route isn't set. Or if our NPC doesn't go along with it.

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #201 on: May 29, 2015, 06:33:33 am »

I don't really get how those adjacent squares work :v

Can you make picture for better splaining?
Logged

Swordstar

  • Bay Watcher
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #202 on: May 29, 2015, 09:15:47 am »

If you could stab him with a range one weapon, he can see you
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #203 on: May 29, 2015, 09:21:22 am »

Code: (Guard looking west) [Select]
|_|_|_|_|X|_|
|X|X|X|X|G|X|
|_|_|_|_|X|_|
G is the guard. He can see you if you're on a X.
Logged
Old and cringe account. Disregard.

Swordstar

  • Bay Watcher
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #204 on: May 29, 2015, 09:34:49 am »

That includes if he walks past you ftr. So if you're next to a square he passes through, he'll see you and stop. Unless pillars
Logged

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #205 on: May 29, 2015, 10:40:15 am »

We're gonna get so caught. :X
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #206 on: May 29, 2015, 10:55:16 am »


The red are all the tiles that could theoretically get seen, assuming they walk only in straight lines.

Logged
Old and cringe account. Disregard.

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #207 on: May 29, 2015, 11:00:15 am »

I think it's become clear that the only solution is to traverse through the wall.
Logged

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #208 on: May 29, 2015, 11:24:01 am »

At first I thought you scribbled some prophecy of doom in blood before I read the explanation v;
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Blade Master Model 42

  • Bay Watcher
  • Edelgard did nothing wrong.
    • View Profile
Re: FEF: Winds of Change OOC Thread
« Reply #209 on: May 29, 2015, 06:24:25 pm »

Okay, let's assume for the purposes of our movement that the soldiers will move their full range in the direction that they are facing during the PP, and that at the end of their move, they will not turn 180 degrees. I feel confident that we can work this out and move through without getting caught, if we try.
Pages: 1 ... 12 13 [14] 15 16 ... 60