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Author Topic: "You"  (Read 5336 times)

ShinQuickMan

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Re: "You"
« Reply #15 on: May 18, 2015, 02:51:55 pm »

"Forces unknown". Just as with adventurers.
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Loud Whispers

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Re: "You"
« Reply #16 on: May 18, 2015, 03:19:03 pm »

It s notable that many Dwarves worship deities which are personifications of things like Fortresses. There is a good chance that the player is a deity of pure Fortress.

Immortal-D

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Re: "You"
« Reply #17 on: May 18, 2015, 03:50:34 pm »

We are Armok, and dwarves are our slaves.
You are consciousness
We are Armok. We are legion. Etcetera.
We are Borg.  Lay down your magma and surrender your Fortress.  Resistance is futile.

Goblins

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Re: "You"
« Reply #18 on: May 18, 2015, 04:10:18 pm »

I am God, and these are my puny disciples.
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Edit: BAHAHAHAHAHAHAHA! A goblin just got gelded by a copper mace in a weapon trap! This game is the greatest.
Urist McLeader stopped eating Kitten Tripe : Creating God

Dampe

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Re: "You"
« Reply #19 on: May 18, 2015, 04:22:09 pm »

Either as the invisible Overseer, or the expedition leader.
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Regards,
Dampe

variablenonsense

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Re: "You"
« Reply #20 on: May 18, 2015, 04:58:19 pm »

It s notable that many Dwarves worship deities which are personifications of things like Fortresses. There is a good chance that the player is a deity of pure Fortress.

I like this. You ARE the fortress!
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Call me Vari. It's easier to type.

TomiTapio

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Re: "You"
« Reply #21 on: May 18, 2015, 05:42:17 pm »

The player is an overseer spirit, sent by Arm:_ok to guide these clueless beardwagglers. Whispers in their ears what to build where.
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
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herocrafter

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Re: "You"
« Reply #22 on: May 18, 2015, 06:46:46 pm »

I imagine that the dorfs do their jobs,  eventually,  and not spend all hours embiding out of fear.  I am who they fear.






Edit typo.
« Last Edit: May 18, 2015, 06:48:17 pm by herocrafter »
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NW_Kohaku

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Re: "You"
« Reply #23 on: May 18, 2015, 07:50:08 pm »

I'm not really sure if there's an official answer to this, I'm doubting it, but who are "you" in terms of your position in the fortress when you play?

Please keep this quote in a secure location, and copy-paste it into every one of these silly debates where players claim to be God:

Our eventual goal is to have the player's role be the embodiment of positions of power within the fortress, performing actions in their official capacity, to the point that in an ideal world each command you give would be linked to some noble, official or commander.  I don't think coaxing is the way I'm thinking of it though, as with a game like Majesty which somebody brought up, because your orders would also carry the weight of being assumed to be for survival for the most part, not as bounties or a similar system.  Once your fortress is larger, you might have to work a little harder to keep people around, but your dwarves in the first year would be more like crew taking orders from the captain of a ship out to sea or something, where you'd have difficulty getting them to do what you want only if you've totally flopped and they are ready to defy the expedition leader.

You are the nobles. 

Not God, but the ones players always complain about being fat, lazy, and too high on their own delusional self-importance to be helpful. 

Thank you, that is all.
« Last Edit: May 18, 2015, 09:02:21 pm by NW_Kohaku »
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herocrafter

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Re: "You"
« Reply #24 on: May 18, 2015, 08:59:11 pm »

This isn't a debate nor how one perceives the dorf under his life or death decisions silly. Hmmph.
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Witty

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Re: "You"
« Reply #25 on: May 18, 2015, 09:10:07 pm »

I always imagined that I was just the general consensus of the noble groups...

But I don't see why it matters. The players can see themselves as whoever they want.
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Quote from: Toady One
I understand that it is disappointing when a dwarf makes a spiked loincloth instead of an axe.

Abraxis

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Re: "You"
« Reply #26 on: May 18, 2015, 09:31:17 pm »

I have a dissociative disorder so I barely notice any change in perspective from everyday life.
« Last Edit: May 18, 2015, 09:33:07 pm by Abraxis »
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Zachski

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Re: "You"
« Reply #27 on: May 20, 2015, 01:09:52 am »

You are the collective will of the executives, apparently?
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Space Wizard

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Re: "You"
« Reply #28 on: May 20, 2015, 03:54:57 am »

You are the collective will of the executives, apparently?

So strange when the collective will of the executives is to build a system that enables the fortress to be filled with magma at the pull of a lever, or is to cook all of the plants and alcohol into meals so there is no more booze, or is to carve out a giant dong only visible from above at a cross-section of underground.
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IRON_GAUNTLET

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Re: "You"
« Reply #29 on: May 20, 2015, 04:41:27 am »

Don't listen to the heretic elves!

You ARE the fortress!
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