Hey, everyone! I'm in need of a bit of help.
Before drawing the item overrides, I decided I'd compile a list of everything that needs to be done and the TWBT tiles/subtypes that go with them. Here's everything I've got so far:
TWBT OVERRIDES
(Use ctrl+F and search for ??? to find the unknowns)
ID:TYPE
(ORIGINAL TILE)
SUBTYPE
AMMO:AMMO
(47)
0 ITEM_AMMO_BOLTS
1 ITEM_AMMO_ARROWS
2 ITEM_AMMO_BLOWDARTS
AMULET:AMULET
(12)
ANIMALTRAP:ANIMALTRAP
(127)
ANVIL:ANVIL
(229)
ARMOR:ARMOR
(91)
0 ITEM_ARMOR_BREASTPLATE
1 ITEM_ARMOR_MAIL_SHIRT
2 ITEM_ARMOR_LEATHER
3 ITEM_ARMOR_COAT
4 ITEM_ARMOR_SHIRT
5 ITEM_ARMOR_CLOAK
6 ITEM_ARMOR_TUNIC
7 ITEM_ARMOR_TOGA
8 ITEM_ARMOR_CAPE
9 ITEM_ARMOR_VEST
10 ITEM_ARMOR_DRESS
11 ITEM_ARMOR_ROBE
ARMORSTAND:ARMORSTAND
(14)
BACKPACK:BACKPACK
(146)
BALLISTAARROWHEAD:BALLISTAARROWHEAD
???
BALLISTAPARTS:BALLISTAPARTS
???
BAR:BAR
(240)
BARREL:BARREL
(246)
BED:BED
(223)
BIN:BIN
(88)
BLOCKS:BLOCKS
(254)
BOOK:BOOK
(8)
BOULDER:BOULDER
(236) SAME ELEVATION
(249) LOWER ELEVATION
BOX:BOX
(146)
BRACELET:BRACELET
(153)
BUCKET:BUCKET
(150)
CABINET:CABINET
(227)
CAGE:CAGE
(19)
CATAPULTPARTS:CATAPULTPARTS
???
CHAIN:CHAIN
(179)
CHAIR:CHAIR
(210)
CHEESE:CHEESE
(25)
CLOTH:CLOTH
(167)
COFFIN:COFFIN
(48)
COIN:COIN
(36)
CORPSE:CORPSE
???
CORPSEPIECE:CORPSEPIECE
(253)
CROWN:CROWN
(230)
CRUTCH:CRUTCH
(194)
DOOR:DOOR
(15) GEM
(79) GLASS
(197) STONE
(186) WOOD/BONE
(240) METAL
DRINK:DRINK
???
EARRING:EARRING
(235)
EGG:EGG
(248)
FIGURINE:FIGURINE
(143)
FISH:FISH
(224)
FISH_RAW:FISH_RAW
(224)
FLASK:FLASK
(173)
FLOODGATE:FLOODGATE
(42) GEM
(88) STONE
(215) WOODEN/BONE
FOOD:FOOD
(25)
0 ITEM_FOOD_BISCUITS
1 ITEM_FOOD_STEW
2 ITEM_FOOD_ROAST
FOOD_STORAGE:???
???
GEM:GEM
(4) CUT/LARGE
(15) ROUGH/RAW
GLOB:GLOB
(247)
GLOVES:GLOVES
(91)
0 ITEM_GLOVES_GAUNTLETS
1 ITEM_GLOVES_GLOVES
2 ITEM_GLOVES_MITTENS
GOBLET:GOBLET
???
GRATE:GRATE
(35)
HATCH_COVER:HATCH_COVER
(155)
HELM:HELM
(91)
0 ITEM_HELM_HELM
1 ITEM_HELM_CAP
2 ITEM_HELM_HOOD
3 ITEM_HELM_TURBAN
4 ITEM_HELM_MASK
5 ITEM_HELM_VEIL_HEAD
6 ITEM_HELM_VEIL_FACE
7 ITEM_HELM_SCARF_HEAD
8 INSTRUMENT
INSTRUMENT:INSTRUMENT
(168)
0 ITEM_INSTRUMENT_FLUTE
1 ITEM_INSTRUMENT_TRUMPET
2 ITEM_INSTRUMENT_HARP
3 ITEM_INSTRUMENT_DRUM
4 ITEM_INSTRUMENT_PICCOLO
LIQUID_MISC:LIQUID_MISC
(126)
(247)
MEAT:MEAT
(224)
MILLSTONE:MILLSTONE
(9)
ORTHOPEDIC_CAST:ORTHOPEDIC_CAST
???
PANTS:PANTS
(91)
0 ITEM_PANTS_PANTS
1 ITEM_PANTS_GREAVES
2 ITEM_PANTS_LEGGINGS
3 ITEM_PANTS_LOINCLOTH
4 ITEM_PANTS_THONG
5 ITEM_PANTS_SKIRT
6 ITEM_PANTS_SKIRT_SHORT
7 ITEM_PANTS_SKIRT_LONG
8 ITEM_PANTS_BRAIES
PIPE_SECTION:PIPE_SECTION
(124)
PLANT:PLANT
(3) DIMPLE CUPS
(5) QUARRY BUSHES, BLOSSOMS
(6) PLUMP HELMETS, LEAVES
(37) MISC. BERRIES
(58) STRAWBERRY, PRICKLE BERRY, FISHER BERRY, SUN BERRY, MISC. BERRIES
(111) WINTER MELON, WATERMELON
(152) VALLEY HERB
(159) ROPE REED
(231) PIG TAIL, CAVE WHEAT, LONGLAND GRASS, RAT WEED, HIDE ROOT, MUCK ROOT, BLADE WEED, SLIVER BARB
(232) SWEET POD, BLOATED TUBER, KOBOLD BULB
(250) PLANTS AT LOWER ELEVATION
PLANT_GROWTH:PLANT_GROWTH
(5) FLOWERS
(6) LEAVES
(7) FRUIT
(37) SEEDS, NUTS, FRUIT
(42) SEEDS, BURRS, CONES
POWDER_MISC:POWDER_MISC
(126)
(247)
QUERN:QUERN
(9)
QUIVER:QUIVER
(146)
REMAINS:REMAINS
(253)
RING:RING
(148)
ROCK:ROCK
(7)
ROUGH:ROUGH
???
SCEPTER:SCEPTER
(45)
SEEDS:SEEDS
(250)
SHIELD:SHIELD
(91)
0 ITEM_SHIELD_SHIELD
1 ITEM_SHIELD_BUCKLER
SHOES:SHOES
(91)
0 ITEM_SHOES_SHOES
1 ITEM_SHOES_BOOTS
2 ITEM_SHOES_BOOTS_LOW
3 ITEM_SHOES_SANDAL
4 ITEM_SHOES_CHAUSSE
5 ITEM_SHOES_SOCKS
SIEGEAMMO:SIEGEAMMO
(242)
(243)
0 ITEM_SIEGEAMMO_BALLISTA
SKIN_TANNED:SKIN_TANNED
(225)
SLAB:SLAB
(239)
SMALLGEM:SMALLGEM
(4) CUT/LARGE
(15) ROUGH/RAW
SPLINT:SPLINT
(159)
STATUE:STATUE
(234)
TABLE:TABLE
(209)
THREAD:THREAD
(237)
TOOL:TOOL
??? BOWL
??? MORTAR
??? PESTLE
??? CARVING KNIFE
??? BONING KNIFE
??? SLICING KNIFE
??? MEAT CLEAVER
??? CARVING FORK
??? POUCH
(8) NEST BOX
(13) LADLE
(22) HIVE
(147) CAULDRON
(153) WHEELBARROW
(158) STEPLADDER
(229) JUG
(236) HONEYCOMB
(238) LARGE POT
(254) MINECART
0 ITEM_TOOL_CAULDRON
1 ITEM_TOOL_LADLE
2 ITEM_TOOL_BOWL
3 ITEM_TOOL_MORTAR
4 ITEM_TOOL_PESTLE
5 ITEM_TOOL_KNIFE_CARVING
6 ITEM_TOOL_KNIFE_BONING
7 ITEM_TOOL_KNIFE_SLICING
8 ITEM_TOOL_KNIFE_MEAT_CLEAVER
9 ITEM_TOOL_FORK_CARVING
10 ITEM_TOOL_NEST_BOX
11 ITEM_TOOL_JUG
12 ITEM_TOOL_LARGE_POT
13 ITEM_TOOL_HIVE
14 ITEM_TOOL_HONEYCOMB
15 ITEM_TOOL_POUCH
16 ITEM_TOOL_MINECART
17 ITEM_TOOL_WHEELBARROW
18 ITEM_TOOL_STEPLADDER
TOTEM:TOTEM
(135)
TOY:TOY
(145)
0 ITEM_TOY_PUZZLEBOX
1 ITEM_TOY_BOAT
2 ITEM_TOY_HAMMER
3 ITEM_TOY_AXE
4 ITEM_TOY_MINIFORGE
TRACTION_BENCH:TRACTION_BENCH
(232)
TRAPCOMP:TRAPCOMP
(228)
0 ITEM_TRAPCOMP_GIANTAXEBLADE
1 ITEM_TRAPCOMP_ENORMOUSCORKSCREW
2 ITEM_TRAPCOMP_SPIKEDBALL
3 ITEM_TRAPCOMP_LARGESERRATEDDISC
4 ITEM_TRAPCOMP_MENACINGSPIKE
TRAPPARTS:TRAPPARTS
???
VERMIN:VERMIN
(123)
(125)
(177)
(249)
(250)
WEAPON:WEAPON
(47)
0 ITEM_WEAPON_WHIP
1 ITEM_WEAPON_AXE_BATTLE
2 ITEM_WEAPON_HAMMER_WAR
3 ITEM_WEAPON_SWORD_SHORT
4 ITEM_WEAPON_SPEAR
5 ITEM_WEAPON_MACE
6 ITEM_WEAPON_CROSSBOW
7 ITEM_WEAPON_PICK
8 ITEM_WEAPON_BOW
9 ITEM_WEAPON_BLOWGUN
10 ITEM_WEAPON_PIKE
11 ITEM_WEAPON_HALBERD
12 ITEM_WEAPON_SWORD_2H
13 ITEM_WEAPON_SWORD_LONG
14 ITEM_WEAPON_MAUL
15 ITEM_WEAPON_AXE_GREAT
16 ITEM_WEAPON_DAGGER_LARGE
17 ITEM_WEAPON_SCOURGE
18 ITEM_WEAPON_FLAIL
19 ITEM_WEAPON_MORNINGSTAR
20 ITEM_WEAPON_SCIMITAR
21 ITEM_WEAPON_AXE_TRAINING
22 ITEM_WEAPON_SWORD_SHORT_TRAINING
23 ITEM_WEAPON_SPEAR_TRAINING
WEAPONRACK:WEAPONRACK
(251)
WINDOW:WINDOW
(177)
WOOD:WOOD
(22)
This list was initially much bigger, but with the help of Meph and mifki, I was able to narrow it down a bit. Despite this, I've still got some blanks I still need to fill...It's been a while since I played DF, and I can't remember what tiles represent some things like CATAPULTPARTS or CHEESE. So can someone help me out and fill in the blanks? For reference, here is the
character table of DF. If something in-game were represented by an "A", then it would be character (65).
Just my 2 cents:
Put a helmet and/or a set of armor on war animal's sprite,
and a leather cap/fedora on hunting animal's sprite.
Thanks! This is a really nice suggestion, but I'm afraid it would be too herculean of a task to draw. For consistency's sake, I've included TRAINED_WAR and TRAINED_HUNTER versions for all the creatures, so to do this I'd have to add armor to hundreds upon hundreds of sprites.
EDIT:
I'll be updating this list as tiles are found.