Hey Bay12 community. All of you. I've came here to play this ridiculously hard indie game with no graphics, stayed because of you. That was 4 years ago.
In that time I've started and participated in lots of community forts, written a couple of mods and created the MasterworkDF mod. I'm the reason there are sub-boards in the modding section, and I did fundraisers with fans of my mods to allow me to work full-time on them; collecting donations to work 2 months only on DF modding.
Recently I've been less active, because I have a lot more projects in RL that keep me away from my computer, the internet or electricity. A few words about my RL: I'm a cyclist slash adventurer slash digital nomad slash gamer. I never had a normal job, I'm constantly travelling (see link in my sig, visited 122 countries so far) and just in general I do what I like to do; planning a year or two in advance.
I'm currently cycling the silkroad till the end of this year, but for 2016 I wanted to stick to one place, get a good laptop and spend more time being creative and productive in the literal sense of the word. I want to produce something. Four items are on my list: A blog, a book, a web-comic and (a) DF mod(s). This combines writing, storytelling, photography, photoshop, programming and more...
I want to invest 6-12 months to setting that up, see how it goes, how I like it, how the people like it. I'll probably live somewhere in India or the Phillipines in the meantime with rather low daily spendings.
Now why am I posting this here?Because two of the projects, the webcomic and the mods, are DF related. And because I want to create a Patreon for this. (Patreon.com is a website that allows fans of artists etc to donate monthly.) Tarn Adams started his Patreon recently, and while I had the idea for a while now, this is a good timing to pursue it further. I talked to him and he supports the idea.
It sounds like an adventure!
It's fine with us [Tarn&Zach], provided the game itself isn't sold, and we aren't involved in any "official" capacity.
My two projects would be this:
THE LEGEND OF URIST! - A DF-inspired web-comic in ingame graphic style. Part long-running webcomic, part cross-overs, part Fortress/Adv-mode stories. Updated 3 times a week on it's own website. Classic comic pannels, 3-6 in each update. The catch is that readers can select a tileset and view it in their prefered way, just like they can select tilesets in mods or the starter pack. And gifs.
(This is just a quick mock-up)
MEPHS MODDING MADNESS! - Running and maintaining the MasterworkDF mod, Accelerated DF, and more upon request, as well as updating and maintaining otherwise abandoned mods. There are many outdated mods that are worth playing, but the authors have stopped supporting them. I would update and overhaul them for the newest DF versions.
I estimate 4h per day, 6 days per week; alternating between working on the web-comic and the modding. The goal of the Patreon is to cover my living expenses, which in the countries I picked is easily done with ~$500/month. I'd start with the projects before I do the Patreon and set everything up, look at the feedback and interest and adjust accordingly. The rest of the time I'd be working on my own blog and book, same rythm, 4h per day, 6 days per week, alternating between the two.
Everything I'd create would be available for free. Patreon.com is only a page for donations and all content would be open-source and redistributable. There will be more say for the backers, for example mod requests etc, but I promise that everyone can play/download/view everything I'll be making.
Starting date would be the 01.01.2016. I'm looking forward to this idea, because it's a nice experiment and change of pace for me. If everything works out, I can work on things I love without losing money.
(PS: I spend ~3000h so far on DF modding, wrote ~15k forum posts and while I got donations, it's less than $1 per hour)
But what does the community think? aka: You!