Massed marks-dwarvces are pretty nice, with a separate squad of axe/hammer {m}oved to the same area to handle any well-ventilated targets who charge them.
I use a layer system for my fortresses, all the workshops on one floor, all the bedrooms on one floor, all the stockpiles on one floor, etc...
I enjoy this system (its fairly easy to organize and find things) but there are some problems i come across quite often
1. Since stockpiles are on their own floor all workshop dwarves must bring their product down/up to it (although i usually have them right next to each-other)
Is there any other better layouts you recommend (yes you, those who come across this page)?
- Also note that dorfs, unlike humans, expend the same amount of effort moving vertically as moving horizontally, so having the stockpile right above or under the mess hall with convenient stairs is actually as close as you can get.
This.
It's very common for a new player to build workshops with a "handy" expanse of stores around them on the same level. But that's only b/c, graphically, we're used to seeing "organization" on 2 levels, not 3.
Let's say you wanted 2 related workshop with "only" ~125 tiles of storage
(12x12 or so, with workshops - smallish by dwarf standards). On a single level, that 12x12 area might look something like this...
ssssssssssss
ssssssssssss
ssssssssssss
ssssWWWsssss
ssssWWWsssss
ssssWWWsssss
sssssWWWssss
sssssWWWssss
sssssWWWssss
ssssssssssss
ssssssssssss
Xsssssssssss
But for a dwarf to walk from the nearest workshop to the furthest item (@ "X", lower left), it's 6 tiles there and 6 back to/from the center of the nearest workshop. For the "farther" workshop, it's only worse.
If, on the other hand, you had this across 6 levels, with 2 levels of stores each above and below those same 2 workshops (now directly above/below each other), with nearby stairs, now only take a 7x7 area...
sssssss
sXsssXs
ssWWWss (Workshop
ssWWWss levels, 3 & 4)
sXsssXs
sssssss
sssssss
sXsssXs
sssssss (above, 1 & 2,
sssssss &
sssssss below, 5 & 6)
sXsssXs
sssssss
...and you not only have more than doubled the storage (258!), but it's now
all closer - the
furthest storage is now 5 steps away
(vs. 6+, above), with a large percentage of storage tiles shifted closer still.
And the more storage you want, the bigger that distance difference becomes - square vs. cube.
Using those stairs to attach to bedrooms for these crafts-dwarfs is only too easy.
For security, one main corridor leading to the stairs above/below, that can be sealed off, prevents too much "fun" if something goes wrong.
Getting creative w/ these over/under workshops is limitless - with or without walls for the shops themselves, doubling/tripling stairs to reduce congestion, whatever.
Then, visual "organization" and finding items is just a matter of up/down a few levels.