Here we go, with stuff written at 3am. Can you tell?
Spring/Summer 1936 So, after a month long new year's party, involving almost everyone connected to the department in any way shape or form (which equaled most of the population), the engineers finally shook off their collective hangovers and got to work on their projects.
First up, lets visit the Electrical Team, who where kicked out of the party for failing to complete their work on the radio, who completed their radio early on and spend the rest of their messing about with other things, the upshot of which is that they designed, and installed, a radio system in the two new destroyers and figured out where they could shove it inside the POAC system. Which is something.
R-V-M1935
Radio system for the POAC, although the POAC design currently does not include it. Runs directly off the vehicles power system, and it is advised to have the engine on during its use.
No appreciable cost.
Range of about 2km
R-N-M1936
Radio system for naval vessels. Submarines require surfacing to transmit.
No appreciable cost
Range of about 300km
Next up, we have the gun team, who went to work on a set of 750kg bombs. That is, after they spent a month of 750
lb bombs. Probally because of that, along with ordrs to finish as soon as possible to make a bunch of smaller bomb designs, they dident do toomuch. Anyways, they now have designs for a 340kg HE bomb, He, AP, and smoke bombs in 750kg, and a timebomb they say they hid somewhere...
B-A-750-M1936
HE, AP, and Smoke varients. Batch costs 2ton steel
B-A-340-M1936
HE only. Batch costs 1ton steel
The Aircraft design team comes up next, fresh from work on the destroyer (they where also kicked out of the party) get to work on their next design, a cannon armed interceptor. After a fair deal of difficulty with shoving two autocannons designed for shipboard use through the engine and putting not putting more armor than the engine can move, they finish. The completed aircraft is powerful, but is slow and unmanuverable.
I-C-M1936
Armaments: twin CA-AAA-M1935 firing through the propeller hub, each with 60 rounds of ammunition, providing eight seconds of fire time.
Propulsion: 1x AEM1933 providing 1500HP
Crew of one
Traits: Slow, Unmanuverable
Costs: 3ton AL ber batch plus engines and cannon
And our final design for this season, we have the M-C-M1936 designed by our verry own materials team! Made from a mix of plastic and rubber, fitted with two three-inch diameter acrylic lenses, and with a tube leading from the side of the masks nozzle-thing to a belt-held filter that mostly uses charcoal, the mask includes a drinking straw and a second attachment point, which the engineers say could be used to be connected to a vehicles air supply system (if it had one), to an extra filter hose, or even to a filter! Thats right, they have developed filters small enough and light enough to be mounted directly on the mask, although they only have about an hour of useful life. The main filter lasts roughly six hours in non-combat systems, and times are roughly halved during combat.
M-C-M1936
Mask-Chemichal-M1936
A plastic mask with acrylic eye windows(each 3in diameter), two filter attachment points(for attachment to standard hose or the "light" filter), and a drinking straw.
C-M-C-L-M1936
Standard chartrage for the M-C-M1936. Lasts six hours outside combat, or three hours under major exertion.
Batch costs 1ton steel
C-M-C-S-M1936
Cartrage developed to be mounted directly to the M-C-M1936. Lasts 1 hour outside combat, And uses a plastic case (warning, do not heat. Plastic used in cartrage is Galalith)
And now, moving to the things built turing this season, we have Construction Teams One and Three, who where set to work on two twin line munitions factory in the giant complex o-production. Even with rather amazing hangovers they managed to get these built in time and have everything ready for getting their production lines tooled.
Project two, assigned to the Naval Engenerign team and Labor Team A, was to finish the Bychok and build her a sister ship. In the time given they have managed to finish everything they have parts for. The ships are engineless as a result, and are missing part of the supper structure where they have to install the engines. Thankfully, they report that the dockyard workers should be able to do that themselves assoon as the engines are made.
Oh, and the sister shape has been named the Bychok-Pesochnik, or jsut the Pesochnik. Apparently someone has made the decision to name all the Goby class after various kinds of Goby, which includes the Monkey Goby, which is the syster ship.
But leaving naving conventions aside, the final thing done this year by the teams was the construction of a twin-lined electronics factory in the complex-o-production. Construction Team Two managed to construct it in good time, adn its twin lines are both eady for tooling. Which is nice.
But now its time to see what the council thinks of you trying to get flamethrowers.
They hated the idea. A second vote was going to be held, but the timebomb went off, causing the evacuation of the chamber. As the bomb was unable to be defused, it was decided to let it detonate, which it did, showering the room with party flavors.
I dont think the council is happy with the gun team...
Recruiting was done, which netteed six new unskilled engineers, and 19 new laborers. In addittion, many factories where retooled, which slowed production.
Mines
20mm cannon ammo
-troop loadout based-
Gasmask
Grenades
Generic Rifles
The head of the naval arm mentioned something about low stocks of mines. They also asked when they can use they Bychok or her sister.
The head of the Armored arm states that they adore the POAC-H, and want a few. They also ask if they can get some more towed guns, or better yet, some tank destroyers. German tactics (which are probably being taught in Brazil) apparently like tanks.
The head of the Defense arm is requesting that stocks of SMM1934 Doubles, grenades, and above all S M1935s be increased. They also demand more ammuntion for the 20mm cannons and defences for the factory complex where half the nations industry sits. Oh, and they also want knives that they can preferably shove on a rifle.
The overall head of the Armed Forces has asked if perhaps you will make a seaplane tender to increase the range of the CRS M1929. Other than that they where quiet. Well, besides all those angry letters. And memos. And guards with sub-machine guns. And similar stuff.
The council is wondering about the plethora of machineguns that you are making, and about the lack of engines for the destroyers. They also are really, really, really angry for some reason.
One office building (Allows two basic design projects per turn)(Allows three basic acquire projects per turn)
One small design studio (allows one basic design project per turn)
One large warehouse (Allows three construction projects per turn)
One small warehouse (allows an extra construction project per turn)
One small workshop (No production lines possible, provides one basic design project per turn)
One large drydock complex, with two docks(2500t maximum)
Workshop G1 as follows:
- Line 1 : AATSM1933 'HiLo'
- Line 2 : M1932 40mmAAA Cannon
Factory G1 as follows:
- Line 1 : G-H-M1935
- Line 2 : 45mm Shells for C-V-45-M1935
- Line 3 : ATHM1933
Factory G2 as follows:
- Line 1: EAM M1932 mortar
- Line 2: C-V-45-M1935
- Line 3: AEM shells
Factory G3 as follows:
- Line 1: SHM1935
- Line 2: SHM1935
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Factory V1 as follows:
- Line 1: SDE M1933 (engine)
- Line 2: SDE M1933 (engine)
Factory V2 as follows:
- Line 1: POAC-H
- Line 2: POAC-L
-------------------------------------------------------------------------------
Factory N1 as follows:
- Line 1: FACM1934 "Shockwave" (Fast attack craft)
- Line 2: CDV M1933 Coastal Defense Vessel
-------------------------------------------------------------------------------
Factory M1 as follows:
- Line 1: 18 inch torpedoes
- Line 2: CA-AAA-M1935 ammo
Factory M2 as follows:
- Line 1: 7.62x54Rmm
- Line 2: 40 mm Ammunition
Factory M3 as follows:
- Line 1: 7.62x54Rmm
- Line 2: ATHM ammunition
Factory M4 as follows:
- Line 1: .45 ACP ammunition
- Line 2: 'Hilo' Ammunition
Factory M5 as follows:
- Line 1: empty(tooled)
- Line 2: empty(tooled)
Factory M6 as follows:
- Line 1: empty(tooled)
- Line 2: empty(tooled)
-------------------------------------------------------------------------------
Factory E1 as follows:
- Line 1: empty(tooled)
- Line 2: empty(tooled)
-------------------------------------------------------------------------------
Factory SA1 as follows:
- Line 1: SM1911/34
- Line 2: SM1911/34
- Line 3: MM1934
- Line 4: SMM1934 Double
- Line 5: MM1934
- Line 6: RM1891
- Line 7: RM1891
- Line 8: MM1934
-------------------------------------------------------------------------------
Factory LA1 as follows:
- Line 1: AATSM1933 'HiLo'
- Line 2: CA-AAA-M1935
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Factory A1
- Line 1: HGAAM1934 "Baklan" (Heavy dive bomber)
- Line 2: HGAAM1934 "Baklan" (Heavy dive bomber)
Factory AM1
- Line 1: AEM1933 "Hurricane" (Aircraft engine)
- Line 2: AEM1933 "Hurricane" (Aircraft engine)
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Eleven Scraper Trucks
Four CEV based on T-18 chassis
5000t timber per half-year
As much stone as is needed
3269t steel, stockpiled, 456 ton bi-annually
673t aluminum, stockpiled, 368 ton bi-annually
Construction Team 1
2 middling architect(s)
4 laborers
4 unskilled laborers
1 skilled laborer(s)
Construction Team 2
1 middling architect(s)
1 basic architect(s)
14 laborers
1 skilled laborer
3 unskilled laborers
Construction Team 3
10 laborers
4 unskilled laborers
1 skilled laborer
1 masterful laborer
1 middling architect(s)
Labor Team A
5 laborers
3 unskilled laborers
9 skilled laborers
2 Masterful Laborer
1 Godlike Laborer
Naval Engineering Team :
1 middling naval engineer(s)
3 skilled naval engineer(s)
1 masterful naval engineer(s)
2 basic naval engineer(s)
1 basic engineer(s) (basic)
1 middling armored engineer(s)
Aeronautics Team
3 basic aeronautical engineer(s)
1 middling engineer(s) (basic)
2 skilled engineer(s) (Basic)
1 GODLIKE Engineer(s)
2 skilled material Engineer(s)
Gun Engineering Team
1 basic Weapons Engineer(s)
4 material engineer(s)
3 skilled engineer(s) (Basic)
1 skilled explosives engineer
1 Godlike engineer
1 unskilled explosives engineer(s)
Electronics Team -Temporally Unavalable-
1 skilled material engineer(s)
1 masterful electronics engineers(s)
1 middling electronics engineers(s)
2 basic electronics engineer(s)
Fresh Meat Team
19 unskilled laborers
6 unskilled engineers
Materials Team
1 skilled engineer(s) (Basic)
3 basic material engineer(s)
2 unskilled engineer(s) (basic)
Gasmaks, Filters for same
Interceptor
vehicular and naval radios