+1 to the new tank.
For the new planes i'd like a new firestorm model for ground-attack with one big gun in the nose.
I believe a patrol bomber is more important at the moment since our main problem is going to be the naval war. Even so, I don't particularly like using big-gun fighters (like the Ju-87G or the Mosquito variant) since I believe rockets to be more effective and flexible. Even more so when you're able to mount them onto your normal fighters with only slight performance losses when not using them.
That depends whether we're breaking the temporal technical paradigms or not
We built an almost-IFV in 1934; I don't think we ever adhered to the paradigms :-)
at that time, there were fast light and cruiser tanks, supposed to fill in the cavalry role (Pz I, II and III, Soviet BT and American M2 tanks), more armored slow infantry tanks generally armed with howitzers (StuG III, Pz.IV, Matilda), and lumbering heavy tanks designed to take on fortifications (about the only thing they could actually catch up to) or anything that came at them (KV-1, Char B1).
The medium tank came about when field experience showed that cruiser tanks actually had to be able to shrug off at least some hits and the infantry tanks were the ones present when breakthroughs were achieved, so there was a need for an "universal" tank with plenty of armor, but also mobile and well armed - this can be seen clearly on the evolution of the Pz. IV.
I definitely agree (except slightly for the StuG part; you're probably thinking about the StuH or the very early StuG version).
To expand, the combat paradigm was to use the infantry tanks to punch a hole into the enemy lines (for which they needed firepower and armour), one which the cruiser tanks could then exploit (for which they needed speed).
However, even with the (usual) distinction into cavalry and infantry tanks, there were some early attempts on medium tanks, like the French
S35, a fairly fast (40/32km/h) tank armed with a 47mm cannon and about 47/40mm of armour.
Alternatively, we might designate it as an infantry tank but recognize that - since I really don't want to add another user of the SDE M1933 engine - with the new engine, it's going to go fast enough.
Given our terrain, I think we have more need of an infantry tank, which we could then gradually increase the armor, gun and engine into a proper medium tank - something good enough to remain our mainstay at least until 1943, and in service for even longer in other duties (Yes, the Pz. IV , even if our engine already allows to armor it to hell and back and still be quite nimble-as long as I don't have to pick up that guzzler's bar tab).
Agreed.
At this point we only have a tactical dive bomber, so it's a good idea. Instead of a FW200, however, I'd rather go for something a bit smaller and both less fragile and more expendable, with only two engines instead of four... By this time, the B-18 Bolo (a weaponized DC-2) had just entered service but was soon considered underpowered and too small; however the larger DC-3 was proving to be a revolutionary design (actually so good that even 70 years later it's still in operation).
True, the CD-3 wasn't converted into a bomber but into a transport, but we have a 1500hp engine (the DC-3 had two 1100-1200hp engines), and we can come up with something with a bit more wingspan to increase the lift and range.
That's a good idea. How about we build something similar to the B-25 or the Wellington? Twin-engined, medium bomber?
Aside that, fleet reconnaissance could be drastically increased by Catalina-type seaplanes, but given our weather, that may not be so feasible. Instead, I'd suggest a cheap folding wing catapult-launched seaplane fighter-bomber/ASW plane - the swell wouldn't prevent the launch, and if the conditions are too rough to land for recovery the pilot can just bail out near the mother ship (which could even carry more than one in the hold, even if not launch them quickly).
You mean something like a CAM-Ship for merchant defense or the battleships' seaplane launcher? For combat scouting, this might work. On the other hand, by introducing a Catalina-like design (which already had 4000km of range) we get more space on our ships, and we can still expand the range with seaplane tenders. That is, we station a few seaplane tenders 500-1000km out. If the weather permits it, the plane can land and refuel (and the crew rest) there. If not, they have to return to the main airport. On the other hand, a seaplane tender for a Catalina-sized plane might be very big and therefore expensive.
I fully agree, but we need better electronics.
In which way? Higher quality, higher quantity, ...?
I say that we just buy some DC-3's or some Lisunov Li-'s2 (the metric model) there a civil air craft so we can buy them with out weapons or engines and out fit them our selves.
Or just use them as a transport plane. Yeah, those might both work.
We need a large calibre round, some thing in-between 7.62R and 20mm for heavy machine and sniper use.
A bullet in the 12-14mm with a focus on long range accuracy is what we need.
Go for the
classics?
Sorry for the wait on this, work is being a pain. I should have it done by next weekend though...
No worries.
Also, on needing a larger round than 7.62x54r, if you look at just diameter theres the .45 rounds and the shotguns...
Also, there where 20mm snipers, and still are some in use. Plus, with rifle-caliber rounds being seen as "heavy" rounds these days...
Sure, there are .45 pistol and the shotgun rounds. They're probably rather ineffective as sniper weapons though :-P
And while there were 20mm sniper (well, anti-tank) rifle rounds, they make the weapons heavy and ineffective rather quickly. So if we get access to the M2, I'd say we should probably use a 7.62mm sniper rifle (just a mosin with sights) and maybe, maybe build a 12.7mm anti-materiel rifle.
Also, here's the current production numbers for this turn.
TURN 12: 1938.0
Factory A1
Factory A1/0 (['plane'], e): HGAA M1934 Baklan [dive bomber] (6.0 per turn)
Factory A1/1 (['plane'], e): I-P-M1936 FireStorm [Interceptor] (6.0 per turn)
Factory AM1
Factory AM1/0 (['plane', 'engine'], e): AEM 1933 Hurricane [1500HP aircraft engine] (40.0 per turn)
Factory AM1/1 (['plane', 'engine'], e): AEM 1933 Hurricane [1500HP aircraft engine] (40.0 per turn)
Factory E1
Factory E1/0 (['electronics'], e): Electronic Parts (18.0 per turn)
Factory E1/1 (['electronics'], e): Electronic Parts (18.0 per turn)
Factory E1/2 (['electronics'], e): Electronic Parts (18.0 per turn)
Factory E1/3 (['electronics'], e): Electronic Parts (18.0 per turn)
Factory E1/4 (['electronics'], e): Electronic Parts (18.0 per turn)
Factory E2
Factory E2/0 (['electronics']): retooled
Factory E2/1 (['electronics']): retooled
Factory E2/2 (['electronics']): retooled
Factory E2/3 (['electronics']): empty
Factory G1
Factory G1/0 (None): AEM M1932 [2.5t boiler/turbine] (15 per turn)
Factory G1/1 (None): M-C-M1936 [Gas mask] (300.0 per turn)
Factory G1/2 (None): ATHM1933 [87.6mm tank howitzer] (6 per turn)
Factory G2
Factory G2/0 (None): EAM M1932 [Automatic Mortar] (50 per turn)
Factory G2/1 (None): C-V-45-M1935 [45mm AT cannon] (20 per turn)
Factory G2/2 (None): M-C-M1936 filter [gas mask filters] (3.0 per turn)
Factory G3
Factory G3/0 (None): SH M1935 [steel helmet] (750.0 per turn)
Factory G3/1 (None): SH M1935 [steel helmet] (750.0 per turn)
Factory LA1
Factory LA1/0 (['artillery'], e): AATSM1933 HiLo [105mm AA/AT gun] (6.0 per turn)
Factory LA1/1 (['artillery'], e): CA-AAA-M1935 [20mm AA gun] (18.75 per turn)
Factory LA2
Factory LA2/0 (['artillery'], e): M1932 40mmAAA Cannon (15.0 per turn)
Factory LA2/1 (['artillery'], e): CA-AAA-M1935 [20mm AA gun] (18.75 per turn)
Factory LA3
Factory LA3/0 (['artillery']): republicans
Factory LA3/1 (['artillery']): republicans
Factory LA4
Factory LA4/0 (['artillery']): republican
Factory LA4/1 (['artillery']): republican
Factory LA4/2 (['artillery'], e): CA-A-M1935 [20mm aircraft gun] (22.5 per turn)
Factory LA4/3 (['artillery'], e): CA-A-M1935 [20mm aircraft gun] (22.5 per turn)
Factory M1
Factory M1/0 (['ammo'], e): T18 M1934 [18 inch torpedo] (30.0 per turn)
Factory M1/1 (['ammo'], e): CA-AAA-M1935 ammo [20mm AA gun ammo] (1.5 per turn)
Factory M2
Factory M2/0 (['ammo'], e): 7.62x54mm ammo (3.0 per turn)
Factory M2/1 (['ammo'], e): 40mm ammo (1.5 per turn)
Factory M3
Factory M3/0 (['ammo'], e): 7.62x54mm ammo (3.0 per turn)
Factory M3/1 (['ammo'], e): ATHM1933 ammo [87.6mm AT gun ammo] (1.5 per turn)
Factory M4
Factory M4/0 (['ammo'], e): AATSM1933 HiLo ammo [105mm AA/AT gun] (1.5 per turn)
Factory M4/1 (['ammo'], e): .45 ACP ammo (1.5 per turn)
Factory M5
Factory M5/0 (['ammo'], e): C-V-45-M1935 ammo [45mm AT cannon ammo] (1.5 per turn)
Factory M5/1 (['ammo'], e): EAM M1932 ammo [for automatic mortar] (1.5 per turn)
Factory M6
Factory M6/0 (['ammo'], e): G-H-M1935 [grenade] (6.0 per turn)
Factory M6/1 (['ammo'], e): bombs (1.5 per turn)
Factory M7
Factory M7/0 (['ammo']): republicans
Factory M7/1 (['ammo']): republicans
Factory M8
Factory M8/0 (['ammo'], e): AATSM1933 HiLo ammo [105mm AA/AT gun] (1.5 per turn)
Factory M8/1 (['ammo'], e): EAM M1932 ammo [for automatic mortar] (1.5 per turn)
Factory M8/2 (['ammo'], e): .45 ACP ammo (1.5 per turn)
Factory M8/3 (['ammo'], e): C-V-45-M1935 ammo [45mm AT cannon ammo] (1.5 per turn)
Factory N1
Factory N1/0 (['ship'], e): Shockwave [Fast attack craft] (4.5 per turn)
Factory N1/1 (['ship'], e): CDV M1933 [Coastal Defense Vessel] (6.0 per turn)
Factory NW1
Factory NW1/0 (['artillery']): retooled
Factory NW1/1 (['artillery']): retooled
Factory NW1/2 (['artillery']): empty
Factory NW1/3 (['artillery']): empty
Factory SA1
Factory SA1/0 (['small-arms'], e): SM1911/34 [Improved M1911 pistol] (300.0 per turn)
Factory SA1/1 (['small-arms'], e): SM1911/34 [Improved M1911 pistol] (300.0 per turn)
Factory SA1/2 (['small-arms'], e): MM1934 [Medium Machine Gun] (225.0 per turn)
Factory SA1/3 (['small-arms'], e): SMM1934 Double [Crazy SMG] (300.0 per turn)
Factory SA1/4 (['small-arms'], e): MM1934 [Medium Machine Gun] (225.0 per turn)
Factory SA1/5 (['small-arms'], e): RM1891 [7.62x54mm Mosin-Nagant] (300.0 per turn)
Factory SA1/6 (['small-arms'], e): RM1891 [7.62x54mm Mosin-Nagant] (300.0 per turn)
Factory SA1/7 (['small-arms'], e): RM1891 [7.62x54mm Mosin-Nagant] (300.0 per turn)
Factory V1
Factory V1/0 (['vehicle'], e): SDE M1933 [Diesel engine] (30.0 per turn)
Factory V1/1 (['vehicle'], e): SDE M1933 [Diesel engine] (30.0 per turn)
Factory V2
Factory V2/0 (['vehicle'], e): POAC-L [APC w MG turret] (30.0 per turn)
Factory V2/1 (['vehicle'], e): POAC-H [IFV w 45mm cannon] (15.0 per turn)
Factory V3
Factory V3/0 (['vehicle'], e): POAC-B-C [Cargo APC] (45.0 per turn)
Factory V3/1 (['vehicle'], e): POAC-B-M [Mortar APC] (30.0 per turn)
Factory VE1
Factory VE1/0 (['engine', 'vehicle'], e): SDE M1933 [Diesel engine] (40.0 per turn)
Factory VE1/1 (['engine', 'vehicle'], e): SDE M1933 [Diesel engine] (40.0 per turn)
Factory VE1/2 (['engine', 'vehicle'], e): SDE M1933 [Diesel engine] (40.0 per turn)
Factory VE1/3 (['engine', 'vehicle'], e): SDE M1933 [Diesel engine] (40.0 per turn)
Large Workshop
Large Workshop/0 (None): E-I-W-M1937 [Infantry Load Bearing Equipment] (450.0 per turn)
Large Workshop/1 (None): E-I-W-M1937 [Infantry Load Bearing Equipment] (450.0 per turn)
Naval Annex, 1000t drydock
Naval Annex, 1000t drydock/0 (['ship'], e): Vorishka [1000t corvette] (1.5 per turn)
small-arms
7.62x54mm ammo: 6
RM1891 [7.62x54mm Mosin-Nagant]: 900
.45 ACP ammo: 3
MM1934 [Medium Machine Gun]: 174
SM1911/34 [Improved M1911 pistol]: 600
SMM1934 Double [Crazy SMG]: 300
equipment
SH M1935 [steel helmet]: 1500
M-C-M1936 [Gas mask]: 300
M-C-M1936 filter [gas mask filters]: 3
E-I-W-M1937 [Infantry Load Bearing Equipment]: 900
vehicle
POAC-H [IFV w 45mm cannon]: 15
POAC-L [APC w MG turret]: 30
POAC-B-C [Cargo APC]: 45
POAC-B-M [Mortar APC]: 30
artillery
40mm ammo: 1.5
EAM M1932 [Automatic Mortar]: 20
EAM M1932 ammo [for automatic mortar]: 3
M1932 40mmAAA Cannon: -6
AATSM1933 HiLo [105mm AA/AT gun]: 3
AATSM1933 HiLo ammo [105mm AA/AT gun]: 3
ATHM1933 [87.6mm tank howitzer]: -3
ATHM1933 ammo [87.6mm AT gun ammo]: 1.5
C-V-45-M1935 [45mm AT cannon]: 5
C-V-45-M1935 ammo [45mm AT cannon ammo]: 3
CA-A-M1935 [20mm aircraft gun]: 21
CA-AAA-M1935 [20mm AA gun]: 22.5
CA-AAA-M1935 ammo [20mm AA gun ammo]: 1.5
ship
CDV M1933 [Coastal Defense Vessel]: 6
Shockwave [Fast attack craft]: 4.5
Vorishka [1000t corvette]: 1.5
plane
HGAA M1934 Baklan [dive bomber]: 6
I-P-M1936 FireStorm [Interceptor]: 6
engine
AEM M1932 [2.5t boiler/turbine]: 9
SDE M1933 [Diesel engine]: -20
AEM 1933 Hurricane [1500HP aircraft engine]: 38
electronics
Electronic Parts: 63
ammo
T18 M1934 [18 inch torpedo]: 30
G-H-M1935 [grenade]: 6
bombs: 1.5
Shortfalls
M1932 40mmAAA Cannon: -6.0
SDE M1933 [Diesel engine]: -20.0
ATHM1933 [87.6mm tank howitzer]: -3.0
small-arms
7.62x54mm ammo: 16 (+6.0)
RM1891 [7.62x54mm Mosin-Nagant]: 8345 (+900.0)
.45 ACP ammo: 8 (+3.0)
MM1927 [DP-28 MG]: 762.5 (0.0)
MM1934 [Medium Machine Gun]: 1399 (+174.0)
SM1911/34 [Improved M1911 pistol]: 4420 (+600.0)
SMM1934 Double [Crazy SMG]: 2145 (+300.0)
Winchester M1897 [12g trench shotgun]: 400 (0)
equipment
SH M1935 [steel helmet]: 6480 (+1500.0)
M-C-M1936 [Gas mask]: 1095 (+300.0)
M-C-M1936 filter [gas mask filters]: 8 (+3.0)
E-I-W-M1937 [Infantry Load Bearing Equipment]: 1800 (+900.0)
vehicle
T-18 light tank: 2 (0)
POAC-H [IFV w 45mm cannon]: 67 (+15.0)
POAC-L [APC w MG turret]: 135 (+30.0)
POAC-B-C [Cargo APC]: 90 (+45.0)
POAC-B-C(F) [Fuel APC]: 30 (0.0)
POAC-B-M [Mortar APC]: 30 (+30)
artillery
40mm ammo: 5 (+1.5)
EAM M1932 [Automatic Mortar]: 240 (+20)
EAM M1932 ammo [for automatic mortar]: 13 (+3.0)
M1932 40mmAAA Cannon: -25 (-6.0)
AATSM1933 HiLo [105mm AA/AT gun]: 22 (+3.0)
AATSM1933 HiLo ammo [105mm AA/AT gun]: 7 (+3.0)
ATHM1933 [87.6mm tank howitzer]: -16 (-3.0)
ATHM1933 ammo [87.6mm AT gun ammo]: 5 (+1.5)
C-V-45-M1935 [45mm AT cannon]: 21 (+5.0)
C-V-45-M1935 ammo [45mm AT cannon ammo]: 4.5 (+3.0)
CA-A-M1935 [20mm aircraft gun]: -3 (+21.0)
CA-AAA-M1935 [20mm AA gun]: 39.75 (+22.5)
CA-AAA-M1935 ammo [20mm AA gun ammo]: 5.5 (+1.5)
ship
Karp-class submarine [initial sub]: 1 (0)
Ofery-class destroyer [initial destroyer]: 1 (0)
CDV M1933 [Coastal Defense Vessel]: 32 (+6.0)
Ray Class HSCS [High-Speed Coastal Submarine]: 1.75 (0.0)
Skate Class HSCS [High-Speed Coastal Sub]: 1 (0)
Shockwave [Fast attack craft]: 29 (+4.5)
Bychok [3000t destroyer]: 1 (0)
Vorishka [1000t corvette]: 3 (+1.5)
Kloun Bychok [3000t destroyer M1937]: 1 (0)
plane
HGAA M1934 Baklan [dive bomber]: 48 (+6.0)
I-C-M1936-MK2 [Interceptor Mk. 2]: 25 (0)
I-P-M1936 FireStorm [Interceptor]: 12 (+6.0)
engine
AEM M1932 [2.5t boiler/turbine]: 35 (+9.0)
SDE M1933 [Diesel engine]: -14 (-20.0)
AEM 1933 Hurricane [1500HP aircraft engine]: 171 (+38.0)
electronics
Electronic Parts: 52 (+63.0)
D-R-M1936 [fixed radio]: 1 (0)
ammo
T18 M1934 [18 inch torpedo]: 117 (+30.0)
G-H-M1935 [grenade]: 15 (+6.0)
bombs: 3 (+1.5)
Shortfalls
M1932 40mmAAA Cannon: -25
SDE M1933 [Diesel engine]: -14
ATHM1933 [87.6mm tank howitzer]: -16
CA-A-M1935 [20mm aircraft gun]: -3