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Author Topic: Dawn of Evolution [Multiplayer]  (Read 18798 times)

endlessblaze

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Re: Dawn of Evolution [Multiplayer]
« Reply #15 on: May 10, 2015, 10:06:56 am »

Will join in a bit.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

ATHATH

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Re: Dawn of Evolution [Multiplayer]
« Reply #16 on: May 10, 2015, 08:35:07 pm »

Name: The Boraks
Physical Description: The Boraks are mostly spherical quadrupeds, with their legs all being on their lower hemisphere. They possess a trunk halfway up their body, which is dipped into magma (lava?) so that it can pump said magma into a large cavity within their sphere, where it is then used as a weapon (by sending it back out of the trunk) or to provide energy. A secondary mouth on there underside is filled with teeth and is used to collect raw material to build the Borak's body and/or children with.There is a lump on the top of a Borak's head where the brain is stored. Small breathing holes surround the lump, which are used to collect and expel air. Waste is removed via a hole on the back of the Borack (around halfway up).
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
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*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Ama

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Re: Dawn of Evolution [Multiplayer]
« Reply #17 on: May 11, 2015, 02:04:59 pm »

Name of Race:Kuyeth
Physical Description: A small white worm like creature, lacking eyes, it uses it sense of smell to crawl and dig around.
Unusual Traits: Small and weak the Kuyeth survives by it incredible breeding rates. Two Kuyeth can produce over 100 offspring a solar cycle. If they are in danger of overpopulation they can even place their offspring into a sort of hibernation for several years until a time comes for them to awaken again.
Location:Thermal belt
« Last Edit: May 13, 2015, 02:00:27 pm by Ama »
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Generally me

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Re: Dawn of Evolution [Multiplayer]
« Reply #18 on: May 11, 2015, 02:40:33 pm »

Name: The Eyul
Physical Description: A medium sized four legged creature with a gaping maw filled with sharp teeth meant for rending and injuring fleshy creatures and then a long muscled tongue that can rip fungus and vegation from their stalks . A long snout meant to navigate and find prey. A thick protective layer of dark brown skin. Large ears and no eyes. It is 1.5 metres tall when on its four legs 3 metres when standing up on two legs.
Unusual traits: Has incredible sense of smell and hearing but lacks eyes. Protective of their own even when they can hunt no longer. Works in packs of 10 with 5 out hunting most of the time.
Location: Thermal belt
« Last Edit: May 13, 2015, 06:20:14 am by Generally me »
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Inithis

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Re: Dawn of Evolution [Multiplayer]
« Reply #19 on: May 11, 2015, 04:10:33 pm »

Wow, I'd given this up for dead! Good to see a change. I'll draw up a little map with your locations and then we can get started!
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

ShadowHammer

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Re: Dawn of Evolution [Multiplayer]
« Reply #20 on: May 11, 2015, 10:40:52 pm »

Wow, I'd given this up for dead! Good to see a change. I'll draw up a little map with your locations and then we can get started!
Yay!
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Rolepgeek

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Re: Dawn of Evolution [Multiplayer]
« Reply #21 on: May 11, 2015, 11:05:56 pm »

Wait is there still time for me to join?
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Sincerely, Role P. Geek

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Optimize anyway.

Andres

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Re: Dawn of Evolution [Multiplayer]
« Reply #22 on: May 11, 2015, 11:11:51 pm »

Wait is there still time for me to join?
I suggest doing it just in time there is right now but there won't be later.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Inithis

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Re: Dawn of Evolution [Multiplayer]
« Reply #23 on: May 11, 2015, 11:12:43 pm »

Wait is there still time for me to join?

Yeah, sure, go ahead.
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

Inithis

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Re: Dawn of Evolution [Multiplayer]
« Reply #24 on: May 11, 2015, 11:25:51 pm »

Name: The Boraks
Physical Description: The Boraks are mostly spherical quadrupeds, with their legs all being on their lower hemisphere. They possess a trunk halfway up their body, which is dipped into magma (lava?) so that it can pump said magma into a large cavity within their sphere, where it is then used as a weapon (by sending it back out of the trunk) or to provide energy. A secondary mouth on there underside is filled with teeth and is used to collect raw material to build the Borak's body and/or children with.There is a lump on the top of a Borak's head where the brain is stored. Small breathing holes surround the lump, which are used to collect and expel air. Waste is removed via a hole on the back of the Borack (around halfway up).
I'm going to need the location of your race.
---
So, I've run into trouble with the map, so that'll be done later. For now, I'll give you all an approximation:
Ixid: Your primary location is an enormous cavern, with the very top including the slightest exposure to the hostile surface. Your creatures mostly spend their time perched on several massive stalagmites, far enough from the floor of the cave to be safe from most predators.
Dirigids: You inhabit this same cave, floating about near the top. This has had the side-effect of granting you improved resistance to radiation, although a few of you drift out of the cave on occasion. They never return.
Salandrians: You begin in a deep cave, warmed by the heat of the molten earth. You have managed to secure a living-space that is only accessible through a series of contorted and cramped tunnels, difficult even with your flexibility. The result is safety from any larger predators, although you've noticed the floor is gradually growing hotter...
Graxid: You've constructed a large nest in a former cave, now reduced to rubble by an earthquake. It's been mostly crushed as the rock have shifted, however, and other creatures are beginning to move in. It would be wise to find a new nesting-location. This cave is about a half-mile from the central cavern mentioned to the Ixid.
Yrb: Your primary colony is located directly in the Salandrian cave, where a particularly-developed fungal mat stretches out over several hundred feet. Of course, there are other colonies throughout the cave system, should this one be destroyed-and it very well may be, should the temperature grow too high.
Borak:(I need your location, thermal or radiation)
Kuyeth: Your kind lives on the border of the Great Dead Zone. Your high level of reproduction has allowed you to stretch a little ways into it, although without food those worms quickly die. Another, smaller, colony exists much deeper, near where the rock turns to lava. Without further adaption, you cannot survive any deeper.
Eyul: You've been hunting the Salandrians for many generations, but now they seem to have found a way to hide their nests. It's possible to just kill the hunters when they leave the nest, but perhaps you should find a different food-source...
Destrachen: You live on the absolute border of the magma area, below where even the worms dare to go. You've been forced to go hunting for food higher and higher up as creatures have fled the steadily-growing temperatures. Perhaps you could create a new nest, to hunt for meat, and allow your current nest to harvest the minerals you depend on?


« Last Edit: May 11, 2015, 11:54:01 pm by Inithis »
Logged
He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

Rolepgeek

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Re: Dawn of Evolution [Multiplayer]
« Reply #25 on: May 11, 2015, 11:26:27 pm »

Name: Destrachen
Physical Description: Six-limbed lamia-like creatures with claws, great strength, and a compact size. Skin colors tend towards metallic or dark colors, and is similar to armor.
Unusual traits: Silicon based life form. Three genders. Extremely high body temperature. Predators and mineral eaters.
Location: Deep thermal belt
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Inithis

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Re: Dawn of Evolution [Multiplayer]
« Reply #26 on: May 11, 2015, 11:52:11 pm »

Spoiler: Salandrians (click to show/hide)
Does this look good? What were you looking for with unusual traits? Also, should I mention intelligence at all, or no? I have ideas, but I don't want to step on any toes in terms of where development should be.

Intelligence is more or less irrelevant at this point besides social cooperation. Development of civilization will (hopefully) come later.

Also, to anyone just seeing this: Locations are done! The game begins now!
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

Rolepgeek

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Re: Dawn of Evolution [Multiplayer]
« Reply #27 on: May 12, 2015, 12:08:58 am »

The Nests must adapt. Food is scarce; as the heat rises, so will we. The Old Nests will remain, to gather the softened material for insurance against future starvation. Meat rots; metal does not. So has it always been, and so shall it be.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Pencil_Art

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Re: Dawn of Evolution [Multiplayer]
« Reply #28 on: May 12, 2015, 12:38:42 am »

The Graxid mill around restlessly. They defend their cavern aggressively and send out scouting parties in search of a new home.
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Andres

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Re: Dawn of Evolution [Multiplayer]
« Reply #29 on: May 12, 2015, 12:59:30 am »

What about me? I'm playing humans, btw.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.
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