Name: Kevin Trapper
Race: Human
Gender: Male
Description: Professional fighter who bought a gene mod with his fight winnings. Gained some knowledge of biology by looking up on the Internet to find out how metabolism and muscles worked and other things useful for working out.
Skills:
Biology (+1)
Unarmed melee combat (+/-4 optional used bonus)
Pain endurance (+3)
Reflexes (+3)
Weapons/Equipment:
(Empty)
Augments/bioaugments:
High-Speed Healing. Heals the body entirely within seconds. Cannot regrow limbs or heal internal internal organs or the eyes. Does not tire the body out but doesn't restore stamina either. Required for Adaptive Bio-Composition (see below).
Adaptive Bio-Composition. Increases physical stats relative to damage received after High-Speed Healing is complete (see above). Buff stacks with previous buff gained by Adaptive Bio-Composition. Buff slowly wears off after a few minutes without damage. One tenth of the buff is kept permanently. Does not tire the body. Slightly increases muscle bulk (only applies to temporary bulk).
Misc items:
Clothes
Space Smartphone
Status:
This good? I balanced out the high melee combat skill and the gene mod with practically no equipment and few skills. The name is a shoutout.
You can add equipment and skills. This character lacks any abnormalities that need balancing. I guess I may not have been clearish? There's a general average to multiple notches above aboveaverage that needs no balancing, after that, balancing is required. Odds are is the character had several experimental procedures done by the KX9, that kind of augment is not the kind you could buy. But that's more of a nitpick there. In theory if you traveled far enough in one direction you could find a race willing to sell.
((I've decided to go with my previous character with some alterations, I'll send you a PM containing the edited backstory when I've got time to finish my updated character sheet.))
((Out of curiosity though, where will our characters start?))
On an unnamed space station. Probably Sanctuary, orbiting Nope. Cause HD and I did lorebuilding for the system a while ago and I sorta wanna use it and his character gives me the excuse to use it.
Interested, making character.
also, wow people are posting fast.
Name: Kit {Kitty Hive}
Race: Cat
Gender: Error -> Female in mind... somewhat? kinda a mix really. 5 female 3 male.
Skills:
Multitasking (Mundane)
Jack of all trades, master of none (+/-1 to skills kit has no bonus in)
Weapons/Equipment:
Guardian collar: creates a 1-foot bubble-shaped force-field around the kitten, keeping atmosphere inside and adding a small reserve of compressed atmosphere if it becomes necessary (if active for a long period of time). auto-triggers in presence of vaccum, toxins, or objects approaching the kitten at high speeds, and can be manually activated as well. bubble cannot be turned off while in the presence of an auto-trigger, kitten inside can turn it off when not in the presence of a threat anymore. while bubble is active the kitten inside is suspended in the middle and is unable to affect the outside world, and the force-bubble can be moved around by others with minimal effort.
Augments/bioaugments: This litter of kittens have had their brains linked since before birth, and are essentially a single mind spread across eight tiny bodies. They show near-human intelligence, and are able to operate independently or together as desired. Their maximum separation range has not been determined, but placing one of them in orbit with the rest left on the planet caused no negative effects, and they were still able to act cohesively with no measurable delay.
Kitten Traits (cat-hearing, cat-eyesight, cat-sense of smell, tiny, weak, tiny claws, no thumbs, skilled climbers, can't speak except in cat-noises, etc)
Misc items: collars have a 12-character digital readout that displays whatever kit wants it to. if long messages are needed then kit can either display them in segments or have multiple kittens sit next to each other with their collars chaining the message together.
Status:
Sounds like something the KX9 or Kirvėk would make, accepted~ If the KX9 made it, wouldn't be surprised if there was a Groupmind uplink as another aug, but not necessary.
As you apparently have it thought out already, could you tell a bit more about the setting? Some common knowledge about the structures of various societies as well as the level of technology would be nice. Also, what year is it?
The three dominant civs are the KX9, the Kirvėk, and the Tālshik.
There are several other minor civs, but those don't really matter. All three dominant civs are mid Type 2. Minor civs vary from late Type 0 to late Type 1.
The KX9 are a science and augment driven race, they are an offshoot of humanity, originally a slaverace for a megacorp, they have a cultural hatred for corporate entities. They are the most likely to go Type 3 out of the current known races within the next few hundred years. They use a technological/psionic/biological groupmind for communication, it's a bit blurred as to what it actually is anymore by this point, it used to just be purely tech. The groupmind is mostly stable due to minor tweaks with the implants that make it work, however sometimes someone has a runaway emotion and it sets others off. All KX9 are individuals and the majority are highly specialized cerebrally and biologically to the point that most Genelines have difficulty functioning on their own, however there are some Genelines that more or less function fine on their own. The KX9 have effectively no morality when it comes to science or warfare. These are the kind of people who would genetically engineer Cthulhu, with a psionic madness aura included, and drop him on a populated planet that happens to have a major enemy base. As with most psionically active races, attacking them is very very difficult.
The Kirvėk are insectile, specific form varies dependent on nodetype, in recent years the KX9 and Kirvėk cultures have been merging and mixing, they are also an augment and science driven race, with a similar groupmind to the KX9, although their groupmind has a lessened sense of individuality and focuses around hive node entities. Due to the cultural mixing, a number of Kirvėk have gone KX9 and a number of KX9 have gone Kirvėk. Although for the most part its Kirvėk who go KX9, an increment's increase in individuality is a pretty big temptation for some. They have a similar grade of psionics compared to KX9, although theirs is slightly more functional due to the primary psionic node entities not having as many motivation issues. As with most psionically active races, you can't really attack them. And as with the KX9, Kirvėk gives no fucks when it comes to morality.
The Tālshik are the only Type 2 race that doesn't have a groupmind. Most of them are rugged individualists and highly prize individual skill, they are augment and science driven. As with the other two dominant races they give no fucks about morality. The Tālshik are describable as eight armed anthropomorphic wolfspiders with tentacles jutting out of their backs. They are the first race humanity encountered, and the majority of baseline humanity considers them hideous, given, they consider baseline humanity just as nasty, however oddly, they were the only "friendly" race encountered during the initial expansion phase, they were in a similar expansion phase at the time. The rest of the encountered races early on were batshit insane by either race's standards, so they more or less teamed up and subjugated them. Both Humanity and the Tālshik developed offshoots that went full on science and augment within the first millennia of spacefairing. The Tālshik are the only Type 2 race that is not psionically active, making up for it by sheer unkillableness. They aren't really something you can attack.
As it is, the Type 2 races are more or less trying to economically out maneuver each other, the KX9 and Kirvėk in the lead due to their slow merging, given time, they will become one and eventually culturally dominate the Tālshik, although that's not for at least another thousand or so years.. Most of the galaxy has been explored, and dyson spheres, among other constructs are relatively common in systems owned by major races. Most minor races function as vassals to the major races, although there isn't all that much to pay do to the whole post scarcity thing major races have, materials income is faster then the science and infrastructure to utilize it advances.
Pirates are relatively common, preying on ships of minor races an steering clear of major races, the main wealth is in ships. Capturing a ship is much more difficult but much more valuable then looting a wreck. Most cargo is fragile, and the impacts from weapons usually destroy anything valuable. Some pirates gather large enough fleets to take over small groups of starsystems, Steelbeard is a good example of one such Pirate Lord, although he isn't really much of a pirate anymore on account of having to deal with taking care of several systems worth of people.
The year is 6146 AD. And the galaxy is a much weirder place then humanity could have possibly anticipated.
((Well okay, I just wanted to get stereotypes out of the way since its distasteful to go around pretending that all religious people are anti-science (not claiming that you were doing this, just pointing that out).))
Excalibur is technically just an extension of Nivian herself. Her nanites store energy in the form of magnetic fields as they move around and induce currents in each other. They can form electrical sparks to give off heat, so when excalibur is used it's really just Nivian herself releasing stored energy.
As for how the nanites can take that stress, let's say they've been evolved by posthuman intelligences over decades and Nivian found some creative solutions to the problem of nanites being individually small by storing the power in fields and capacitor-like structures maintained by multiple units.
Is this suitable technobabble or should I try harder?
Suitable technobabble if you don't wanna add more but you could prolly do better, nanos are best when they serve specific functions. Too small to have large numbers of functions.
They only have one function, and that is energy transmission and colection. They can release variable amounts of it though, either to move, produce visible light or radio waves, or burn things outright. They've lost their medical applications over time.
Makes sense.