Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: modding request  (Read 968 times)

grisha5

  • Bay Watcher
  • [SACRIFICE_CAT:UNTHINKABLE]
    • View Profile
modding request
« on: May 06, 2015, 09:16:42 pm »

make a slade blob creature that doesnt occur naturally but can  be played  as outsider in adventurer mode. that flings fireballs breathes dragonfire, and emits a gas  that makes everything rot  :P
Logged
kittunns yay ~WalterWhite from DashNet forums
i am a cat. with a laser gun to shoot cat killers

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: modding request
« Reply #1 on: May 07, 2015, 02:12:26 am »

okay

Code: [Select]
[CREATURE:SLADE_BLOB]
[ARENA_RESTRICTED]
[DESCRIPTION:A large ball of slade found nowhere but in your heart.]
[NAME:slade blob:slade blobs:slade blob]
[CASTE_NAME:slade blob:slade blobs:slade blob]
[CREATURE_TILE:'o'][COLOR:6:0:0]
[NOBONES]
[PREFSTRING:terrifying roundness]
[BODY:BASIC_1PARTBODY]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
        [CANOPENDOORS]
[EXTRAVISION]
[TISSUE:SLADE]
[TISSUE_NAME:slade:slade]
[TISSUE_MATERIAL:INORGANIC:SLADE]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:SLADE]
    [USE_MATERIAL_TEMPLATE:ROTSTUFF:STONE_TEMPLATE]
        [SYNDROME]
        [CE_NECROSIS:SEV:1000:PROB:100:LOCALIZED:START:50:PEAK:1500:END:2000]
        [CE_BLISTERS:SEV:100:PROB:100:LOCALIZED:START:50:PEAK:1500:END:2000]
[GAIT:WALK:Creep Fastly:100:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[GAIT:CRAWL:Creep Fastly:100:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[BODY_SIZE:0:0:70000]
[ALL_ACTIVE]
[NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT]
[NO_SLEEP]
[NO_DIZZINESS]
    [FIREIMMUNE_SUPER]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Hurl fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray jet of fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREJET]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Breath fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:DRAGONFIRE]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:50]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Breath rotstuff]
[CDI:USAGE_HINT:ATTACK]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:ROTSTUFF:TRAILING_VAPOR_FLOW]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:50]

Code: [Select]
    [ENTITY:SLADE_BLOB]
        [INDIV_CONTROLLABLE]
        [CREATURE:SLADE_BLOB]
        [ADVENTURE_TIER:31451]

not sure if it works 100%

pretty sure it works mostly though
« Last Edit: May 07, 2015, 04:02:15 pm by Putnam »
Logged

grisha5

  • Bay Watcher
  • [SACRIFICE_CAT:UNTHINKABLE]
    • View Profile
Re: modding request
« Reply #2 on: May 07, 2015, 08:13:27 am »

it's blind.fix that
Logged
kittunns yay ~WalterWhite from DashNet forums
i am a cat. with a laser gun to shoot cat killers

Dirst

  • Bay Watcher
  • [EASILY_DISTRA
    • View Profile
Re: modding request
« Reply #3 on: May 07, 2015, 09:12:26 am »

it's blind.fix that
Think of it as an additional challenge :)

Or stick an [EXTRAVISION] tag in there somewhere if you want to do things the easy way.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: modding request
« Reply #4 on: May 07, 2015, 12:24:30 pm »

it's blind.fix that

You mispelled "thanks"  ::)

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: modding request
« Reply #5 on: May 07, 2015, 04:01:46 pm »

it's blind.fix that

done

it can even open doors now

i also made it so that it doesn't require hands and/or mouth in order to use its emissions, since it doesn't actually have those

"i have no mouth, and I must breathe fire"