Labyrinth
Inael. Seeing no need in rust-inducing morningstar, human left it in the wall and advanced forward. Guided by his power of observation, he soon found a strange metal-clad creature sitting near the wall - it was a gnome, quite small for his kind. He played some sad melody on a harp. Warily coming closer to him, you realized that the metal was not his armor - it seemed as if his body turned to metal!
"Heya, traveller", - said gnome while smiling weakly. - "It's nice to see another living person here, right before my death."
Sukro. Unicorn wanders inside and you've nearly hissed in joy, but the dumb beast got bored by the trees very fast. And returned to gaze at the strange ceiling ornament. Damn. It's quite obvious that unicorn doesn't see you as well...you? But this constant attention start to anger you.
Arena
*ROAR!!!*
Giant would have none of this scaly bitch! He ran - quite slowly, truth be told - and carefully distracted her with shield movements. And it worked! Well, until he forgot to look under his feet and fell prone on his face into wet sand. Pyro would have gained an advantageous position almost immediately - if not for the fact that, trying to disengage, she fell on her backside. An epic battle slowly turned into some kind of a drunk fight.
Bones: [Strained muscle: -1 to Dmg and Block rolls; Prone]
Pyro: [Sitting]
Unicorn is very interested. But he's old and quite near-sighted. Seems like a stalemate.
Arena fighting seems like a stalemate too. Can you at least botch your rolls at different times?
Initiative: Pyro (Bones runs)
Explosion: 11+3-2 = 12
Block: 12!+2-1 = 13 (arm is strained a bit more!)
Speed: 2
Speed: 1