The time has come for the Aztec people to sacrifice to the gods. The whole city gathers as five captured prisoners-of-war are brought to the temple. and the gate is shut. Tradition dictates that only 2 of the 5 need to be sacrificed, but the Priests have spoken to the gods and discovered that one of the five prisoners was a rebellious king in disguise. And another was his trusted servant. The Gods said that they would be pleased if only the King was sacrificed, so the priests gave the prisoners a bargain. The prisoners were told that they would get to choose which one would be sacrificed, and if the king was sacrificed, the rest would be set free. The 5 prisoners stared at each other. The air was tense.
Vengeful Mafia is simple.
Setup:
*1 mafia godfather
*1 mafioso
*3 vanilla townies
Rules are the standard (no PMs, use red to vote, etc.) except for the following:
*Day ends on hammers only, with one exception: if the game gets to a point of four players (by hanging the mafioso on day one), and three of the remaining four cannot achieve consensus, I will end the day if 48 hours have gone by without a vote change, and the person with the majority votes will be lynched.
*The game is nightless. There is no mafiakill.
*Upon death, a player must post their Role PM, unmodified except for removing the scumbuddy and scumchat link.
*If a townie is lynched D1, they get to immediately vengekill a player of their choice. Vengekills should be in red. Talking between the lynch and the vengekill is allowed, but discouraged. Once the kill's done, the game immediately proceeds to D2.
*If the godfather is lynched (not vengekilled), town instantly wins.
Lurking:
Post at least once per 24 hours (weekends counts as 0 hours). Lurkers will be prodded for 24 hours away, and modkilled for 48 hours without posting.
Players (5/5):
Jack A T: VT
TheDarkStar: Mafia Godfather (lynched day 2)
Deus Asmoth: Mafia goon (lynched day one)
roo: VT
Peradon: VT
Replacements (1/5)
Mastahcheese
[available]