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Author Topic: making a "roar" attack  (Read 649 times)

soul4hdwn

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making a "roar" attack
« on: May 04, 2015, 03:26:30 am »

ok i feel stupid as this might be more obvious than it seems right now for others instead of me but...

isn't it possible to use an INTERACTION of an evaporating material of a breath or flow attack, the closest thing to a "roar" attack we can get currently?  or would there be more steps/complications in a workaround towards making such possible?
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i have yet to test it but i think i'm missing something... first off i believe UNDIRECTED_VAPOR or similar might be better but i'd have to edit temperatures in case of !!fun!! happening.
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TheDorf

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Re: making a "roar" attack
« Reply #1 on: May 04, 2015, 06:57:27 am »

What do you intend to do with the "roar" attack?

I recall giving wolves (well, actually modded "wargs") a howl interaction a while back, I think it temporarily debuffed any non-warg enemies or something of the sort using the standard CE_PHYS_ATT_CHANGE and CE_MENT_ATT_CHANGE syndrome tokens.

Not sure if that actually worked though, but I think it did.
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I love this community. Somebody asks "hay guise how do i tame shark", and then everybody is like "why don't we fling sharks at things with complex mechanical devices?".