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Author Topic: underground fish farms  (Read 2711 times)

TheFlame52

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Re: underground fish farms
« Reply #15 on: May 07, 2015, 05:01:37 pm »

Do hunters hunt aquatic creatures? How do they recover the corpses?
No, but sometimes they come near an aquatic animal and shoot it to death. The corpse just rots there.

Corona688

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Re: underground fish farms
« Reply #16 on: May 08, 2015, 01:07:51 am »

Nobody's going to just haul it in unless it's on land.  I couldn't even get them to retrieve a dwarf body from 1/7 water.
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Corona688

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Re: underground fish farms
« Reply #17 on: May 09, 2015, 01:56:07 am »

The issue with aquatic spawns is they compete for map space with land creatures. Sometimes the rng is slanted toward the fish, but mostly it spawns land creatures. An easy fix would be to have two spawn lists and two spawn events, one for land and one for water. But that means more units on the map and that could mean less fps for some of us.

I have a tendency to cull a lot of animals from my raws that are reduntant or I don't care about. It helps fish spawns tremendously.

I just embarked at a crossing of major rivers.  HOLY COW!



43 of them, nearly all river life.

Maybe they just don't appear in brooks.
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Qrox

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Re: underground fish farms
« Reply #18 on: May 09, 2015, 05:11:33 am »

Brook tiles (the ones containing water, not the surface ones) seem to be solid in 0.40.*. Channeling them leaves rocks behind (at least in my fort)

Corona688

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Re: underground fish farms
« Reply #19 on: May 09, 2015, 10:02:12 am »

Maybe that's why.  There's just nothing for large creature to live in.
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