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Poll

What style should the updates be in?

Image-heavy
- 6 (54.5%)
Text-heavy
- 1 (9.1%)
Other
- 4 (36.4%)

Total Members Voted: 11


Pages: 1 ... 7 8 [9] 10 11 ... 20

Author Topic: Fellsword Archive: Descent  (Read 44771 times)

hops

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Re: [Illustrated RPG] Descent
« Reply #120 on: May 14, 2015, 11:49:12 pm »

[The dog ate my update again. Sorry.]
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

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Andres

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Re: [Illustrated RPG] Descent
« Reply #121 on: May 15, 2015, 12:28:41 am »

it's k
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hops

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Re: [Illustrated RPG] Descent
« Reply #122 on: May 15, 2015, 12:48:38 am »

Text Intermission

Suddenly before you could be Lute who is in the process of being Matara who is in the process of being in danger, the art style suddenly shift again because the author is suddenly fed up with being unable to draw Matara without Firealpaca crashing.

You are... what's your true name again? You don't remember anymore, but perhaps that doesn't matter. It is especially cold tonight - is it night? - perhaps due to air currents from the Umbral Glacier. The town is quiet, most people trying to sleep away the cold. You fear that the cold is not the only thing to come tonight.

Your quarter is illuminated by an orb dug from a wall in the Neutral Grounds, sitting on the table among a tome, and two guns. You finish putting on your vest and coughed. It's quiet. Perhaps you should go check on the boys on the wall.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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Avatar by makowka

ggamer

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Re: [Illustrated RPG] Descent
« Reply #123 on: May 15, 2015, 12:52:11 am »

Novia is your name, and guarding is your game.

(liking it cin, keep up the good work!)

WillowLuman

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Re: [Illustrated RPG] Descent
« Reply #124 on: May 15, 2015, 12:54:09 am »

Can't wait to see what the new art style looks like!
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hops

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Re: [Illustrated RPG] Descent
« Reply #125 on: May 15, 2015, 12:55:11 am »

Can't wait to see what the new art style looks like!
hint: it's text. i made a remark on that earlier but accidentally cut it out and forgot to add it in.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

WillowLuman

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Re: [Illustrated RPG] Descent
« Reply #126 on: May 15, 2015, 12:55:39 am »

Ah. Well, can't wait to see your prose then!
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Andres

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Re: [Illustrated RPG] Descent
« Reply #127 on: May 15, 2015, 12:55:49 am »

Novia is your name, and guarding is your game.

(liking it cin, keep up the good work!)
-1. That either means 'girlfriend' or 'bride' in Spanish and I don't want to have to think that every time I read about this character.
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Tiruin

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Re: [Illustrated RPG] Descent
« Reply #128 on: May 15, 2015, 02:53:01 am »

Novia is your name, and guarding is your game.

(liking it cin, keep up the good work!)
-1. That either means 'girlfriend' or 'bride' in Spanish and I don't want to have to think that every time I read about this character.
Any ideas that are language barrier friendly? :3 [How's about Aria?]
Acting as security force seems great though, so +1 to that profession.
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Andres

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Re: [Illustrated RPG] Descent
« Reply #129 on: May 15, 2015, 02:58:55 am »

Aria's ok. +1 to guard profession.
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Orange Wizard

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Re: [Illustrated RPG] Descent
« Reply #130 on: May 15, 2015, 04:47:21 pm »

Novia is your name, and guarding is your game.
+1 to trolling Andres
« Last Edit: May 15, 2015, 05:39:45 pm by Orange Wizard »
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

FallacyofUrist

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Re: [Illustrated RPG] Descent
« Reply #131 on: May 15, 2015, 05:24:28 pm »

We are Cain. We... feel... connected to somewhere.
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AlleeCat

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Re: [Illustrated RPG] Descent
« Reply #132 on: May 15, 2015, 05:34:50 pm »

We are Cain. We... feel... connected to somewhere.
Our first name is Deckard. We tell random people to "Stay awhile, and listen!"

Orange Wizard

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Re: [Illustrated RPG] Descent
« Reply #133 on: May 15, 2015, 05:39:35 pm »

We are Cain. We... feel... connected to somewhere.
Our first name is Deckard. We tell random people to "Stay awhile, and listen!"
Screw it, +1.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

InZane

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Re: [Illustrated RPG] Descent
« Reply #134 on: May 15, 2015, 05:41:11 pm »

We are Cain. We... feel... connected to somewhere.
Our first name is Deckard. We tell random people to "Stay awhile, and listen!"
Screw it, +1.
that's quite a treasure you have there! 1+
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