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Author Topic: Tomb Raiders: The Forum Game (Need Puzzle-Solvers!)  (Read 28216 times)

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #60 on: May 02, 2015, 01:38:09 pm »

Turn off torch

At first nothing happens. You can hear each other's breathing penetrating the darkness, though cannot see each other. You cannot even see your hand in front of your face, so deep is the dark. Not even the familiar point of light from the surface can be seen (it is probably nighttime outside). But then, with the suddenness of a finger-snap, a you can see a glowing blue path appear out of the black and recede into the distance. The blue illuminates the surroundings (dim light) yet, to your surprise, on either side of the bridge, is nothing. The lake has disappeared, there is no water, just a black pit. Its a good thing you didn't try to swim.
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Twinwolf

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Re: Tomb Raiders: The Forum Game
« Reply #61 on: May 02, 2015, 01:39:14 pm »

"I think we can assume that's the way forward?"
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Dwarmin

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Re: Tomb Raiders: The Forum Game
« Reply #62 on: May 02, 2015, 01:42:07 pm »

"Indeed. Let's get going, shall we?"

Action: Stroll across the bridge like the proverbial boss

((Humm, minor question. If we did one of our turns provided with some sort of ambient light (like that bridge), we wouldn't use fuel for our lanterns, would we?))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #63 on: May 02, 2015, 01:50:20 pm »

"Indeed. Let's get going, shall we?"

Action: Stroll across the bridge like the proverbial boss

((Humm, minor question. If we did one of our turns provided with some sort of ambient light (like that bridge), we wouldn't use fuel for our lanterns, would we?))

Indeed. That's why I indicated the level of light. However, in this case the bridge only provides dim light (so you'd take a penalty of -1). But otherwise, you conserve fuel.

You put feet to bridge and walk with well-deserved satisfaction. The bridge extends for sometime, and you walk for what seems to be half an hour. At last the bridge ends and you are on the other side. Your shoes click against hard stone and you realize the floor is made of smoothed tiles. In the dim light of the bridge you can see a short staircase in front of you. The staircase leads to an arched entryway, but it is too dark to tell what is within. 
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Dwarmin

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Re: Tomb Raiders: The Forum Game
« Reply #64 on: May 02, 2015, 01:57:30 pm »

Arvin took one look at the archway and tapped his staff quietly on the stone in rumination.

"At this point, I believe, I'll let one of you more durable types lead on. I"m not exactly the most martial of Explorers, and I think there's a chance we're going to face some more direct dangers from this point forward..."

Action: Once we've chosen a leader, move upwards and onwards.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Twinwolf

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Re: Tomb Raiders: The Forum Game
« Reply #65 on: May 02, 2015, 01:58:47 pm »

"I'll take the front"

Onwards!
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #66 on: May 02, 2015, 02:12:59 pm »

The archway is slighty depressed inwards and you (Astra) take this to mean a passage, but when you step forward, you bump soundly into a door. You cannot see the features of the door in the darkness. But can feel that it is made of wood.


What do you do?
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Twinwolf

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Re: Tomb Raiders: The Forum Game
« Reply #67 on: May 02, 2015, 02:13:59 pm »

"Door here. Be prepared."

Open the Door.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #68 on: May 02, 2015, 02:15:00 pm »

"Door here. Be prepared."

Open the Door.

In case it wasn't clear, the features of the door (including door knobs) cannot be seen in the darkness. You'll have to relight the torch.
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Twinwolf

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Re: Tomb Raiders: The Forum Game
« Reply #69 on: May 02, 2015, 02:15:45 pm »

Relight Torch, then open the door.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #70 on: May 02, 2015, 02:28:59 pm »

The torch illuminates the door. There is a simple doorknob of brass fixed at waist-height. You turn the knob and door swings open without a creak. That was almost too easy...

Inside is a large room with an arched ceiling. It is dark. Your torches shine on a transparent pillar in the center of the room. Within the pillar are mounds of gold and gems, chipped pottery and paintings. The pillar seems to extend all the way to the ceiling and is perfectly smooth. Paintings hang on each side of the room. Looking down you can see small holes in even intervals on the floor, in a grid, each about the size of a gold coin and all the same size. Several skeletons lie on the floor, perfectly preserved, giving a grimness to the otherwise pretty room.
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bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #71 on: May 02, 2015, 02:30:02 pm »

Oh and the bridge disappears when light the torches, leaving a black pit where the lake previously was.
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Dwarmin

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Re: Tomb Raiders: The Forum Game
« Reply #72 on: May 02, 2015, 02:37:37 pm »

Arvin surveys the skeletons, the treasure, and the tiny holes in the floor.

"Well...step carefully, yes?"

Action: Inspect the hanging paintings visually for details.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

bahihs

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Re: Tomb Raiders: The Forum Game
« Reply #73 on: May 02, 2015, 03:19:18 pm »

Arvin surveys the skeletons, the treasure, and the tiny holes in the floor.

"Well...step carefully, yes?"

Action: Inspect the hanging paintings visually for details.

You bring the torch close to the paintings and examine them. They're...paintings of the room! There are three of them hanging by a bit of string nailed to the wall. They hang a little bit above your head all the way to the floor. Each painting is a like a mirror, reflecting the opposite wall (as well as the pillar of treasure in the middle of the room). The only noticable feature is that the edges of the transparent pillar are highlighted in purple in the painting. Finally the painting directly across from the door shows the outline of the arched entrance behind you.

You also realize that there is no other way out of the room except for the way you came in, despite what is indicated by the map (there should be a passage way directly across the entrance according to it.)

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Urist Arrhenius

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Re: Tomb Raiders: The Forum Game
« Reply #74 on: May 02, 2015, 04:20:02 pm »

"I don't like the look of this room or that treasure... I think we stay true to the map and find the other way out. Our first priority should be getting what we came for and getting out alive."
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We're all just Simple Folk trying to get by.

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